Difference between revisions of "Silent Waters Run Deep"

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m (General Information)
 
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*[http://forum.rpg.net/showthread.php?753287-CYBERPUNK-2020-GM-and-Players-Wanted RECRUITMENT THREAD]
 
*[http://forum.rpg.net/showthread.php?753287-CYBERPUNK-2020-GM-and-Players-Wanted RECRUITMENT THREAD]
 
*[http://forum.rpg.net/showthread.php?753791-Cyberpunk-2020-Cops-Silent-Waters-Run-Deep&p=18903668#post18903668 IC THREAD]
 
*[http://forum.rpg.net/showthread.php?753791-Cyberpunk-2020-Cops-Silent-Waters-Run-Deep&p=18903668#post18903668 IC THREAD]
 +
*[http://forum.rpg.net/showthread.php?753921-Cyberpunk-2020-Cops-Silent-Waters-Run-Deep OOC THREAD]
  
 
=Dramatis Personae=
 
=Dramatis Personae=
Line 13: Line 14:
 
==Player Characters==
 
==Player Characters==
  
Nikki Caliente:
+
[[Nikki Caliente:]] Played by Ovid
  
Chase Bannon:
+
[[Chase Bannon:]] Played by kabbalist_ninja
  
Diego Huertas:
+
[[Diego Huertas:]] Played by Caudex
 +
 
 +
[[Jane Chow:]] Played by GaoGaiGar
 +
 
 +
[[Helena Diaz]] Played by DarkMother
 +
 
 +
[[Johnny Pakingan]] Played by TigerGuard
 +
 
 +
[[Michael Andrews]] Played by kabukiman1973
 +
 
 +
=Equipment=
 +
 
 +
* '''Weapons'''
 +
** 1 x Colt 'Enforcement 10' Automatic Pistol and 3 spare magazines
 +
** 1 x Militech Taser
 +
** 1 x Night Stick.
 +
 
 +
 
 +
{| border="1" cellpadding="2"
 +
!width="250"|Weapon Name
 +
!width="100"|Weapon Type
 +
!width="100"|Accuracy
 +
!width="100"|Concealment
 +
!width="100"|Availability
 +
!width="300"|Damage
 +
!width="200"|Magazine Capacity
 +
!width="150"|Shots/Round
 +
!width="150"|Reliability
 +
!width="150"|Range
 +
 
 +
|-
 +
|'''Colt Enforcement 10''' || Pistol || +1  || Jacket || Common || 2d6+3 (10mm/.40 calibre) || 14 || 2 || Very || 50m
 +
|-
 +
|'''Militech Taser''' || Pistol || -1  || Jacket || Common || Stun (taser dart) || 10 || 1 || Standard|| 10m
 +
|-
 +
|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
 +
|}
 +
 
 +
 
 +
* '''Armour'''
 +
** ''Patrol Armour''
 +
***Helmet (''SP20''), Anti-Dazzle, Hight intensity beam light, Heads-Up Display, Hard Armour
 +
***Torso (''SP20''), MOLLE* harness, climbing/extraction harness, Hard Armour
 +
***Leg Rig (''SP12''), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour
 +
***Arm Rig (''SP12''), MOLLE on upper arm.
 +
 
 +
 
 +
 
 +
(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness) 
 +
{| border="1" cellpadding="2"
 +
!width="400"|
 +
!width="100"| Head
 +
1
 +
!width="100"| Chest
 +
2
 +
!width="100"| Abdomen
 +
3
 +
!width="100"| Groin
 +
4
 +
!width="100"| R Arm
 +
5
 +
!width="100"| L Arm
 +
6
 +
!width="100"| R Thigh
 +
7
 +
!width="100"| R Shin
 +
8
 +
!width="150"| L Thigh
 +
9
 +
!width="150"| L Shin
 +
0
 +
 
 +
|-
 +
|'''Patrol Armour''' || 20 || 20  || 20 || 20 || 12 || 12 || 12 || 12|| 12 || 12
 +
|-
 +
|'''SWAT Armour''' || 25 || 40  || 40 || 25 || 15 || 15 || 15 || 20 || 15 || 20
 +
|-
 +
|'''Street Armour''' || x || x  || x || x || x || x || x || x|| x|| x
 +
|}
 +
 
 +
 
 +
*'''Clothing'''
 +
** 5 x Tactical Overalls with Name tag and 'SDPD' logo on back. (Dark Blue)
 +
** 1 x Boots (lace up )
 +
** 1 x Tactical Gloves
 +
** 2 x Gym gear with SDPD logo
 +
** 1 x Shooters cap with SDPD logo (Dark Blue)
 +
** 1 x Reflective sunglasses. (laser-safe/ballistic grade)
 +
 
 +
 
 +
* '''Cyberwear'''
 +
** Neuralware processor (super encryption Bluetooth needs no plugs)
 +
*** GPS locator app loaded
 +
 
 +
 
 +
* '''Electronics'''
 +
** Demountable helmet 2-way radio/video headset
 +
** SDPD issue tablet
 +
** SDPD Badge wallet with bio-authorisor
 +
 
 +
 
 +
* '''Gear'''
 +
** 2 x handcuffs and key.
 +
** 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
 +
** 10 x Ziplok cable ties
 +
** 2 x Large duffel bags
 +
 
