Editing Scum: Clued Up GM Section

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The second is to tell the players that there's no longer enough clues for their Scum to solve the mystery, and to end the game. Perhaps they'd like to start the scenario again?
 
The second is to tell the players that there's no longer enough clues for their Scum to solve the mystery, and to end the game. Perhaps they'd like to start the scenario again?
 
===A grudge match has broken out! Player A is killing B, who is coming back to kill A, who is coming back to kill B...===
 
Remind the players that this sort of behaviour is against the spirit of the rules. Casual murder and PvP action is fine in this game, but each new Scum should be a fresh slate, free of any "past lives".
 
Also remind the players that if no-one gets the money by 6am, they are all considered to have lost the scenario.
 
 
===A Scum is effectively out of the game, because his stats have dropped too low. Can he suicide his character?===
 
Emphatically, '''yes'''. He can state that his character is giving up and heading home to go to bed, and roll up a new one.
 
Generally though, its a good idea to introduce a new character half an hour (in game time) after the previous one has left the game.
 
 
 
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[[Category:Scum|Clued Up GM Section]]
 
[[Category:Scum|Clued Up GM Section]]

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