Difference between revisions of "SoF Exalted/Example Characters"

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* Everyone has their place
 
* Everyone has their place
 
* Quick-tempered
 
* Quick-tempered
 
  
 
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'''Abilities'''
 
'''Abilities'''
 
  
 
''Physical'' [Stress:8]
 
''Physical'' [Stress:8]
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Empathy: 2; Deception: 2; Persuasion: 2; Resources: 2
 
Empathy: 2; Deception: 2; Persuasion: 2; Resources: 2
 
  
 
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* The Guild Got Me Out (Persuasion)
 
* The Guild Got Me Out (Persuasion)
 
* No Scholar (Knowledge)
 
* No Scholar (Knowledge)
 
  
 
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* Survivalist [+2 to find food/water; 1AP]
 
* Survivalist [+2 to find food/water; 1AP]
 
* Weapon Specialist: Axes [+1 to hit with axes; 1AP]
 
* Weapon Specialist: Axes [+1 to hit with axes; 1AP]
 
  
 
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* Everything has a price
 
* Everything has a price
 
* More audacity than sense
 
* More audacity than sense
 
  
 
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'''Abilities'''
 
'''Abilities'''
 
  
 
''Physical'' [Stress:4]
 
''Physical'' [Stress:4]
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Empathy: 2; Deception: 4; Persuasion: 3; Resources: 1
 
Empathy: 2; Deception: 4; Persuasion: 3; Resources: 1
 
  
 
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* Hraltos the Fence (Persuasion)
 
* Hraltos the Fence (Persuasion)
 
* "This is my last score, I swear" (Willpower)
 
* "This is my last score, I swear" (Willpower)
 
  
 
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* Spatial Memory [+2 to recall info about place been before; 1AP]
 
* Spatial Memory [+2 to recall info about place been before; 1AP]
 
* Sticky Fingers [+2 to pick pockets/palm unattended items; 1AP]
 
* Sticky Fingers [+2 to pick pockets/palm unattended items; 1AP]
 
  
 
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Revision as of 08:40, 23 May 2011

This page contains several completed characters to demonstrate the conclusion of the chargen process.

Heroic Mortals

Chotan

A former royal bodyguard from Tekasso in the Hundred Kingdoms.

CamPL: Heroic Mortal [Refresh: 7; Abilities: 28/4; Advantages: 9/2 Expert and Heroic only]


Character Aspects

  • Disgraced Former Royal Bodyguard
  • To be free from past mistakes
  • Civilised hill tribesman
  • Everyone has their place
  • Quick-tempered

+++


Abilities

Physical [Stress:8]

Agility: 3; Endurance: 4; Perception: 3; Strength: 4


Mental [Stress:5]

Craft: 2; Knowledge: 1; Reasoning: 2; Willpower: 3


Social [Stress:4]

Empathy: 2; Deception: 2; Persuasion: 2; Resources: 2

+++


Specialty Aspects

  • Stalwart of the Shield Wall (Strength)
  • Wanted in Tekasso (Persuasion)
  • Trusty Axe (Resources)
  • The Guild Got Me Out (Persuasion)
  • No Scholar (Knowledge)

+++


Advantages (9 spent)

  • Experienced [+2 Ability points; 2AP]
  • Fearless [+2 to Willpower against fear; 1AP]
  • Hard Style [+2WR unarmed; 1AP]
  • Juggernaught [+2AR with Bulky armour; 2AP]
  • Soft Style [+1 defense in melee; 1AP]
  • Survivalist [+2 to find food/water; 1AP]
  • Weapon Specialist: Axes [+1 to hit with axes; 1AP]

+++


Equipment


Lamellar armour, large shield, battleaxe, shortsword,


The Wren

A young thief working the underworld of Nexus.

CamPL: Heroic Mortal [Refresh: 7; Abilities: 28/4; Advantages: 9/2 Expert and Heroic only]


Character Aspects

  • Youthful Master Thief
  • Become the most renowned house-breaker in Nexus
  • Grew up on the streets
  • Everything has a price
  • More audacity than sense

+++


Abilities

Physical [Stress:4]

Agility: 4; Endurance: 2; Perception: 3; Strength: 2


Mental [Stress:5]

Craft: 2; Knowledge: 2; Reasoning: 3; Willpower: 2


Social [Stress:4]

Empathy: 2; Deception: 4; Persuasion: 3; Resources: 1

+++


Specialty Aspects

  • Innocent Face (Deception)
  • Deadly Rivalry with Silken Red (Persuasion)
  • Old Jusei's Lockpicks (Resources)
  • Hraltos the Fence (Persuasion)
  • "This is my last score, I swear" (Willpower)

+++


Advantages (9 spent)

  • Acrobatic [+2 to survive falls and negotiate difficult environments; 1AP]
  • Deadly Grace [Use agility in place of Strength in melee; 1AP]
  • Experienced [+2 Ability points; 2AP]
  • Fleet of Foot [+2 to run; 1AP]
  • Hide in Plain Sight [+2 to hide in stationary position; 1AP]
  • Locksplitter [+2 to pick locks/crack safes ;1AP]
  • Spatial Memory [+2 to recall info about place been before; 1AP]
  • Sticky Fingers [+2 to pick pockets/palm unattended items; 1AP]

+++


Equipment


Self bow, quiver and arrows, numerous knives, thieves tools, Old Jusei's picks, climbing harness and ropes



Enlightened Mortals

God-Blooded

Dragon Blooded

Solars

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