 +
=The Station=
 +
 
 +
*Level 6: Roof. Open air. Waist height parapet all the war around. Helipad. Automated quad 20mm AA mount (no weapons mounted at moment). Aero-drone 'chimney' exit.
 +
*Level 5: Bunks, Canteen, Gym, recreation room
 +
*Level 4: Gaol. Security Room. Interview Rooms.
 +
*Level 3: Secure containment of investigation/crime materials. Morgue. Clinic. Forensic Labs.
 +
*Level 2: Offices. Computer node. Air conditioning plant. Armoury.
 +
*Level 1: Ground level. Public entry. Waiting room. Secured entry. Prisoner scanning, processing and secure lift to Level 4.
 +
*Level Sub 1: Garage/Dock. Workshops. Technical component stores. Drone storage.
 +
*Level Sub 2: Pumps. Generator/Power. Firing range.
 +
 
 +
= General Information=
 +
 
 +
[http://copradar.com/tencodes/ Police '10' Codes]
 +
 
 +
[[Silent Waters Maps]]
  
 
=House Rules=
 
=House Rules=
  
 
[[Role-Less Cyberpunk, rearranged skills and extra First Aid rules.]]
 
[[Role-Less Cyberpunk, rearranged skills and extra First Aid rules.]]
 +
 +
[[Cyberpunk Character Page Proto.]]

Latest revision as of 03:50, 24 June 2015

This is the homepage for ChalkLine's Cyberpunk 2020+ game played on RPG.net

Silent Waters Run Deep[edit]

A Cyberpunk 'Cops' game set in a drowned San Diego

Threads[edit]

Dramatis Personae[edit]

Player Characters[edit]

Nikki Caliente: Played by Ovid

Chase Bannon: Played by kabbalist_ninja

Diego Huertas: Played by Caudex

Jane Chow: Played by GaoGaiGar

Helena Diaz Played by DarkMother

Johnny Pakingan Played by TigerGuard

Michael Andrews Played by kabukiman1973

Equipment[edit]

  • Weapons
    • 1 x Colt 'Enforcement 10' Automatic Pistol and 3 spare magazines
    • 1 x Militech Taser
    • 1 x Night Stick.


Weapon Name Weapon Type Accuracy Concealment Availability Damage Magazine Capacity Shots/Round Reliability Range
Colt Enforcement 10 Pistol +1 Jacket Common 2d6+3 (10mm/.40 calibre) 14 2 Very 50m
Militech Taser Pistol -1 Jacket Common Stun (taser dart) 10 1 Standard 10m
Nightstick Melee 0 Jacket Poor 2d6+3 NA NA Very 0m


  • Armour
    • Patrol Armour
      • Helmet (SP20), Anti-Dazzle, Hight intensity beam light, Heads-Up Display, Hard Armour
      • Torso (SP20), MOLLE* harness, climbing/extraction harness, Hard Armour
      • Leg Rig (SP12), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour
      • Arm Rig (SP12), MOLLE on upper arm.


(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness)

Head

1

Chest

2

Abdomen

3

Groin

4

R Arm

5

L Arm

6

R Thigh

7

R Shin

8

L Thigh

9

L Shin

0

Patrol Armour 20 20 20 20 12 12 12 12 12 12
SWAT Armour 25 40 40 25 15 15 15 20 15 20
Street Armour x x x x x x x x x x


  • Clothing
    • 5 x Tactical Overalls with Name tag and 'SDPD' logo on back. (Dark Blue)
    • 1 x Boots (lace up )
    • 1 x Tactical Gloves
    • 2 x Gym gear with SDPD logo
    • 1 x Shooters cap with SDPD logo (Dark Blue)
    • 1 x Reflective sunglasses. (laser-safe/ballistic grade)


  • Cyberwear
    • Neuralware processor (super encryption Bluetooth needs no plugs)
      • GPS locator app loaded


  • Electronics
    • Demountable helmet 2-way radio/video headset
    • SDPD issue tablet
    • SDPD Badge wallet with bio-authorisor


  • Gear
    • 2 x handcuffs and key.
    • 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
    • 10 x Ziplok cable ties
    • 2 x Large duffel bags

The Station[edit]

  • Level 6: Roof. Open air. Waist height parapet all the war around. Helipad. Automated quad 20mm AA mount (no weapons mounted at moment). Aero-drone 'chimney' exit.
  • Level 5: Bunks, Canteen, Gym, recreation room
  • Level 4: Gaol. Security Room. Interview Rooms.
  • Level 3: Secure containment of investigation/crime materials. Morgue. Clinic. Forensic Labs.
  • Level 2: Offices. Computer node. Air conditioning plant. Armoury.
  • Level 1: Ground level. Public entry. Waiting room. Secured entry. Prisoner scanning, processing and secure lift to Level 4.
  • Level Sub 1: Garage/Dock. Workshops. Technical component stores. Drone storage.
  • Level Sub 2: Pumps. Generator/Power. Firing range.

General Information[edit]

Police '10' Codes

Silent Waters Maps

House Rules[edit]

Role-Less Cyberpunk, rearranged skills and extra First Aid rules.

Cyberpunk Character Page Proto.