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==Active Player Characters==
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==Player Characters==
  
* '''[[ST: Gadreel Azrian|Gadreel Azrian]]''' Warrior, Former Soldier of the Destis Confederacy/Scout played by Naed Yar
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* '''[[ST :Character Sheet|Character Sheet Starter]]'''
  
 
* '''[[Spencer Jeffries]]''' Expert, Ship's Engineer played by Black Adder LXX.
 
* '''[[Spencer Jeffries]]''' Expert, Ship's Engineer played by Black Adder LXX.
  
* '''[[ST: Cassandra Tettius|Cassandra Tettius]]''' Expert Scholar, renegade from Cardinale, played by Hituro.
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* '''[[ST: Ivan Butler|Ivan Butler]]''' Expert, Captain played by MonsterMash.
  
* '''[[ST: Luna Bechtel|Luna Bechtel]]''' Expert, professional adventurer and dilettante, NPC.
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* '''[[ST: Gadreel Azrian|Gadreel Azrian]]''' Warrior, Former Soldier of the Destis Confederacy/Scout played by Naed Yar
  
==Assets and Active NPCs==
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*'''[[ST:_Verity_Land|Verity Land]]''' Expert/Warrior Adventurer, Rebel Peasant Hacker played by Ninevehn.
  
* '''[[ST: Rocinante|Rocinante]]''' A real workhorse of a free trader.
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*'''[[ST: Mersiel Rainer|Mersiel Rainer]]''' Expert/Warrior Adventurer, Combat Medic played by The Conquering Potato.
* '''[[ST: Rocinante Cargo|Rocinante Cargo]]'''
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* '''[[Erixa]]''' NPC Computer Programmer
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*'''[[ST :HD Smith|HD Smith]]''' Expert Vagabond out of Sigma Squared [Albann system]. Former fighter pilot.
  
==Inactive Player Characters==
 
  
* '''[[ST :Character Sheet|Character Sheet Starter]]'''
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* '''[[ST: Rocinante|Rocinante]]''' A real workhorse of a free trader.
* '''[[ST :HD Smith|HD Smith]]''' Expert Vagabond out of Sigma Squared [Albann system]. Former fighter pilot.
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* '''[[ST: Rocinante Cargo|Roinante Cargo]]'''
* '''[[ST: Mersiel Rainer|Mersiel Rainer]]''' Expert/Warrior Adventurer, Combat Medic played by The Conquering Potato.
 
* '''[[ST:_Verity_Land|Verity Land]]''' Expert/Warrior Adventurer, Rebel Peasant Hacker played by Ninevehn.
 
* '''[[ST: Ivan Butler|Ivan Butler]]''' Expert, Captain and Merchant played by MonsterMash.
 
  
 
==Party Logistics==
 
==Party Logistics==
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* '''[[ST: Troops|Ancillary Characters]]'''
 
* '''[[ST: Troops|Ancillary Characters]]'''
 
* '''[[ST: Trade HQs|Trade HQs]]'''
 
  
 
==Setting==
 
==Setting==
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*The outpost is a joint effort between a number of large corporations and trade organizations, plus government sponsorship, from the Detis Confederacy. It is a rough and tumble place though, with only a thousand residents at the moment, and no more than a few thousand permanent residents ever able to be supported. Supplies have to be transported in at that moment. A small port that includes ship repair facilities and upgrades is under construction, but it will be some time before it's operational. Three systems are within range of a Spike-2 drive from the outpost, but as of now, nobody has visited them from the Confederacy.
 
*The outpost is a joint effort between a number of large corporations and trade organizations, plus government sponsorship, from the Detis Confederacy. It is a rough and tumble place though, with only a thousand residents at the moment, and no more than a few thousand permanent residents ever able to be supported. Supplies have to be transported in at that moment. A small port that includes ship repair facilities and upgrades is under construction, but it will be some time before it's operational. Three systems are within range of a Spike-2 drive from the outpost, but as of now, nobody has visited them from the Confederacy.
  
