Difference between revisions of "SGA Gaming Night Archive"

From RPGnet
Jump to: navigation, search
(NEXTWAVE!)
m (Reverted edits by 221.176.14.6 (talk) to last revision by 64.81.164.70)
 
(72 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[http://games.groups.yahoo.com/group/SeattleGAMERS_ASSEMBLE/?yguid=77043035 Seattle Gamers Assemble!] (SGA) is a loose community of role-players centered around Seattle, Washington.  The club started aggregating in the late 1990s, and eventually solidified in 2000 when its mailing list was transferred to Yahoo! Groups. 
+
[[Category:Resources]]
 +
[[Category:Short Adventure]]
 +
[[Category:Community Building]]
  
SGA holds weekly meeting where members take turns running one-off or short-run games in indie, oldie, or oddball systems. This wiki provides a place to keep some notes on the games we've played.  
+
[[Image:MondayNight logo.gif|frame|]] [[Image:SGA logo.gif|[http://games.groups.yahoo.com/group/SeattleGAMERS_ASSEMBLE/?yguid=77043035 Seattle Gamers Assemble!] ]]
  
=2006=
+
[[Seattle Gamers Assemble!]] (SGA) is a loose community of role-players centered around Seattle, Washington. The club started aggregating in the late 1990s, and eventually solidified in 2000 when its [http://games.groups.yahoo.com/group/SeattleGAMERS_ASSEMBLE/?yguid=77043035 mailing list] was transferred to Yahoo! Groups.
==Crisis on the Island of Forgotten Toys!==
 
; Game System
 
: ''[http://www.atomicsockmonkey.com/products/zoz.asp The Zantabulous Zorcerer of Zo]''
 
; Pitch
 
: There has been a coup on the Island of Forgotten Toys! King Moonchaser has been overthrown by a cabal of action figures and their army of Devil Ducks. Can the heroes - all misfit toys - restore King Moonchaser to the throne?
 
; Game Master
 
: Edmund Metheny
 
; Players
 
: 7
 
; Date
 
: December 18, 2006
 
; Technical Notes
 
: All characters were pregens, based on Dollar Store toys and gift-wrapped.
 
; Recaps
 
: See the [http://forum.rpg.net/showthread.php?t=302189 Actual Play thread on RPG.net].
 
; Player Thoughts
 
: See the [http://forum.rpg.net/showthread.php?t=302189 Actual Play thread on RPG.net].
 
; Additional GM Thoughts
 
: See the [http://forum.rpg.net/showthread.php?t=302189 Actual Play thread on RPG.net].
 
  
 +
SGA holds weekly meetings where members take turns running one-off or short-run games in indie, oldie, or oddball systems.  This wiki provides a place to keep some notes on the games we've played.
  
==The Voyage of the Olympic==
+
* [[SGA 2007 Archive|2007]]
; Game System
+
* [[SGA 2006 Archive|2006]]
: [http://www.heliograph.com/space1889/ Space: 1889]
+
* [[SGA 2005 Archive|2005]]
; Pitch
+
* [[SGA 2004 Archive|2004]]
: The adventure will take place on a ship called the S.S. Olympic, a massive cruise liner making its way to Mars. The Olympic is swinging high above the ecliptic to make the very first close-range observation of Rackham's Comet.  This shall be a Triumph of British Spacemanship and result in all kinds of juicy advances in Science.
+
* [[SGA 2003 Archive|2003]]
; Game Master
+
* [[SGA 2002 Archive|2002]]
: Johnzo
+
<!-- * [[SGA 2001 Archive|2001]]
; Players
+
* [[SGA 2000 Archive|2000]]
: 6
+
* [[SGA 1999 Archive|1999]] -->
; Date
 
: November 27 and December 4, 2006
 
; Technical Notes
 
: Streamlined version of the system; the rules for Invention were not used.  All characters were pregens, based on  players' requests.
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
  
==High Noon on the Warworld of Alshain==
 
; Game System
 
: [http://www.morriganrpg.com/ Terran Trade Authority]
 
; Pitch
 
: Forty-two light years from Earth, and the TTA, the crew of the Epsilon Tiger find a world ravaged by an ancient war. Did everyone die in one massive apocalypse or are there survivors somewhere on this devastated world of Alshain V? But beyond that, this world is rich with alien technology, something that the crew of the Epsilon Tiger could turn around and sell at Proxima, or one of the other less than legal ports.  Care to find out what awaits you on the Warworld of Alshain?
 
