Rust City

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Welcome to the RUST CITY campaign wiki. This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&M system called "RUST CITY". The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group. A "campaign series bible".

LINKS


The Cast

  • Current Roster: ...
    • NAME (a.k.a. birth name) "nickname"
      Brief description of the character with a line about powers, one about personality and maybe a brief history. Full info about the character will go on the character's individual page... (as played by Brandon)
    • SLACKJAW (a.k.a. Franklin Pierce)
      The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)
    • WAVE (a.k.a. James Tran Nguyen) "nickname"
      Brief description of the character with a line about powers, one about personality and maybe a brief history. Full info about the character will go on the character's individual page... (as played by John)
    • NAME (a.k.a. birth name) "nickname"
      Brief description of the character with a line about powers, one about personality and maybe a brief history. Full info about the character will go on the character's individual page... (as played by Kevin)
    • THE CREW (a.k.a. Joe O'Malley) "nickname"
      Brief description of the character with a line about powers, one about personality and maybe a brief history. Full info about the character will go on the character's individual page... (as played by Pete)
    • NAME (a.k.a. birth name) "nickname"
      Brief description of the character with a line about powers, one about personality and maybe a brief history. Full info about the character will go on the character's individual page... (as played by Wayne)
  • Potential Team Candidates: ...
    • NAME (a.k.a. birth name) "nickname"
      Brief description of the character with a line about powers, one about personality and maybe a brief history. Full info about the character will go on the character's individual page... (as played by Player Name)

SETTING

Rust City


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Events

Daedelus Project

  • The Promise of a Better Tomorrow
    In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire Puget Sound region. The technology showed great promise to change the world for the better. One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across. When the time came for opening ceremonies, the city united in celebration. Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence. In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring. Then a few moments later wave of energy swept out across surface of the planet.
  • The Trinity Wave
    The disturbance was dubbed the "Trinity Wave" by the media outlets who were covering the large religious response to the event. Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet. Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates. Mutants a result of evolution. Mutates being those that somehow survived a near death event by physiological adaptation. Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.

Needle Disaster

  • The Space Needle
    The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex' which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle's restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a "statite," or stationary satellite, that uses solar sails to "hover" at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure, the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether's construction.
  • The Fall
    During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable transporting goods from the land, sea, and air, into space. Earth orbit sees it's first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...
  • Aftermath
    With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt. Steep rebuilding costs, lawsuits, and the loss of one of the area's biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that's free to all who come.

People

Good Guys

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Bad Guys

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Locals

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Groups

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RESOURCES


M&M RPG Wiki