Read MacGyver Log here...

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Game 0.0

  • None needed

Game 1.0

  1. 03-Jun-2518: gun taped inside atmo vent, upper deck, midships corridor, portside, aft of portside head

Game 2.0

  1. 10-Jun-2518: Remote engine start-up board; installed on bridge for duration of caper
  2. 10-Jun-2518: (12) Molotov Cocktail bombs made using detergent, gasoline and glass bottles/ceramic containers
  3. 10-Jun-2518: (6) Remote-triggered explosive devices (IEDs)
  4. 10-Jun-2518: (1) Exploding booze bottle, remote-triggered

Game 3.0

  1. 13-Jun-28: Atmo vent filters, using medical gauze over the vent covers.

Game 4.0

  1. 06-June-2518: Rina modifies the engines to get more thrust. There’s damage, as yet unspecified that she will have to repair.

Game 5.0

  1. 09-Jul-2518: Rina rigs an RPG to go off after a 15-minute delay, blowing up a chemical transport delivery van after a caper on Beaumonde.

Game 6.0

  • None needed.

Game 7.0

  1. 05-06-Sep-2518: Rina makes an incendiary bomb to damage a grease trap in the hospital’s cafeteria.
  2. 07-Sep-2518: Rina rigs up a scanner using a radio, to scan Arden and Mike for implanted tracking beacons. The gadget works, she finds nothing suspicious…which makes her suspicious anyway, doubting her results.




Go back to Rina's Crew Page