Difference between revisions of "Spatchi Spells"

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(Thievish Skills 8)
(Thievish Skills 8)
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==Thievish Skills  8==
 
==Thievish Skills  8==
 +
[[Spatchi Thief Skills]]
 
===1===
 
===1===
 
*Bartender
 
*Bartender

Revision as of 22:22, 6 April 2024

Mal at Reiss

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8

Cantrips

  • Amber level allows one to memorize 20 cantrips
  • Psyche Pips Each 5 Points of Psyche allows 4 more cantrips to be memorized.
  • 24 Cantrips
Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight

Low Order Magery 2

  • 2 Pip-20th Level: 11,7,6,5,3,3,2,1

First

  • Hold Portal
  • Individual Silence
  • Light
  • Match
  • Muscle spasm
  • Sleep
  • Telescope
  • Ventriloquism
  • Read Languages
  • Silence 1"r
  • Charm Animal Class : Dog

SECOND

  • Parachute
  • Awaken
  • con Light
  • Extinguish fire
  • Gliding
  • Knock
  • Magic Missle

Third

  • Ball of Fire
  • Clairaudience
  • Continual Darkness
  • Fly
  • Magic Analysis
  • Wizard Light

Fourth

  • Poly Self
  • One Way Darkness
  • Remove Curse
  • Slow
  • Wizard Eye

Fifth

  • TK
  • Teleport
  • Crimson Bands

Sixth

  • Disintegrate
  • Bomb
  • Geas

Seventh

  • Poly Object
  • Castle Protection

Eight

  • Double Phasing

Thievish Skills 8

Spatchi Thief Skills

1

  • Bartender
  • Bow+5%
  • Bypass Traps 50%
  • Climbing Walls & Obstacles+40%
  • Dagger Throwing Accuracy +5%
  • Move Silently +20%
  • Juggle basic
  • Fist Attack +2
  • Jimmy Portals +50%
  • Dagger Throw +5%

2

  • Mixoligist
  • Bow+10%
  • Acrobatics & Parkour Basic
  • Bypass Traps 75%
  • Juggle 30%
  • Climbing Walls & Obstacles+60%
  • Dagger Throwing Accuracy +10%
  • Game of Skill +15%
  • Lip Reading 50%
  • Pick Locks 60%
  • Pick Pockets 60%
  • Sap 50%ko
  • Sleight of Hand 80%
  • Streetwise 20%
  • Tracking 25%
  • Grappling Hook +30%

3

  • Chemist
  • Bow +15%
  • Acrobatics & Parkour Advanced
  • Climbing Walls & Obstacles+80%
  • Dagger Attack level +3
  • Dagger Sure Strike x3
  • Dagger Throwing Accuracy +15%
  • Extra Blow Dagger 10%
  • Move Silently +40%
  • Pick Locks 75%
  • Pick Pockets 75%
  • Sleight of Hand 90%
  • Tracking 50%
  • Juggle 60%
  • Dodge Missiles +5%

4

  • Alchemy Minor
  • Bow+20%
  • Acrobatics & Parkour Beginning Parkour
  • Bypass Traps 90%
  • Climbing Walls & Obstacles+90%
  • Dagger Attack level +4 Levels
  • Dagger Sure Strike x4
  • Extra Blow Dagger 20%
  • Lip Reading 75%
  • Pick Pockets 90%
  • Sap 75%ko
  • Sleight of Hand 95%%
  • Streetwise 40%
  • Tracking 70%
  • Juggle 80%

5

  • Duplicate Common
  • Bow+Critical
  • Acrobatics & Parkour -Parkour
  • Bypass Traps 90%+10
  • Dagger Attack +4 Extra Blow
  • Dagger Throwing Accuracy +20% Critical
  • Extra Blow Dagger 30%
  • Game of Skill +30%
  • Move Silently +60%
  • Pick Locks 90%
  • Pick Pockets 95%
  • Sleight of Hand 99%
  • Tracking 80%
  • Juggle 90%

6

  • Alchemy
  • Bow+Critical+
  • Acrobatics & Parkour Parkour Difficult
  • Bypass Traps
  • Dagger Attack Quickdraw
  • Dagger Sure Strike x5
  • Dagger Throwing Accuracy +20 Critical +
  • Lip Reading 90%
  • Sap 90%ko
  • Streetwise 60%
  • Tracking 90%
  • Juggle 95%

7

  • Alchemy Difficult
  • Acrobatics & Parkour Advance Parkour
  • Bypass Traps 90%+20
  • Game of Skill +45%
  • Move Silently +80%
  • Pick Locks 95%
  • Pick Pockets 99%
  • Tracking 95%
  • Juggle 99%

8

  • Duplicate Poisons
  • Bypass Traps 90%+30
  • Dagger Sure Strike x6
  • Streetwise 75%

Thievish Tops

  • Duplicate Poisons
  • Bypass Traps 90%+30
  • Dagger Sure Strike x6
  • Streetwise 75%
  • Acrobatics & Parkour Advance Parkour
  • Game of Skill +45%
  • Move Silently +80%
  • Pick Locks 95%
  • Pick Pockets 99%
  • Tracking 95%
  • Juggle 99%
  • Dagger Attack Quick-draw
  • Dagger Sure Strike x5
  • Dagger Throwing Accuracy +20 Critical +
  • Lip Reading 90%
  • Sap 90% ko
  • Sleight of Hand 99%
  • Grappling Hook +30%
  • Dodge Missiles +5%
  • Climbing Walls & Obstacles+90%
  • Dodge Missiles +5%
  • Fist Attack +2
  • Jimmy Portals +50%