Difference between revisions of "Saxx Avendaar"

From RPGnet
Jump to: navigation, search
(Created page with "== Saxx Avendaar == AKA, '''Saxx the 'Wandering Master.'''' Yes, he gave himself this name. <br> '''Orc'''<br> Stronger: - increase base weight by 50 kg.<br> Low Light Visio...")
 
(Saxx Avendaar)
Line 32: Line 32:
 
'''Acrobatics 2'''<br>
 
'''Acrobatics 2'''<br>
 
'''Animal Handling 6'''<br>
 
'''Animal Handling 6'''<br>
'''Athletics 2'''<br>
+
'''Athletics 4'''<br>
 
'''Awareness 2'''<br>
 
'''Awareness 2'''<br>
 
Bureaucracy<br>
 
Bureaucracy<br>
Line 38: Line 38:
 
'''Deceive 2'''<br>
 
'''Deceive 2'''<br>
 
Disguise<br>
 
Disguise<br>
'''Empathy 2'''<br>
+
'''Empathy 3'''<br>
 
Herbalism<br>
 
Herbalism<br>
 
'''Intimidate 2'''<br>
 
'''Intimidate 2'''<br>
Line 44: Line 44:
 
Oratory<br>
 
Oratory<br>
 
Performance<br>
 
Performance<br>
'''Persuasion 2'''<br>
+
'''Persuasion 3'''<br>
'''Ranged Weapons 4'''<br>
+
'''Ranged Weapons 6'''<br>
 
Scholarship<br>
 
Scholarship<br>
 
Seduction<br>
 
Seduction<br>
Line 51: Line 51:
 
'''Social Circles 4'''<br>
 
'''Social Circles 4'''<br>
 
Ships<br>
 
Ships<br>
'''Stealth 3'''<br>
+
'''Stealth 4'''<br>
 
'''Survival 3'''<br>
 
'''Survival 3'''<br>
 
Teamster<br>
 
Teamster<br>
 
Thrown Weapons<br>
 
Thrown Weapons<br>
'''Unarmed Fighting 2'''<br>
+
'''Unarmed Fighting 3'''<br>
  
 
'''Advantages:'''<br>
 
'''Advantages:'''<br>

Revision as of 05:52, 28 October 2021

Saxx Avendaar

AKA, Saxx the 'Wandering Master.' Yes, he gave himself this name.

Orc
Stronger: - increase base weight by 50 kg.
Low Light Vision; Negate up to -3 Circumstance Penalty if there is any light within 120’.

Descriptive Attributes
“Red & Black Fauxhawk”
“Short Chinstrap Beard”
“Orc-scaped & Chiseled”
“Boisterous & Competitive”
“AmBOWdextrous”

Persona Attributes:
People: “Orc”
Culture “Anlat”
Background: “Hunter of Beast & Man”
Bonus “Nomadic”
Profession “Competition Rider & Archer"

Characteristic Attributes
Might 3
Perception 4
Agility '3
Stamina 3
Presence 4
Will 2

Abilities
Acrobatics 2
Animal Handling 6
Athletics 4
Awareness 2
Bureaucracy
Crafting 2
Deceive 2
Disguise
Empathy 3
Herbalism
Intimidate 2
Melee Weapons 2
Oratory
Performance
Persuasion 3
Ranged Weapons 6
Scholarship
Seduction
Sleight of Hand
Social Circles 4
Ships
Stealth 4
Survival 3
Teamster
Thrown Weapons
Unarmed Fighting 3

Advantages:
Friends in Low Places: +1 social circles
Fairly famous: +1 Persuasion
Fledgling Fletcher: +1 to Crafting when making or repairing bows and arrows.
Thread the needle: +3 to hit a specific target in a crowd
Survival instincts: +2 to Acrobatics when actively Dodging.

Adversities: Highly Competetive: +2 to opponent's provocation if challenging archery or riding skills.

Weapon Familiarities: short swords, daggers, short bows, and javelins.

Wound Threshold – 2
Base Weight – 100 kg.
Movement – 8 meters
Bruises OOOO
Wounds OOO
Conditions OOO

Advances: 15 – 15 = 0

Gear:
Iron/Wood Composite Short Bow +1
Hunting Knife
3 quivers (1 enclosed, 1 flashy, 1 normal)
Arrows (high-quality competition arrows, practice arrows, hunting arrows)
Riding Horse
Saddle and kit
Saddle Bags
Stylish traveling clothes
Flashy competition clothes
travel gear (bedroll, flint/steel, whetstone, cooking items)