Editing SavageHellboySWADE

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ATTRIBUTES: Agility d6, Smarts d10, Spirts d8, Strength d6, Vigor d6</br>
 
ATTRIBUTES: Agility d6, Smarts d10, Spirts d8, Strength d6, Vigor d6</br>
 
Pace 6, Parry 4, Toughness 7 (2)</br>
 
Pace 6, Parry 4, Toughness 7 (2)</br>
SKILLS: Academics d4, Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, Occultism d8+2, Persuasion d6, Psionics d10, Research d4, Science d8, Shooting d6, Stealth d4, Weird Science d6</br>
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SKILLS: Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, Occultism d8+2, Persuasion d6, Psionics d10, Research d4, Science d8, Shooting d6, Stealth d4, Weird Science d6</br>
EDGES: Arcane Reistance, Elan, Jack-of-all-Trades, Luck, Scholar (Occultism)</br>
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EDGES: Arcane Reistance, Elan, Luck, Scholar (Occultism)</br>
 
HINDRANCE: Curiousity (Major), Obligation (the BPRD, Major)</br>
 
HINDRANCE: Curiousity (Major), Obligation (the BPRD, Major)</br>
 
Gear: Glock 9mm Pistol (Range 12/24/48, Damage 2d6, AP1, ROF1, Ammo 17, Wt. 3lbs) with 3 full clips (3lbs); BPRD Ballistic TacVest (Torso; AP2, -4 to ballistic damage; Wt. 6lbs); BPRD Heavy Duty Backpack (can carry up to 40lbs, Wt. 2lbs); High Powered Flashlight (Wt. 1lb); BPRD Tracer (Wt. 1lb); First Aid Kit (Wt. 1lb), Healing Bowl (7lbs), generally request a BPRD Laptop (Wt. 5lbs)</br>
 
Gear: Glock 9mm Pistol (Range 12/24/48, Damage 2d6, AP1, ROF1, Ammo 17, Wt. 3lbs) with 3 full clips (3lbs); BPRD Ballistic TacVest (Torso; AP2, -4 to ballistic damage; Wt. 6lbs); BPRD Heavy Duty Backpack (can carry up to 40lbs, Wt. 2lbs); High Powered Flashlight (Wt. 1lb); BPRD Tracer (Wt. 1lb); First Aid Kit (Wt. 1lb), Healing Bowl (7lbs), generally request a BPRD Laptop (Wt. 5lbs)</br>
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*Scan (psychic powers and users) [2]</br>
 
*Scan (psychic powers and users) [2]</br>
 
*Telepathy [2]</br>
 
*Telepathy [2]</br>
*Healing (Cure +2, Requires Touch -2, Restoration +2; Device -2 Easily grabbed) [5] "Healing Rod" - an Weird Science devie requiring that skill (Wt. 7lbs)</br>
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*Healing (Cure +2, Fatigue +2, Refresh +2, Requires Touch -2, Restoration +2; Device -2 Easily grabbed) [7] "Healing Rod" - an Weird Science devie requiring that skill (Wt. 7lbs)</br>
 
*Super Attributes: +2 steps to Smarts and +1 step to Spirits [6]</br>
 
*Super Attributes: +2 steps to Smarts and +1 step to Spirits [6]</br>
*Super Edge: Jack-of-all-Trades, Scholar -Occultism [4]</br>
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*Super Edge: Scholar -Occultism [2]</br>
*Super Skills: +2 steps to Psionics, Sciences, and Occultism, +1 step to Academics [7]
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*Super Skills: +2 stes to Psionics and Sciences, +1 step to Occultism [5]
  
  

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