Difference between revisions of "Ship Stats: Devil's Due"

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(Hull Stats)
(Knarr (Resources 3))
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===Knarr (Resources 3)===
 
===Knarr (Resources 3)===
 
*Speed: 2/6 mph
 
*Speed: 2/6 mph
*Maneuver: -3S
+
*Maneuver: -3S (Sail)
 +
*Crew: 20/10
 +
*Cargo: 24 tons
 +
*Soak: 6L/12B
 +
*Health Levels: Ux6/Mx4/Cx3/I/D
 +
 
 +
====Longship (Resources 3)====
 +
*Speed:  5/12 mph
 +
*Maneuver: -3S (Sail), -1S (Rowed)
 +
*Crew: 40
 +
*Cargo: 12 tons
 +
*Health Levels: Ux8/Mx4/Cx3/I/D
 +
 
 +
====Cog (Resources 3)====
 +
*Other: Coastal Vessel
 +
 
 +
----
 +
 
 +
===Caravel (Resources 4)===
 +
*Speed: 3/9 mph
 +
*Maneuver: -1S (Sail)
 +
*Crew: 25/10
 +
*Cargo: 30 tons
 +
*Soak: 8L/12B
 +
*Health Levels: Ux10/Mx5/Cx4/I/D
 +
 
 +
----
 +
 
 +
===Carrack (Resources 4)===
 +
*Speed: 3/9 mph
 +
*Maneuver: -2S (Sail)
 +
*Crew: 60/15
 +
*Cargo: 160 tons
 +
*Soak: 10L/16B
 +
*Health Levels: Ux12/Mx6/Cx4/I/D
 +
 
 +
====Great Carrack (Resources 5)====
 +
*Speed: 2/7 mph
 +
*Maneuver: -4S (Sail)
 +
*Crew: 300/60
 +
*Cargo: 400 tons
 +
*Soak: 12L/18B
 +
*Health Levels: Ux14/Mx6/Cx4/I/D
  
 
==Modifications==
 
==Modifications==

Revision as of 13:00, 3 April 2012

New Ship Rules

All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.

A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.

Hull Types

Galley

  • Variants: Bireme, Trireme

Knarr

  • Variants: Longship, Cog

Caravel

Carrack

  • Variants: Great Carrack

Hull Stats

Galley (Resources 3)

  • Speed: 3/4 mph
  • Maneuver: -3S (Sail), -2S (Rowed)
  • Crew: 60/10
  • Cargo: 40 tons
  • Soak: 6L/12B
  • Health Levels: Ux8/Mx4/Cx3/I/D
  • Other: Coastal vessel

Bireme (Resources 3)

  • Speed: 4/5 mph
  • Maneuver: -3S (Sail), -1S (Rowed)
  • Crew: 120/20

Trireme (Resources 4)

  • Speed: 5/7 mph
  • Maneuver: -3S (Sail), +0S (Rowed)
  • Crew: 200/35

Knarr (Resources 3)

  • Speed: 2/6 mph
  • Maneuver: -3S (Sail)
  • Crew: 20/10
  • Cargo: 24 tons
  • Soak: 6L/12B
  • Health Levels: Ux6/Mx4/Cx3/I/D

Longship (Resources 3)

  • Speed: 5/12 mph
  • Maneuver: -3S (Sail), -1S (Rowed)
  • Crew: 40
  • Cargo: 12 tons
  • Health Levels: Ux8/Mx4/Cx3/I/D

Cog (Resources 3)

  • Other: Coastal Vessel

Caravel (Resources 4)

  • Speed: 3/9 mph
  • Maneuver: -1S (Sail)
  • Crew: 25/10
  • Cargo: 30 tons
  • Soak: 8L/12B
  • Health Levels: Ux10/Mx5/Cx4/I/D

Carrack (Resources 4)

  • Speed: 3/9 mph
  • Maneuver: -2S (Sail)
  • Crew: 60/15
  • Cargo: 160 tons
  • Soak: 10L/16B
  • Health Levels: Ux12/Mx6/Cx4/I/D

Great Carrack (Resources 5)

  • Speed: 2/7 mph
  • Maneuver: -4S (Sail)
  • Crew: 300/60
  • Cargo: 400 tons
  • Soak: 12L/18B
  • Health Levels: Ux14/Mx6/Cx4/I/D

Modifications

Craftsmanship

Ship Weapons

Ammunition

The Storm Breaker