Difference between revisions of "Running Sheet Hazarda"

From RPGnet
Jump to: navigation, search
(Miscellany)
(Powers {167 (250})
 
(31 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
<big>'''Hazarda'''</big>
 
<big>'''Hazarda'''</big>
  
[[?]]  
+
[[File:Hazarda1.jpg|200px]]  
 
    
 
    
'''Father:'''
+
'''Father:Oberon of Amber-York'''
 
   
 
   
 
'''Mother:'''
 
'''Mother:'''
Line 14: Line 14:
  
 
=='''Ranks'''==
 
=='''Ranks'''==
 +
*Knight of York.
 +
*Knight of New Camelot
 +
*Councilor of Wall.
 +
*King of Amber-in exile.
 +
*Akala-Palkina Dufirosm
  
 +
=='''Points{1126}'''==
  
=='''Points{}'''==
+
'''''Total:1126 = 485 Stats+ {167(250}Powers+50 Skills+{200(1570)} Items +18/18 allies/Enemies +120 Shadows +4 Stuff+100 Storage'''''
  
'''''Total: =  Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage'''''
 
 
* in Stats
 
* x (x) in Powers
 
* in Skills
 
* (x) in creatures/Items
 
*0 in Allies (0/0)
 
* Stuff
 
  
 
===''Advancement''===
 
===''Advancement''===
 +
===='''Abilities gained'''====
 +
*5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
 +
*3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
 +
*2 Pip Strength-Graduates gain at least Amber Strength
 +
*1 Pip Skill-Military Technology
 +
*1 Pip Skill-Military Command and Communications.
 +
*1 Pip Skill-Military Horsemanship
 +
*1 Pip Skill-Gymnastics
 +
*1 Pip Skill-Medical Training
 +
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
  
 +
=='''Statistics{485}'''==
 +
*Psyche: 65
 +
*Strength:142
 +
*Endurance:193
 +
*Warfare:85
  
=='''Statistics{}'''==
+
=='''Powers {167 (250}'''==
*Psyche:  
+
*(200) Master Pattern Imprint Amber-York Pattern-Pattern Owner  : [[Hazarda's Spells]]
*Strength:  
+
*5 (5) Advanced Plymouth  : [[Hazarda's Spells]]
*Endurance:
+
*5 Low Order Magey
*Warfare:
+
*5 Low Order Listry
 
+
*2 Dufiro Ritualism  : [[Hazarda's Spells]]
=='''Powers {}'''==
+
*5 (5)Mal at Reiss  : [[Hazarda's Spells]]
 
+
*35 (35) Advanced Shapechange
 
+
*30 (30) Master Sorcery
=='''Skills {}'''==
+
*40 (40) Master Conjuration
 +
*40 (40) Advanced Trump Artist.
 +
*0 Cantrips  :  [[Hazarda's Spells]] 
 +
*10 Low Order Magery  :  [[Hazarda's Spells]]
 +
*8  Low Order Listry  :  [[Hazarda's Spells]]
 +
*10 Thievish Skills :  [[Hazarda's Spells]]
  
 +
=='''Skills {50}'''==
 +
*5 Card Magic/Poker Skills
 +
**4 Card Magic/Poker Skills Instructor
 +
**4 Table Card Magic.
 +
**3 Card Archery
 +
**3 Multi-Deck Card Magic.
 +
**2
 +
**2
 +
**1
 +
*4 Drumming.
 +
**3
 +
**3
 +
**2
 +
**2
 +
**1
 +
**1
 +
*2 Horsemanship- long distance riding.
 +
**1 Pip Skill-Military Horsemanship
 +
**1 Sea-horsemanship
 +
**1 Horsemanship- Horse care
 +
*1 Bottle man ship
 +
*2 Medical Arts
 +
**1 Pip Skill-Medical Training
 +
**
 +
*2 Cooking
 +
*2 Rope Work
 +
*1 Motor-vehicle
 +
**3 Pilot-Air Sailing
 +
**2 Pilot-Airplane
 +
**1 Pilot-Airplane Balloon
 +
*2 pilots motorcycle
 +
**1 pilots jet ski miners aged jet ski
 +
*1 Fabric Arts
 +
*1 Pip Skill-Military Technology
 +
*1 Pip Skill-Military Command and Communications.
 +
*1 Pip Skill-Gymnastics
 +
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 +
===Thievish Skills Tops===
 +
* Alchemy-Alchemy Duplicate poisons
 +
* Bow Accuracy: Critical Plus
 +
* Bypass Traps 80%
 +
* Dagger Attack Quickdraw
 +
* Dagger Attack: +4 Extra  Attack
 +
* Dagger Sure Strike x7
 +
* Dagger throwing accuracy:  Critical ±
 +
* Defense +1
 +
* Entertaining +5 Charisma
 +
* Evaluate Treasure +/-10%
 +
* Evaluate Treasure within 10%
 +
* Fist Attack +3
 +
* Game of Skill 60%
 +
* Heist from Pack & Bundles 90%
 +
* Jimmy Portals 50%
 +
* Juggle 99%
 +
* Locksmithing 70%
 +
* Move silently 90%
 +
* Pick locks 99%
 +
* Pick pockets 99%
 +
* Slight of hand 99%
 +
* Start Fires 50%
 +
* Streetwise 75%
 +
* Taste Analysis
  
