Editing Raiders of the Rim: Known Ships

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 49: Line 49:
  
 
== ''The Escutcheon'' ==
 
== ''The Escutcheon'' ==
[[File:Y-wing_CW.png|right|300px]]
+
'''High Concept:''' ''"Bav's Battered Y-wing"''
'''High Concept:''' ''"Well-Worn but Warlike Y-Wing"''<br>
 
'''Trouble:''' ''"Young of Heart, Old of Part"''<br>
 
 
 
Bav has stayed true to the orange and blue highlights the fighter had when he originally purchased it, but he has had the whole thing repainted so it looks better than new.
 
 
 
Since the canopy of the double cockpit reminded him of a turtle's shell, he had the painters lean into that and add in the rest of a turtle's body around the canopy. Bav finds this an amusing tie back to the ''Chelonian''.
 
  
 
'''Scale:''' 2
 
'''Scale:''' 2
Line 74: Line 68:
 
*Shunt shield power - +2 to Shields for 1 exchange in one quadrant with Engineering roll vs. +2 Fair, -1 in other quadrants
 
*Shunt shield power - +2 to Shields for 1 exchange in one quadrant with Engineering roll vs. +2 Fair, -1 in other quadrants
 
*Onboard Astromech - typically with +2 Engineering for in-flight repairs
 
*Onboard Astromech - typically with +2 Engineering for in-flight repairs
*Turret - Allows the ship to take the snapshot action on enemy fighters that are On Their Tail.
+
*Tail Gunner - Allows the ship to take the snap shot action on enemy fighters that are On Their Tail.
  
 
=Inactive Ships=
 
=Inactive Ships=
Line 96: Line 90:
  
 
=Standard Designs=
 
=Standard Designs=
 
==X-wing Fighter==
 
'''High Concept:''' ''"Space Superiority Starfighter"''
 
 
'''Scale:''' 2
 
 
'''Stress:'''
 
*Hull: OO
 
*Systems: OO
 
 
'''Skills:'''
 
*Drives: 3
 
*Systems: 2
 
*Guns: 3
 
*Shields: 2
 
 
'''Stunts:'''
 
*Proton torpedoes - 2 shots
 
*Maneuverability - (Scale 3 maximum) +2 in Pilot vs Pilot contests, or other tests of Pilot maneuvering skills
 
*Fast ship - +2 Drives bonus for sublight tests involving speed, especially when Closing to Engage
 
*Onboard astromech - typically with +2 Engineering for in-flight repairs
 
 
==A-wing Fighter==
 
'''High Concept:''' ''"Temperamental Interceptor"''
 
 
'''Scale:''' 2
 
 
'''Stress:'''
 
*Hull: OO
 
*Systems: OO
 
 
'''Skills:'''
 
*Drives: 4
 
*Systems: 3
 
*Guns: 3
 
*Shields: 1
 
 
'''Stunts:'''
 
*Proton torpedoes - 2 shots
 
*Maneuverability - (Scale 3 maximum) +2 in Pilot vs Pilot contests, or other tests of Pilot maneuvering skills
 
*Fast ship - +2 Drives bonus for sublight tests involving speed, especially when Closing to Engage
 
*Stealth suite - +2 in Systems vs Systems tests for escape and evasion or passing undetected
 
 
==Y-wing==
 
'''High Concept:''' ''"Aging Fighter-Bomber"''
 
 
'''Scale:''' 2
 
 
'''Stress:'''
 
*Hull: OOO
 
*Systems: OOO
 
 
'''Skills:'''
 
*Drives: 2
 
*Systems: 2
 
*Guns: 3
 
*Shields: 2
 
 
'''Stunts:'''
 
*Proton torpedoes - 2 shots
 
*Hardened - +1 Stress box for both Hull and Systems
 
*Shunt shield power - +2 to Shields for 1 exchange in one quadrant with Engineering roll vs. +2 Fair, -1 in other quadrants
 
*Onboard Astromech - typically with +2 Engineering for in-flight repairs
 
 
  
 
==TIE Fighter==
 
==TIE Fighter==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)