Difference between revisions of "Solsyr the Sun-touched"

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{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800"
 
{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800"
 
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| style="background-color: #000000; color: #ffffff;" | '''Weapons & Armor'''
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| style="background-color: #000000; color: #ffffff;" | '''Armor'''
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| '''Long Sword''' (Str+d8 Damage)
 
 
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| '''Full Chain''' (+3 Armor, -4 Coverage)
 
| '''Full Chain''' (+3 Armor, -4 Coverage)
 
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| '''Large Shield''' (+2 Parry, +2 Armor vs. Ranged Damage)
 
| '''Large Shield''' (+2 Parry, +2 Armor vs. Ranged Damage)
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{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800"
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|-
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| style="background-color: #000000; color: #ffffff;" | '''Weapons'''
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| '''Dagger''' (Str+d4 Damage, 3/6/12 Range)
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| '''Long Sword''' (Str+d8 Damage)
 
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| '''Travel Rations''' (1 Week) || '''Water Skin''' || '''Whetstone''' ||
 
| '''Travel Rations''' (1 Week) || '''Water Skin''' || '''Whetstone''' ||
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{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800"
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| style="background-color: #000000; color: #ffffff;" | '''Background'''
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| style="text-align: justify;" | [Work in Progress]
 
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Revision as of 11:18, 5 August 2014

Solsyr the Sun-touched
Race: Alakar Gender: Male
Height: 6'0" Weight: 170 lbs.
Hair Color: Blond Eye Color: Amber
Age: 24 Essence: 10
Advancement & Resources
Rank: Novice XP: 0
Resource Die: d6
Attributes
Agility: d6 Smarts: d4
Spirit: d8 Strength: d6
Vigor: d8
Skills
Faith: d8 Fighting: d8
Knowledge (Cosmology): d4 Knowledge (Magic): d4
Notice: d6 (+2 Sight) Persuasion: d6
Riding: d4 Stealth: d6
Survival: d4
Derived Stats
Charisma: +1 Pace: 6
Parry: 8 (2) Toughness: 9 (3) or 11 (5) vs. Ranged Damage
Racial Advantages & Disadvantages
Fae Beauty (+1 Charisma) Fae Heritage (Agility d6 or Spirit d6)
Fae Senses (Notice d6 w/ +2 to Sight-based Notice Checks) Low-light Vision (Ignore Penalties for Dim and Dark Lighting)
Enemy (All Creatures of Darkness and Flame) Weakness (+2 Damage from Black Iron and Blood Steel)
Defining Interests
Church of Light Geography (Wildlands)
Languages
Fae (Native Tongue) Galean
Edges
Paladin of Light (Champion) Priest of Light (Arcane Background [Miracles])
Hindrances
Heroic Loyal
Obligations (Major) (Church of Light) Obligations (Minor) (Grayson's Grey Rangers)
Special Abilities
Champion (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame)
Detect Arcana (At-will Using Spirit w/ +2 to Identify Powers of Light)
Detect Darkness and Flame (At-will Using Spirit w/ Radius Equal to Spirit)
Miracles Essence Range Duration
Bolt 1 per Missile 12/24/48 Instant
Healing 3 Touch Instant
Armor
Full Chain (+3 Armor, -4 Coverage)
Large Shield (+2 Parry, +2 Armor vs. Ranged Damage)
Weapons
Dagger (Str+d4 Damage, 3/6/12 Range)
Long Sword (Str+d8 Damage)
Gear
Backpack Bedroll Belt Pouch Clothing (Travel)
Cooking Pot Flint & Steel Grooming Kit Torches (3)
Travel Rations (1 Week) Water Skin Whetstone
Background
[Work in Progress]