Difference between revisions of "River Boats"

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[[The Wilderlands of Absalom]]
 
[[The Wilderlands of Absalom]]
  
The five boats are named: ''Viator'', ''Meteor II'', ''Whippoorwill'', "'Zephyr'" and ''Nematode''.  They are shallow drafting river boats, similar to the keel boats shown [http://www.museum.state.il.us/RiverWeb/landings/Ambot/TECH/TECH1.htm here]
+
The five boats are named: ''Meteor II'', ''Whippoorwill'', ''Zephyr'', ''Skipjack'', and ''Nematode''.  They are shallow drafting river boats, similar to the keel boats shown [http://www.museum.state.il.us/RiverWeb/landings/Ambot/TECH/TECH1.htm here]
 
 
The sixth boat will be complete on Eleventhmonth, 7th Day.
 
  
 
They have the following statistics:
 
They have the following statistics:
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**Note that each person plus gear takes up 40 stone.
 
**Note that each person plus gear takes up 40 stone.
  
==Viator==
 
*Captain Ciaria (100 gp/month)
 
*Two sailors (12 gp/month)
 
*Four rowers (12 gp/month)
 
*Guards:
 
**1 veteran light infantry (18 gp/month)
 
**1 light infantry (6 gp/month)
 
**2 slingers (12 gp/month)
 
*Hold Capacity: 600 stone
 
*AC 1
 
*30 shp
 
*Weapons: 
 
  
 
==Meteor II==
 
==Meteor II==
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*Four rowers (12 gp/month)
 
*Four rowers (12 gp/month)
 
*Guards:
 
*Guards:
**1 veteran light infantry (18 gp/month)
+
**5 slingers (30 gp/month)
**1 light infantry (6 gp/month)
 
**2 slingers (12 gp/month)
 
 
*Hold Capacity: 600 stone
 
*Hold Capacity: 600 stone
 
*AC 1
 
*AC 1
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*Four rowers (12 gp/month)
 
*Four rowers (12 gp/month)
 
*Guards:
 
*Guards:
**1 veteran light infantry (18 gp/month)
+
**5 slingers (30 gp/month)
**1 light infantry (6 gp/month)
 
**2 slingers (12 gp/month)
 
 
*Hold Capacity: 600 stone
 
*Hold Capacity: 600 stone
 
*AC 1
 
*AC 1
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*Four rowers (12 gp/month)
 
*Four rowers (12 gp/month)
 
*Guards:
 
*Guards:
**1 veteran light infantry (18 gp/month)
+
**5 slingers (30 gp/month)
**1 light infantry (6 gp/month)
 
**2 slingers (12 gp/month)
 
 
*Hold Capacity: 600 stone
 
*Hold Capacity: 600 stone
 
*AC 1
 
*AC 1
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*Weapons:   
 
*Weapons:   
  
 +
==Skipjack==
 +
*Captain xxx (100 gp/month)
 +
*Two sailors (12 gp/month)
 +
*Four rowers (12 gp/month)
 +
*Guards:
 +
**5 slingers (30 gp/month)
 +
*Hold Capacity: 600 stone
 +
*AC 1
 +
*30 shp
 +
*Weapons:
  
 +
==Zephyr==
 +
*Captain xxx (100 gp/month)*Captain xxx (100 gp/month)
 +
*Two sailors (12 gp/month)
 +
*Four rowers (12 gp/month)
 +
*Guards:
 +
**5 slingers (30 gp/month)
 +
*Hold Capacity: 600 stone
 +
*AC 1
 +
*30 shp
 +
*Weapons:
  
 
==Overall Costs/month==
 
==Overall Costs/month==
 
*Due the 1st of each month.
 
*Due the 1st of each month.
*600 gp/month.
+
*see [https://wiki.rpg.net/index.php/Absalom_Hirelings#Merchant_Fleet Merchant Fleet expenses]
 +
 
 +
 
 +
==Destroyed==
 +
 
 +
==Viator==
 +
*Captain Ciaria (100 gp/month)
 +
*Two sailors (12 gp/month)
 +
*Four rowers (12 gp/month)
 +
*Guards:
 +
**5 slingers (30 gp/month)
 +
*Hold Capacity: 600 stone
 +
*AC 1
 +
*30 shp
 +
*Weapons:

Latest revision as of 17:01, 18 October 2017

The Wilderlands of Absalom

The five boats are named: Meteor II, Whippoorwill, Zephyr, Skipjack, and Nematode. They are shallow drafting river boats, similar to the keel boats shown here

They have the following statistics:

  • Length: 40'
  • Beam: 15'
  • Draft: 4'
  • Crew: One captain, two sailors, four rowers
  • Propulsion: 8 rowers or sail
  • AC 1, 30 structural hp
  • Speed of 72 while going downstream, 36 upstream.
  • Capacity in addition to crew: 600 stone
    • Note that each person plus gear takes up 40 stone.


Meteor II[edit]

  • Captain Nielen (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 5 slingers (30 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Nematode[edit]

  • Captain Bertni (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 5 slingers (30 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Whippoorwill[edit]

  • Captain Thowald (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 5 slingers (30 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Skipjack[edit]

  • Captain xxx (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 5 slingers (30 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Zephyr[edit]

  • Captain xxx (100 gp/month)*Captain xxx (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 5 slingers (30 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons:

Overall Costs/month[edit]


Destroyed[edit]

Viator[edit]

  • Captain Ciaria (100 gp/month)
  • Two sailors (12 gp/month)
  • Four rowers (12 gp/month)
  • Guards:
    • 5 slingers (30 gp/month)
  • Hold Capacity: 600 stone
  • AC 1
  • 30 shp
  • Weapons: