Editing Simon Moreau

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**Establish a second chamber for your lair.  
 
**Establish a second chamber for your lair.  
 
**Mess with a mortal transgressor in their own home.  
 
**Mess with a mortal transgressor in their own home.  
βˆ’
**Give a presentation to a mixed group of Beasts & Kin on why being trapped in NOLA is a bad idea..
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**Obtain enough money to buy a better kit.
 
*'''Additional Notes:''' There's no real mechanic for being socially awkward, since flaws as such don't exist in nWoD. However, I figure voluntarily dramatic failures on social rolls will produce this effect. Simon is motivated to establish as chambers a high school (possibly the one he goes to) and a carnival or fair of some kind (ferris wheel, food carts & game booths, funhouse, all that stuff.) He wants his horror to become an urban legend, something people believe in and fear. Thus, he likes to go after people for serious offenses rather than trivial ones. He lives in a converted attic bedroom with its own fire-escape exit. His parents basically put him as far away from the center of his family life as it was possible to do without actually making him live in the back yard. He likes the space and the quiet.
 
*'''Additional Notes:''' There's no real mechanic for being socially awkward, since flaws as such don't exist in nWoD. However, I figure voluntarily dramatic failures on social rolls will produce this effect. Simon is motivated to establish as chambers a high school (possibly the one he goes to) and a carnival or fair of some kind (ferris wheel, food carts & game booths, funhouse, all that stuff.) He wants his horror to become an urban legend, something people believe in and fear. Thus, he likes to go after people for serious offenses rather than trivial ones. He lives in a converted attic bedroom with its own fire-escape exit. His parents basically put him as far away from the center of his family life as it was possible to do without actually making him live in the back yard. He likes the space and the quiet.
  

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