=='''Allies & Enemies {0/0 = 0}'''==
+
=='''Allies & Enemies {18/18 = 0}'''==
===Allies-3===
+
===Allies===
*various
+
*6: Timothy Elhue, Tolknor, Nur Al-Din
  
===Enemies-3===
+
===Enemies===
*various
+
*6 Ko'ob
  
 
=='''Companions'''==
 
=='''Companions'''==
 +
* Timothy Elhue
  
 +
=='''Items {200(1570)}'''==
  
=='''Items {}'''==
+
==='''boots'''(50)===
*
 
* Signature piece
 
=='''Shadows {}'''==
 
*
 
  
=='''Stuff{}'''==
 
  
 +
==='''Shelby'''(1000)===
 +
==='''sword'''(500)===
 +
==='''Belt''' 50===
 +
==='''Jacket'''50===
 +
==='''Gun'''50===
 +
==='''Drums'''50===
 +
==='''Rasak knife'''(20)===
  
 +
=='''Shadows {120}'''==
 +
***************************
  
 +
=='''Stuff{4}'''==
 +
*-3 permanent Bad Stuff
 +
*3 permanent Good stuff
 +
*4 Good Stuff
 +
=='''Storage''' 100==
 +
*100
  
 
=='''Miscellany'''==
 
=='''Miscellany'''==
 
[[https://wiki.rpg.net/index.php/Hazarda_and_Timothy_Elhue]]
 
[[https://wiki.rpg.net/index.php/Hazarda_and_Timothy_Elhue]]

Latest revision as of 19:24, 11 April 2024

Hazarda

Hazarda1.jpg

Father:Oberon of Amber-York

Mother:

Children:

Description:

Hobbies:

Ranks[edit]

  • Knight of York.
  • Knight of New Camelot
  • Councilor of Wall.
  • King of Amber-in exile.
  • Akala-Palkina Dufirosm

Points{1126}[edit]

Total:1126 = 485 Stats+ {167(250}Powers+50 Skills+{200(1570)} Items +18/18 allies/Enemies +120 Shadows +4 Stuff+100 Storage


Advancement[edit]

Abilities gained[edit]

  • 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
  • 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
  • 2 Pip Strength-Graduates gain at least Amber Strength
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Military Horsemanship
  • 1 Pip Skill-Gymnastics
  • 1 Pip Skill-Medical Training
  • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Statistics{485}[edit]

  • Psyche: 65
  • Strength:142
  • Endurance:193
  • Warfare:85

Powers {167 (250}[edit]

Skills {50}[edit]

  • 5 Card Magic/Poker Skills
    • 4 Card Magic/Poker Skills Instructor
    • 4 Table Card Magic.
    • 3 Card Archery
    • 3 Multi-Deck Card Magic.
    • 2
    • 2
    • 1
  • 4 Drumming.
    • 3
    • 3
    • 2
    • 2
    • 1
    • 1
  • 2 Horsemanship- long distance riding.
    • 1 Pip Skill-Military Horsemanship
    • 1 Sea-horsemanship
    • 1 Horsemanship- Horse care
  • 1 Bottle man ship
  • 2 Medical Arts
    • 1 Pip Skill-Medical Training
  • 2 Cooking
  • 2 Rope Work
  • 1 Motor-vehicle
    • 3 Pilot-Air Sailing
    • 2 Pilot-Airplane
    • 1 Pilot-Airplane Balloon
  • 2 pilots motorcycle
    • 1 pilots jet ski miners aged jet ski
  • 1 Fabric Arts
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Gymnastics
  • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Thievish Skills Tops[edit]

  • Alchemy-Alchemy Duplicate poisons
  • Bow Accuracy: Critical Plus
  • Bypass Traps 80%
  • Dagger Attack Quickdraw
  • Dagger Attack: +4 Extra Attack
  • Dagger Sure Strike x7
  • Dagger throwing accuracy: Critical ±
  • Defense +1
  • Entertaining +5 Charisma
  • Evaluate Treasure +/-10%
  • Evaluate Treasure within 10%
  • Fist Attack +3
  • Game of Skill 60%
  • Heist from Pack & Bundles 90%
  • Jimmy Portals 50%
  • Juggle 99%
  • Locksmithing 70%
  • Move silently 90%
  • Pick locks 99%
  • Pick pockets 99%
  • Slight of hand 99%
  • Start Fires 50%
  • Streetwise 75%
  • Taste Analysis

Allies & Enemies {18/18 = 0}[edit]

Allies[edit]

  • 6: Timothy Elhue, Tolknor, Nur Al-Din

Enemies[edit]

  • 6 Ko'ob

Companions[edit]

  • Timothy Elhue

Items {200(1570)}[edit]

boots(50)[edit]

Shelby(1000)[edit]

sword(500)[edit]

Belt 50[edit]

Jacket50[edit]

Gun50[edit]

Drums50[edit]

Rasak knife(20)[edit]

Shadows {120}[edit]

Stuff{4}[edit]

  • -3 permanent Bad Stuff
  • 3 permanent Good stuff
  • 4 Good Stuff

Storage 100[edit]

  • 100

Miscellany[edit]

[[1]]