Difference between revisions of "Ship Stats: Devil's Due"

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(New Ship Rules)
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=The Storm Breaker=
 
=The Storm Breaker=
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The ''Storm Breaker'' is an exceptional great carrack with the modifications Armed and Ram. It has the following stats:
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*Speed: 2/7 mph
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*Maneuver: -3S (Sail)
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*Crew: 300/60
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*Cargo: 200 tons
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*Soak: 12L/18B
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*Health Levels: Ux15/Mx6/Cx4/I/D

Revision as of 13:18, 3 April 2012

New Ship Rules

All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.

Ships may only mount one weapon per weapon mount.

Hull Types

Galley

  • Variants: Bireme, Trireme

Knarr

  • Variants: Longship, Cog

Caravel

Carrack

  • Variants: Great Carrack

Hull Stats

Galley (Resources 3)

  • Speed: 3/4 mph
  • Maneuver: -3S (Sail), -2S (Rowed)
  • Crew: 60/10
  • Cargo: 40 tons
  • Soak: 6L/12B
  • Health Levels: Ux8/Mx4/Cx3/I/D
  • Other: Coastal vessel

Bireme (Resources 3)

  • Speed: 4/5 mph
  • Maneuver: -3S (Sail), -1S (Rowed)
  • Crew: 120/20

Trireme (Resources 4)

  • Speed: 5/7 mph
  • Maneuver: -3S (Sail), +0S (Rowed)
  • Crew: 200/35

Knarr (Resources 3)

  • Speed: 2/6 mph
  • Maneuver: -3S (Sail)
  • Crew: 20/10
  • Cargo: 24 tons
  • Soak: 6L/12B
  • Health Levels: Ux6/Mx4/Cx3/I/D

Longship (Resources 3)

  • Speed: 5/12 mph
  • Maneuver: -3S (Sail), -1S (Rowed)
  • Crew: 40
  • Cargo: 12 tons
  • Health Levels: Ux8/Mx4/Cx3/I/D

Cog (Resources 3)

  • Other: Coastal Vessel

Caravel (Resources 4)

  • Speed: 3/9 mph
  • Maneuver: -1S (Sail)
  • Crew: 25/10
  • Cargo: 30 tons
  • Soak: 8L/12B
  • Health Levels: Ux10/Mx5/Cx4/I/D

Carrack (Resources 4)

  • Speed: 3/9 mph
  • Maneuver: -2S (Sail)
  • Crew: 60/15
  • Cargo: 160 tons
  • Soak: 10L/16B
  • Health Levels: Ux12/Mx6/Cx4/I/D

Great Carrack (Resources 5)

  • Speed: 2/7 mph
  • Maneuver: -4S (Sail)
  • Crew: 300/60
  • Cargo: 400 tons
  • Soak: 12L/18B
  • Health Levels: Ux14/Mx6/Cx4/I/D

Modifications

Armed (Carracks only)

  • Halve cargo capacity, gain Port/Starboard weapon slots

Lateen Rigging

  • Increase maneuverability, decrease narrative speed

Passenger Quarters

  • Halve cargo capacity, gain comfortable quarters

Ram

  • Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)

Craftsmanship

Fine (+0 Resources)

  • Choose one: +1 Maneuver, +1L/1B Soak

Exceptional (+1 Resources)

  • Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level

Ship Weapons

All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon's negative Accuracy.

Demi-culverin

  • Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO

Demi-cannon

  • Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO

Falconet

  • Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO

Minion

  • Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO

Ammunition

Iron Shot (Resources 2)

  • Default; must be forged.

Sail-Cutters (Resources 2)

  • Called shot required to target sails. Double damage, but only affects rigging.

Grape Shot (Resources 1)

  • Each successful hit is compared to the Dodge DV of everyone on deck of the targeted vessel, but does not damage the vessel itself.

The Storm Breaker

The Storm Breaker is an exceptional great carrack with the modifications Armed and Ram. It has the following stats:

  • Speed: 2/7 mph
  • Maneuver: -3S (Sail)
  • Crew: 300/60
  • Cargo: 200 tons
  • Soak: 12L/18B
  • Health Levels: Ux15/Mx6/Cx4/I/D