Difference between revisions of "Sani the Shining"

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(Skills)
(Skills)
 
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== Rank ==
 
== Rank ==
*Fighter 2
+
*Fighter 4
*XP: 3999/4000
+
*XP: 8000/16000
 
*Lawful
 
*Lawful
  
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**Faery
 
**Faery
 
*General Proficiencies
 
*General Proficiencies
**Manual of Arms
+
**Manual of Arms x2
 
**Riding
 
**Riding
 
**
 
**
 
*Class Proficiencies
 
*Class Proficiencies
 
**Weapon Focus: Bows and Crossbows
 
**Weapon Focus: Bows and Crossbows
**
+
**Combat Reflexes
 
**
 
**
  
 
== Combat ==
 
== Combat ==
 
*AC 5
 
*AC 5
*HP 8
+
*HP 21
 
*Movement Rate 60/20
 
*Movement Rate 60/20
*Initiative Modifier -1
+
*Initiative Modifier +0
 
*Attacks  
 
*Attacks  
 
**Primary Melee Attack: Fine Spear 8+, 1d6+1 damage.  
 
**Primary Melee Attack: Fine Spear 8+, 1d6+1 damage.  
 
**Primary Ranged Attack: Crossbow 10+, 1d6+1 damage.
 
**Primary Ranged Attack: Crossbow 10+, 1d6+1 damage.
 
*Saves:
 
*Saves:
**Petrification & Paralysis 14
+
**Petrification & Paralysis 13
**Poison & Death 13
+
**Poison & Death 12
**Blast & Breath 15
+
**Blast & Breath 14
**Staves & Wands 15
+
**Staves & Wands 14
**Spells 16
+
**Spells 15
  
 
== Equipment ==
 
== Equipment ==
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=== IRA ===
 
=== IRA ===
*4950gp
+
*8000gp
  
 
== Beast ==
 
== Beast ==
 
*Medium Riding Horse, Meatball
 
*Medium Riding Horse, Meatball
 
**Tack & Saddle, 2x Saddlebags
 
**Tack & Saddle, 2x Saddlebags

Latest revision as of 08:29, 24 June 2015

A character in the Stonehell Campaign

Rank[edit]

  • Fighter 4
  • XP: 8000/16000
  • Lawful

Attributes[edit]

  • STR 10
  • INT 14
  • WIS 11
  • DEX 7 (-1 Init/AC/Missile)
  • CON 15 (+1 hp)
  • CHA 18 (+3 Reaction, Morale, 7 Henchmen)

Skills[edit]

  • Languages
    • Common
    • Faery
  • General Proficiencies
    • Manual of Arms x2
    • Riding
  • Class Proficiencies
    • Weapon Focus: Bows and Crossbows
    • Combat Reflexes

Combat[edit]

  • AC 5
  • HP 21
  • Movement Rate 60/20
  • Initiative Modifier +0
  • Attacks
    • Primary Melee Attack: Fine Spear 8+, 1d6+1 damage.
    • Primary Ranged Attack: Crossbow 10+, 1d6+1 damage.
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 12
    • Blast & Breath 14
    • Staves & Wands 14
    • Spells 15

Equipment[edit]

  • Total: 8 stone +3
    • Armor: Plate Armor + Shield
    • Weapons: Fine Spear (+1 hit), Crossbow (20), Silver Dagger, Holy Water
    • Equipment: Backpack, Belt Pouch, Waterskin, 1 week rations

IRA[edit]

  • 8000gp

Beast[edit]

  • Medium Riding Horse, Meatball
    • Tack & Saddle, 2x Saddlebags