<div style="position:relative">
 
 
[[File:Tau SS named.png]]
 
[[File:Tau SS named.png]]
<div style="position:absolute;top:520px;left:82px;height:130px;background:red;width: 5px;"></div>
 
<div style="position:absolute;top:634px;left:119px;height:30px;background:red;width: 5px;rotate: -120deg;"></div>
 
<div style="position:absolute;top:434px;left:159px;height:113px;background:red;width: 5px;rotate: -90deg;"></div>
 
<div style="position:absolute;top:503px;left:258px;height:44px;background:red;width: 5px;transform-origin: top left;rotate: -56deg;"></div>
 
<div style="position:absolute;top:563px;left:306px;height:43px;background:red;width: 5px;"></div>
 
<div style="position:absolute;top:653px;left:306px;height:43px;background:red;width: 5px;"></div>
 
</div>
 
  
 
*'''[[ST: Reni|Reni (0002)]]'''
 
*'''[[ST: Reni|Reni (0002)]]'''
* '''[[ST: Wuey|Wuey (0004)]]'''
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* '''Wuey (0004)'''
 
Wuey is an Ocean World with a human inhabitable atmosphere with a large population.
 
Wuey is an Ocean World with a human inhabitable atmosphere with a large population.
 
There's speculation that it might have been a great vacation spot once, but nobody  
 
There's speculation that it might have been a great vacation spot once, but nobody  
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* '''Urooh (0008)'''
 
* '''Urooh (0008)'''
* '''[[ST: Paplo|Paplo (0103)]]'''
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* '''Paplo (0103)'''
 
A world of interconnected city domes on the surface of a rough world with an  
 
A world of interconnected city domes on the surface of a rough world with an  
 
invasive atmosphere that makes the surface both toxic, as well as very difficult  
 
invasive atmosphere that makes the surface both toxic, as well as very difficult  
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* '''Dibru (0202)'''
 
* '''Dibru (0202)'''
There's two civilizations in the system, one human, and the other not. They don't appear to be friendly with each other, and this group's ship was warned away, so they didn't land. (They were a basic survey ship, who found the updated path to the system, that you can now  
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There's two civilizations in the system, one human, and the other not. They don't appear  
access at the base. They weren't in a position to do much but accept that and leave, and had no incentive to stay around.) That system is critical as it's the key to opening up the rest of the sector, but it also appears like it'll require some work to figure out the situation there and manage it.
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to be friendly with each other, and this group's ship was warned away, so they didn't land.  
Largest base is human on a moon of large gas giant sending warning message and having a couple of patrol boats. 2nd, 3rd, and 4th planets in the system are all inhabited with decent sized populations, though only two have atmospheres.
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(They were a basic survey ship, who found the updated path to the system, that you can now  
 +
access at the base. They weren't in a position to do much but accept that and leave, and  
 +
had no incentive to stay around.) That system is critical as it's the key to opening up the  
 +
rest of the sector, but it also appears like it'll require some work to figure out the situation there and manage it.
  
 
* '''Que (0206)'''
 
* '''Que (0206)'''
 
* '''Acemmog (0207)'''
 
* '''Acemmog (0207)'''
 
* '''Virocs (0302)'''
 
* '''Virocs (0302)'''
A pastoral society of small human villages inhabit this Earthlike world. Their technology is primitive, but they are supported by '''The Creator''', who they regard as a benevolent deity living in a cavern. The Creator is actually a pretech AI of some power, able to exert mental control over people, and guarded by armed droids and sealed doors. It's possible that The Creator is the surviving intelligence of some crashed ship, or previously advanced culture that has regressed, but it isn't exactly answering questions. The group were able to fight it to an uncomfortable stalemate, and make some limited trades of replacement parts for rutters.
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* '''Kil (0303)'''
 
 
* '''[[ST: Kil|Kil (0303)]]'''
 
They are at a tech level of combustion engines, some air travel, but mostly land vehicles and ocean craft. They have radio and a primitive analog video transmission. Humanoid, almost certainly human base genetically, mixed with different genetic materials, producing great variety. Potential biohazard from planetwide virus contagious to baseline humans. It appears that nations have developed, with a fair amount of nationalism dividing them into several powerful alliances. Pre-scream orbital damaged in asteroid strike housed original scientists.
 
 
 
 
* '''Chotren (0304)'''
 
* '''Chotren (0304)'''
 
* '''Egisol (0306)'''
 
* '''Egisol (0306)'''

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