; Game Master
 
: John Reiher
 
; Players
 
: 6
 
; Date
 
: November 20, 2006
 
; Technical Notes
 
: Playtest for John's official publisher-sponsored demo game to be run at [[Emerald City Gamefest]] 2006.
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
  
  
==To the North Pole - and BEYOND!==
+
* [[Proposed Game Ideas]]
; Game System
 
: [http://www.exilegames.com/ Hollow Earth Expedition]
 
; Pitch
 
: The year is 1936! Dateline: Washington. The National Geographic Society has announced that it is funding an expedition to the North Pole in hopes of discovering the fate of famed polar explorer Roald Amundsen, who vanished without trace eight years ago. Though Society spokesmen concede that there is little hope for finding Amundsen alive after so long in the frozen arctic wastes, the society hopes to honor his illustrious, if contentious, career by following in his footsteps and discovering, for good or ill, his whereabouts.
 
; Game Master
 
: Edmund Metheny
 
; Players
 
: 6
 
; Date
 
: November 13, 2006
 
; Technical Notes
 
: Playtest for Edmund's official publisher-sponsored demo game to be run at [[Emerald City Gamefest]] 2006.
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
  
  
==The Saga of the Dinner Cart Banditos==
+
----
; Game System
+
[[Seattle Gamers Assemble!]]
: [http://www.muthaoith.com/ Low Life] (Savage Worlds engine)
 
; Pitch
 
: Come join in the fun and mayhem!  Keep your goosin' peepers peeled for the next announced Low Life game and then drag your quivering keister down to the game!  Pregen characters are available!
 
; Game Master
 
: Edmund Metheny
 
; Players
 
: 3-7
 
; Date
 
: February 27, October 16 & 23, November 6, 2006
 
; Technical Notes
 
: See the [http://www.tlucretius.net/LowLife/index.html official site].
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
 
 
==Halloween Falkenstein==
 
; Game System
 
: [http://www.talsorian.com/CastleFalkenstein.php Castle Falkenstein]
 
; Pitch
 
:
 
; Game Master
 
: Laura Mortensen
 
; Players
 
: 5
 
; Date
 
: October 30, 2006
 
; Technical Notes
 
:
 
; Recaps
 
: Fourth episode in a long-term mini-series.
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
 
 
 
 
==NEXTWAVE! Part 2: Cosmic Schmosnic==
 
; Game System
 
: [http://www.atomicsockmonkey.com/products/tj.asp Truth & Justice]
 
; Pitch
 
: Ptero-Men, M.O.D.O.K., AIM-Brocs, Awesome Andy, the Mad Thinker, GAL (Galactus' retarded clone), and his cosmic herald Hellcow!!
 
; Game Master
 
: Kevin Perrine
 
; Players
 
: 5
 
; Date
 
: September 25 & October 9, 2006
 
; Technical Notes
 
:
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
 
 
==Wushu Noir==
 
; Game System
 
: [http://bayn.org/wushu/ Wushu]
 
; Pitch
 
: Come try Wushu, the game where you bring the action!  If you ever felt limited by a game sysetem, then this is the night for you! Character creation takes seconds, and the game will be set in a homebrew noir/wuxia setting.
 
; Game Master
 
: Cain Young
 
; Players
 
: 5
 
; Date
 
: October 2, 2006
 
; Technical Notes
 
:
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
 
 
==NEXTWAVE!==
 
; Game System
 
: [http://www.atomicsockmonkey.com/products/tj.asp Truth & Justice]
 
; Pitch
 
: It's like Shakespeare<br>But with lots more punching<br>It's like Goethe<br>But with lots more crunching<br>Like Titanic<br>But the boat's still floating<br>No it's not!<br>The mother(honk)ing boat is exploding!<br>NEXTWAVE!
 
; Game Master
 
: Edmund Metheny
 
; Players
 
: 5
 
; Date
 
: September 18 & 25, 2006
 
; Technical Notes
 
: Game author Chad Underkoffler helped Edmund design the characters.
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
 
 
==Title==
 
; Game System
 
:
 
; Pitch
 
:
 
; Game Master
 
:
 
; Players
 
:
 
; Date
 
:
 
; Technical Notes
 
:
 
; Recaps
 
:
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 

Latest revision as of 16:22, 28 November 2012


MondayNight logo.gif

Seattle Gamers Assemble!

Seattle Gamers Assemble! (SGA) is a loose community of role-players centered around Seattle, Washington. The club started aggregating in the late 1990s, and eventually solidified in 2000 when its mailing list was transferred to Yahoo! Groups.

SGA holds weekly meetings where members take turns running one-off or short-run games in indie, oldie, or oddball systems. This wiki provides a place to keep some notes on the games we've played.




Seattle Gamers Assemble!