Editing Running Sheet Alvah
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[[Alvah's Journals]] | [[Alvah's Journals]] | ||
− | =='''Points{ | + | =='''Points{191}'''== |
'''''Total:215=85 Stats +77(60) Powers{c} +22 Skills +23 Items +0/0 allies/Enemies+4 Shadow of Jetex +4 Good Stuff''''' | '''''Total:215=85 Stats +77(60) Powers{c} +22 Skills +23 Items +0/0 allies/Enemies+4 Shadow of Jetex +4 Good Stuff''''' | ||
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Awarded 9/16 | Awarded 9/16 | ||
5 pips for Xotol's pattern theft and Arrival at Veksvale | 5 pips for Xotol's pattern theft and Arrival at Veksvale | ||
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====EFNY==== | ====EFNY==== | ||
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*10 player contribution-journal | *10 player contribution-journal | ||
**total-61 available pips. all spent | **total-61 available pips. all spent | ||
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=='''Statistics {85}'''== | =='''Statistics {85}'''== | ||
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*Warfare:30 | *Warfare:30 | ||
− | =='''Powers { | + | =='''Powers {77(95)}'''== |
− | *(50, 15)Pattern of Amber-25 pips towards Advanced Imprint | + | *(50, 15)Pattern of Amber-25 pips towards Advanced Imprint |
− | *(20)Azcala Basic Imprint | + | *(20)Azcala Basic Imprint |
*25(10) Shape Change | *25(10) Shape Change | ||
**Human Form: Alvah Chambers | **Human Form: Alvah Chambers | ||
**Chaos Form: | **Chaos Form: | ||
**Animal Form: Large Fennec fox | **Animal Form: Large Fennec fox | ||
− | *10 Power Words: | + | *10 Power Words: Magic Negation, Chaos Negation, Pattern Negation, Psychic Defense, Pain attack, Shade, Light Strobe, Spark, Weaken Structure, Burst of Psyche. |
*15 Sorcery | *15 Sorcery | ||
*20 Conjuration | *20 Conjuration | ||
− | *3 Low Order Magic. Dresdenverse | + | *3 Low Order Magic. Dresdenverse |
− | + | *2 Power Ritualism. | |
− | *2 Power Ritualism. | ||
*1 in Trumps. | *1 in Trumps. | ||
− | *1 Cantrips | + | *1 Cantrips |
− | =='''Skills { | + | =='''Skills {22}'''== |
− | *3 Dancing | + | *3 Dancing |
− | + | *2 running | |
− | + | *2 parkour (No additional gymnastics pips from Rasak) | |
− | + | *2 Dufiro and Abyssal Languages. Includes Parsel tongue. | |
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− | *2 Dufiro and Abyssal Languages. | ||
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*1 Motorcycle | *1 Motorcycle | ||
− | *1 | + | *1 Horsemanship |
− | *1 | + | *1 Rasak-Military Horsemanship |
− | *1 Rasak- Military Technology | + | *2 Thief Skills (20th Warlock Thief) |
− | *1 Rasak- Military Command and Communications. | + | *3 Percussion instruments- Mouthharp, drums, |
− | *1 Rasak- Medical Training | + | *1 Piano |
+ | *1 Rasak-Military Technology | ||
+ | *1 Rasak-Military Command and Communications. | ||
+ | *1 Rasak-Medical Training | ||
+ | *1 Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | ||
+ | *2 Knife fighting, learned in AngRi complimenting her dancelike fighting style | ||
− | === | + | =='''Allies & Enemies {0/0 = 0}'''== |
− | * | + | *5 pips to allocate in allies |
− | + | *1 pip in enemies | |
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− | * | ||
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===Allies=== | ===Allies=== | ||
− | * | + | *2 Vek |
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===Enemies=== | ===Enemies=== | ||
*6 Xototl | *6 Xototl | ||
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=='''Companions'''== | =='''Companions'''== | ||
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Gift from Vance. | Gift from Vance. | ||
− | + | '''Ryba's Coat of Holding-13 pips''' | |
*6 Pips-Mixed Holding Spaces. | *6 Pips-Mixed Holding Spaces. | ||
*1 Ability-Possessive. People tend not to notice the coat, nor take it from her unless magically compelled to. It is usually overlooked. If he is captured and the prisoners are ordered to strip he is generally allowed to keep his coat for unknown reasons. | *1 Ability-Possessive. People tend not to notice the coat, nor take it from her unless magically compelled to. It is usually overlooked. If he is captured and the prisoners are ordered to strip he is generally allowed to keep his coat for unknown reasons. | ||
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*1 Ability-Warmth. Comfortable Environment. Keeps him warm and can confer that warmth to 2 others. | *1 Ability-Warmth. Comfortable Environment. Keeps him warm and can confer that warmth to 2 others. | ||
*1 Appears well-maintained, as if worn and mended. | *1 Appears well-maintained, as if worn and mended. | ||
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− | + | '''War Boots.-10 pips''' | |
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*4 Invulnerable | *4 Invulnerable | ||
*4 Deadly Damage Steel Toed | *4 Deadly Damage Steel Toed | ||
*2 N/N Forms | *2 N/N Forms | ||
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===Van Real Glasses.=== | ===Van Real Glasses.=== | ||
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**3 | **3 | ||
==='''Corwin's Blue Harley'''=== | ==='''Corwin's Blue Harley'''=== | ||
− | On Loan... | + | On Loan... |
*'''2 Chaos Vitality''' | *'''2 Chaos Vitality''' | ||
*'''16 Extraordinary Movement'''. Holds its riders to it. Creates a protective sphere against speed effects to the riders | *'''16 Extraordinary Movement'''. Holds its riders to it. Creates a protective sphere against speed effects to the riders | ||
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*The source of the power is to be discovered but it seems to function nearly anywhere, even in Amber. | *The source of the power is to be discovered but it seems to function nearly anywhere, even in Amber. | ||
There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions. | There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions. | ||
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+ | ===Mug of Stealth=== | ||
+ | [[File:Gorshtan-alvah.jpg|150px]] | ||
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+ | Inhabited by a Avasa of Blending (Gorshtan, in possession of tome) | ||
=='''Shadows{4}'''== | =='''Shadows{4}'''== |