Editing Sephyr-Tavish
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
[[Uncharted_Worlds:The_Beating_of_a_Thousand_Wings| To Main page]] | [[Uncharted_Worlds:The_Beating_of_a_Thousand_Wings| To Main page]] | ||
− | + | =Sephy Tavish= | |
− | = | ||
{| style="color: #78ae8f ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px" | {| style="color: #78ae8f ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px" | ||
|- | |- | ||
| | | | ||
{| style="margin: 10px auto" | {| style="margin: 10px auto" | ||
− | |[[File: | + | |[[File:Tav_placeholder.png|250px]] |
|- | |- | ||
|} | |} | ||
|- | |- | ||
− | |style="padding: 7px"|'''Name:''' Sephyr | + | |style="padding: 7px"|'''Name:''' Sephyr Tavish |
|- | |- | ||
|style="padding: 7px"|'''Archetype:''' Agent | |style="padding: 7px"|'''Archetype:''' Agent | ||
Line 19: | Line 18: | ||
|style="padding: 7px"|'''Background:''' Regimented | |style="padding: 7px"|'''Background:''' Regimented | ||
|- | |- | ||
− | |style="padding: 7px"|'''Player:''' | + | |style="padding: 7px"|'''Player:''' |
|- | |- | ||
|style="padding: 7px"|'''Appearance:''' Meditative, bland, weary | |style="padding: 7px"|'''Appearance:''' Meditative, bland, weary | ||
Line 26: | Line 25: | ||
{| | {| | ||
|- | |- | ||
− | | | + | | colspan="5"| |
− | + | Archetype: ( / ) | |
+ | |||
+ | Description: | ||
|- | |- | ||
+ | |style="text-align: center;"| Mettle | ||
|style="text-align: center;" |Physique | |style="text-align: center;" |Physique | ||
+ | |style="text-align: center;" |Influence | ||
+ | |style="text-align: center;" |Expertise | ||
+ | |style="text-align: center;" |Interface | ||
+ | |- | ||
+ | |style="text-align: center;" | +2 | ||
|style="text-align: center;" | +1 | |style="text-align: center;" | +1 | ||
− | |||
− | |||
|style="text-align: center;" | -1 | |style="text-align: center;" | -1 | ||
− | |||
− | |||
|style="text-align: center;" | 0 | |style="text-align: center;" | 0 | ||
− | |||
− | |||
|style="text-align: center;" | +1 | |style="text-align: center;" | +1 | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
== Skills == | == Skills == | ||
{| | {| | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
+ | |'''Stealth''' | ||
+ | |Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there. | ||
+ | |- | ||
+ | |'''Interrogation''' | ||
+ | |Who you question someone who is at your mercy, gain 3 Data Points about them: their lives, their job, their transactions, their friends, their family, their guilt, their shame, etc. | ||
+ | |- | ||
+ | |'''Heavy Lifting''' | ||
+ | |Ignore the Clumsy trait inflicted by heavy weapons, heavy armour, encumbrance, and high gravity. | ||
+ | |- | ||
|'''Deduction''' | |'''Deduction''' | ||
|When you first witness a situation, you may ask one of the following questions, the GM will answer honestly: | |When you first witness a situation, you may ask one of the following questions, the GM will answer honestly: | ||
Line 57: | Line 63: | ||
caused this situation? | caused this situation? | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | Advancement Trigger: ( | + | Advancement Trigger: (Clandestine) An act is performed covertly. |
== Debt == | == Debt == | ||
Line 92: | Line 74: | ||
== Assets == | == Assets == | ||
− | *Class 0 – | + | *Class 0 – Rugged attire |
− | *Class 0 | + | *Class 1 – Combat Knife (Class 0), Melee, free upgrade Severing, Class 1 upgrade Concealed |
− | |||
*Class 1 – Body armour, rugged, (+2 armour) | *Class 1 – Body armour, rugged, (+2 armour) | ||
− | *Class 2 – | + | *Class 2 – Laser rifle (Class 1, Two-handed, Close/Far, Laser) Class 2 upgrade Stabilized |
− | |||
− | |||
− | |||
== Workplaces == | == Workplaces == | ||
Line 105: | Line 83: | ||
== Data Points == | == Data Points == | ||
− | + | none | |
− | |||
− | |||
− | |||
− | |||
− | |||
== Injuries/Debilities/Scars == | == Injuries/Debilities/Scars == | ||
− | + | Previously broken nose | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Background == | == Background == | ||
− | Sephyr "Tav" Tavish grew up in a militaristic society that was part of The Seven Stars, a military coalition where conscription was a fact of life. He | + | Sephyr "Tav" Tavish grew up in a militaristic society that was part of The Seven Stars, a military coalition where conscription was a fact of life. He ended up in the infantry, but demonstrated an unacceptably flexible level of thought that got him into trouble more than once. During some negotiations between The Seven Stars and The Invisible Hand he came to the notice of a high-ranking member of the Traders Guild of Oros Sector and found himself part of the asset exchange. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | The Guild retrained Tavish, and he went to work for them as an enforcer and interrogator. He's recently been tasked with keeping an eye on Abigail Tessler-Fontainbleau, daughter of a prominent Guild family, who's showing a lamentable desire to explore the wider galaxy. He's serving on Beowulf as hired security, but his brief is to try to keep her out of trouble, and report or eliminate any potential issues for the Guild. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− |