Editing River Valley Federation: Junius Walpurga

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 2: Line 2:
 
|+  
 
|+  
 
| [[Flying Circus: River Valley Federation|Main Page]]
 
| [[Flying Circus: River Valley Federation|Main Page]]
| [[Flying Circus: River Valley Federation: The Pilots: Junius Walpurga: Plane|Junius - Plane]]
+
| [[Flying Circus: River Valley Federation: The Pilots: Charlotte von Ribbeck: Plane|Charlotte - Plane]]
 +
| [[Flying Circus: River Valley Federation: The Pilots: Charlotte von Ribbeck: Notes and Story Record|Charlotte - Notes and Story Record]]
 
|}
 
|}
  
 
=Junius Walpurga=
 
=Junius Walpurga=
  
[[file:junius_walpurga.jpg|thumb|right]]
+
[[file:The_Magnificent_Kotobuki_-_Emma.png|thumb|right]]
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 33: Line 34:
 
! '''Triggers'''
 
! '''Triggers'''
 
! '''(cost)'''
 
! '''(cost)'''
|rowspan="9"|
+
|rowspan="7"|
 
! '''Vents'''
 
! '''Vents'''
 
|-  
 
|-  
Line 66: Line 67:
 
| ... if you passed out
 
| ... if you passed out
 
| 1 Stress
 
| 1 Stress
|
+
|  
|-
 
 
|}
 
|}
  
Line 79: Line 79:
 
| Garen Bauer
 
| Garen Bauer
 
| Yes
 
| Yes
| Casual Sex
+
| Drinking
 
|-  
 
|-  
| Charlotte von Ribbeck
+
| Junius Walpurga
| Yes
+
|
| Stunt Flying
+
| Theatre & Music
 
|-  
 
|-  
 
| Rini Hamann
 
| Rini Hamann
Line 96: Line 96:
 
==Moves==
 
==Moves==
  
===Bond===
+
===Estate===
When you invest yourself in a person, place, or thing, come to a consensus with the player most responsible for it (or the GM) about the Nature of that thing, and take 1 Stress. You may now use it in magic as a focus. If an object of your bond is badly damaged, destroyed, or lost, take another Stress.
+
'''Wealth: +1  
 
 
Start with a bond with yourself, your blood relatives, your existing lovers, and any elemental items you took as Assets.
 
 
===As the Crow Flies===
 
Sacrifice a focus of Air to imbue an item with the power of flight. It becomes a plane with a max speed of 5+Wild, a Thrust of 2, a Handling of 90 + 10 x Daring, 10 Authority, 2 Turn Bleed, and 2 Energy Loss. The ‘engine’ doesn’t have RPM or fuel. You are only hit on a critical, but all hits strike you, the only vital component.
 
  
===Reach Out===
+
As a Scion, Charlotte has an Estate: she is the nominal ruler of the town of Ribbeck and its associated people and industry. It is a Town in every sense of the word. Every routine, roll 2d10+Wealth. On a 16+ it gains +2 Wealth, on a miss it loses 1 Wealth (Max.5).
You do not need to be physically touching your Focus. You only need to know where it is.
 
  
===Out of Mind===
+
At any time, Charlotte can tap the resources of her Estate, reducing its Wealth by 1 to gain 10 thaler.  
When you shut off your engine or hide your face, you will pass unseen by anyone who hasn’t already spotted you.
 
  
===Cast a Spell===
+
When you visit your Estate, you can give up to 15 thaler, equivalent goods, or do a pro bono job to increase its Wealth by 1, max. once per Routine. If the Estate hits -3 Wealth, they revolt.
When you cast a spell, hold your Focus, choose a Target, describe a spell based on an effect from the Focus’ Nature, and roll +Wild.
 
  
On a hit, the spell works. On an 11-15, the GM also chooses 1 Effect from the Target’s Nature to apply to you, beneficially or maliciously. When you cast with Blood, you take 1 Injury on a full success, 2 Injury on a partial, and 3 Injury on a miss. You may ask the GM to take something else, but it will always be worse.
+
===The Finer Things (Core)===
 +
Every Routine, Charlotte must spend an additional Thaler on personal upkeep. If she does not, she takes 2 Stress. The second time she Breaks, cross this move out.
  
When you cast as a ritual, it costs a great deal of time and materials, but any hit counts as a full success, and 11 or less counts as a partial hit.
+
===Glorious History===
 +
The power of your family name adds +1 to Charlotte's personal Combat Value. This move can only be learned by other characters if they are an Ace already.
  
===Intimacy: Of Blood===
+
===Old Tales===
When you share an intimate moment with with someone, gain a bond of Blood with them, in addition to the bond you may already have. If you already have a bond, take +3 forward to use them as a focus or target.
+
When you tell a story of your family history, true or not, hold 1. When you follow or defy the lesson of that story, spend the hold for Advantage!
  
If you use this move in the air, the next time you use them as a Focus they are immune to the Injury from being used as a Focus.
+
===Entrusted (Intimacy)===
 +
When you hold those you care for close, figure out among your partners who takes charge. If it's you, add +1 to a Stat for the rest of the routine. If it's one of them, clear 2 Stress immediately.  
  
===Mastery: Slipstream===
+
If you use this move in the air, all of you get the benefits, though you should still figure it out!
Slipstream Mastery None of this stuff matters if somebody shoots you dead.
 
 
 
Victories: Aircraft shot down, crashed, or lured to their destruction.
 
 
 
====Tables have Turned====
 
In Dogfight! you can use Keen to turn the tables on your
 
attacker (normally +Daring), and Daring to go on the offensive (normally +Hard).
 
 
 
When you Draw a Bead, you can opt to take G-force equal to Speed factor rather than a Hard Move.
 
  
 
==Personal Affects==
 
==Personal Affects==
  
Cash:
+
'''Wealth:''' 1 Thaler
 
 
===Assets===
 
* A vial of pure spring Water
 
* An ember pendant, imbued with Fire
 
* A feather from a beast of the Air
 
  
===Baggage===
+
* A beautifully crafted sword (Hits 2, Damage 3, AP 1, Range Melee) [One-Handed, Holstered]
* Gismo, my cat familiar
+
* A silvered breastplate (3 coverage, armour 2)
* a broom, not yet magical
+
* The key to my Clockwerk Attendant
* an esoteric map to a mythical place
+
* Titles and deeds proving my identity as Charlotte Tannhäuser von Ribbeck!

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)