Editing Running Sheet Shaz Far

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=='''Ranks'''==
 
=='''Ranks'''==
*Knight of amber-Graduate of Rasak
 
*Lord of Chaos
 
*****
 
  
=='''Points{}'''==
 
  
'''''Total: =85 Stats+{103(95)} Powers{105}+30 Skills+ Items +0/0 allies/Enemies +0 Stuff+ 65 Storage'''''
+
=='''Points-{}'''==
  
 +
'''''Total: =85 Stats+60 Powers{105}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage'''''
  
 +
* in Stats
 +
* x (x) in Powers
 +
* in Skills
 +
* (x) in creatures/Items
 +
*0 in Allies (0/0)
 +
* Stuff
  
 
===''Advancement''===
 
===''Advancement''===
  
=='''Abilities gained'''==
 
*5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
 
*3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
 
*2 Pip Strength-Graduates gain at least Amber Strength
 
*1 Pip Skill-Military Technology
 
*1 Pip Skill-Military Command and Communications.
 
*1 Pip Skill-Military Horsemanship
 
*1 Pip Skill-Gymnastics
 
*1 Pip Skill-Medical Training
 
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 
  
 
+
=='''Statistics-{85}'''==
=='''Statistics{85}'''==
+
*Psyche: Chaos rank(-10)
*Psyche: Amber
 
 
*Strength:35  
 
*Strength:35  
 
*Endurance:21
 
*Endurance:21
 
*Warfare:39
 
*Warfare:39
  
=='''Powers {103(95)}'''==
+
=='''Powers {60}'''==
*(50) Patter Imprint
 
 
*(45) Logrus
 
*(45) Logrus
 
*35 Shapechange
 
*35 Shapechange
 
*15 Sorcery
 
*15 Sorcery
*20 Conjuration
 
 
*10 Power Words
 
*10 Power Words
*5  Abyssal Mark
 
*5  Abyssal Mark
 
*5  Abyssal Mark
 
*8  Thievish Skills
 
  
=='''Skills {30}'''==
+
=='''Skills {20}'''==
*2 Doctor
+
 
**1 Pip Skill-Medical Training
 
*2 cooking
 
**1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 
*2 Accrobatis-Parkour.
 
**1 Pip Skill-Gymnastics
 
*
 
**
 
*
 
**********
 
*1 Pip Skill-Military Technology
 
*1 Pip Skill-Military Command and Communications.
 
*1 Pip Skill-Military Horsemanship
 
  
 
=='''Allies & Enemies {0/0 = 0}'''==
 
=='''Allies & Enemies {0/0 = 0}'''==
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=='''Companions'''==
 
=='''Companions'''==
"Gragle"-Chaosian Hunting Cats(Hendrake)(46)
 
*4 Amber Vitality, 2 Double Speed, 4 Endless Stamina, 4 Combat Mastery,2 Armor vs Guns
 
*4 Deadly Damage, 4 Tongues, 2 Danger Sense, 2 Psyche Neutral ,
 
*2 Shadow Path, 4 Mold Reality, 4 Regeneration, 4 Limited Shape Shift
 
*4 Abilities: Blink 50', Fire Breath, Detect Poisons, Emotional Bond
 
(46)
 
*Shadowwide 4
 
(184)House Hendrake.
 
  
[[File:Shaz-far-gragle.jpg]]
 
  
 
=='''Items {}'''==
 
=='''Items {}'''==
 
*
 
*
===Abyssal Madu.  22===
+
Madu Signature piece
[[File:Shazfarmadu.jpg|600 px]]
 
*4 Immense vitality. 5 Transfer
 
*4 Engine Speed-Transfer 5
 
*4 Tireless Stamina.-5 Transfer
 
*2 Combat Reflexes.-Transfer 5
 
*4 Deadly Damage
 
*1} Mold Stuff-Find in Shadow if lost.
 
*2 N/N:-short knife with serrated back for fish cleaning' broad sword.  
 
*1} ability-Return
 
**22
 
 
 
==='''Nasty Place Graduate Blade'''. (5)===
 
 
 
[[File:BenBlade1.jpg]]
 
 
 
*4 Deadly Damage
 
*1 Ability-Return to Hand/Return to Forge on death
 
 
 
===='''Shaz Far Suit'''. 36. ====
 
*4 Amber Vitality 5 transfer
 
*2 Double Speed 5 transfer
 
*2 Amber Stamina 5 transfer
 
*2 Combat Reflexes 5 transfer
 
*4 Invulnerable
 
*1 Ability-Arm/Disarm
 
*2 N/N:
 
*1 Ability- Call to done/Return
 
**34 Pips
 
  
 
=='''Stuff{}'''==
 
=='''Stuff{}'''==
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=='''Miscellanea'''==
 
=='''Miscellanea'''==
 
*Attended Nasty Place training center.  Not enrolled in the Elites or accorded the usual graduation knighthood.
 

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