Romanus

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Romanus


A character in the Morgansfort campaign.

  • XP: 0/1500


Attributes

  • STR 6 (-1 penalty)
  • INT 11 (no bonus)
  • WIS 6 (-1 penalty)
  • DEX 13 (+1 bonus)
  • CON 5 (-2 penalty)
  • CHA 9 (no bonus)

Languages

  • Common, Halfling

Racial Abilities

  • +1 attack bonus on ranged weapons
  • +2 bonus to AC when attacked in melee by creatures larger than man-sized
  • +1 to initiative die rolls
  • Hide (10% chance to be detected outdoors, 30% chance to be detected indoors)

Save Bonuses

  • +4 vs. Death Ray or Poison
  • +4 vs. Magic Wands
  • +4 vs. Paralysis or Petrify
  • +3 vs. Dragon Breath
  • +4 vs. Spells

Class Abilities

  • Sneak Attack

• +4 attack bonus and does double damage if it is successful. The attack must be a surprise (may require a Move Silently and / or Hide roll). • Can't be performed on the same opponent more than once in any given combat. • Can also be performed bare-handed and with the "flat of the blade" (+0 attack bonus and does normal damage). In both cases subduing damage is done. Thieves Abilities at First Level Open Locks 25% Climb Walls 80% Remove Traps 20% Hide* 10% Pick Pockets 30% Listen 30% Move Silently 25%

  • Halflings should use the special halfling ability to hide instead, which gives them only a 10% chance of being detected in forested terrain and 30% anywhere else.

Combat

  • HP: 1
  • AC: 15 (17 in melee with large creatures)
    • Move: 20
  • Saving Throws
    • Death Ray or Poison: 11 w/ halfling bonus and CON penalty
    • Magic Wands: 10 w/ halfling bonus
    • Paralysis or Petrify: 9 w/ halfling bonus
    • Dragon Breath: 12 w/ halfling bonus. [Dragon? It is to laugh]
    • Spells: 11 w/ halfling bonus
  • Equipment:
    • Armor: Leather
    • Weapons: Short sword, sling, 20 bullets
    • Gear: Thieves' tools, silk rope, grappling hook, backpack, rations, blanket
    • Miscellaneous Magic:
    • Treasure: 38 gp cash

Motivation: Desperately seeking for a way to make a living and by some miracle improve on the terrible hand that nature dealt him. Romanus begins every day expecting to die; although he does not want to, he is constantly waiting for the other shoe to drop and will feel kind of relieved when it is actually over with.