Editing Raiders of the Rim: Known Ships

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*Advanced hyperdrive - reduces transit time in hyperspace, halves jump fuel consumption, maximizes 1 dice in jump rolls
 
*Advanced hyperdrive - reduces transit time in hyperspace, halves jump fuel consumption, maximizes 1 dice in jump rolls
 
*Advanced astrogation - reduces calculation time for jump to lightspeed, calculation becomes a half turn action rather than a full turn, +2 for jump rolls
 
*Advanced astrogation - reduces calculation time for jump to lightspeed, calculation becomes a half turn action rather than a full turn, +2 for jump rolls
βˆ’
*Proton torpedoes - missile weapon  
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*Proton torpedoes - missile weapon (5 shots only)
 
*Tractor beam - Guns vs Drives/opposing Pilot contest against target to capture it  
 
*Tractor beam - Guns vs Drives/opposing Pilot contest against target to capture it  
 
*Hyperdrive inhibitor - Guns vs Drives/opposing Pilot contest against target to prevent its escape to hyperspace, effect persists for number of rounds equal to shifts generated.
 
*Hyperdrive inhibitor - Guns vs Drives/opposing Pilot contest against target to prevent its escape to hyperspace, effect persists for number of rounds equal to shifts generated.

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