Star Worlds:Species
Once you have your Attributes rolled, move on to Species. Note that some species have different maximums for different Attributes. If one of your rolled Attributes is above the species maximum, you may still choose it, but that Attribute will be reduced to the listed maximum (however, you WILL gain a Hero Point for having to reduce your stat). Choose a name from those available or make up a fitting one. In most cases you will choose a skill, while some have new skills.
There are two options to choose from when determining Species, as listed below:
Option 1) Roll 1d15 to determine your Species. If you accept this choice, gain 1 Hero Point. Otherwise you may go to the next option.
Option 2) Choose a Species at your discretion.
1d15 Roll | Species | Benefits | Example Names |
---|---|---|---|
1 | Bothan | Guile max +4, Menace max +2 Skill Choice: Stealth or Deception |
Askuk Fey’lya, Borsk Melan, Deruk Kre’fey, Karka Ab’lon,Koth Breil’lya, Murok Nel’lya, Tav Bey’lon, Tereb Enay’lya |
2 | Cerean | Guile max +2, Acuity max +4 Skill Choice: Academics or Alertness |
Ap Kapo Bordu, Ki-Ando Hando, So Leet Mundi, Sylvn Dondo, Maj-Odo Hundu |
3 | Droid | You must take the Droid Career. Pick any one skill as your Species skill based off of the type of droid you are. | R3D4, T-F12, V3V0, ZY-VR, HK84 |
4 | Duros | Skill Choice: Piloting or Tech | Baniss Keeg, Dardo Bodd, Ellor Gim, Fomm Hrub, Kadlo Treeb, Kir Vantai, Lai Wuum, Monnda Tebbo, Robmu Bin |
5 | Human | Choose any one Skill as your Species Skill. | Anything goes. Those Humans sure are a strange bunch. |
6 | Ithorian | Menace max +2, Spirit max +4 Skill Choice: Alertness or Survival |
Lato Vado, Both Bendon,Ronro Mozi, Buldurzo, Corobb Boben |
7 | Kel Dor | Daring max +4 Lowlight Vision Requires a Rebreather |
Belo Pal, Dorn Tlo, Gel Aal, Kal El, Kor Lon, Kur Mol, Retar Flo, Tam Lod, Torin Dol |
8 | Mon Calamari | Menace max +2, Acuity max +4 Special Skill: Aquatic |
Atlap, Bant, Cilghal, Dashat, Ibtisam, Jesmin, Kortish, Mabalin, Oro, Perit |
9 | Quarren | Presence max +2 Special Skill: Aquatic Skill Choice: Deception or Stealth |
Bloort, Falish, Kelmut, Naminn, Seggor, Tessek, Tsillin, Vekker, Vuhlg, Zuukt |
10 | Rodian | Guile max +4, Spirit max +2 Special Skill: Tracking |
Andoorni, Beedo, Beerga, Chack, Chido, Doda, Greata, Kelko, Navik, Neela, Neesh, Wald |
11 | Sullustan | Infrared Vision Alertness |
Airl Nunb, Bemb Riv, Drebi Brun, Grii Suub, Morn Nunb, Rurin Soro, Sian Tevv, Syub Snunb |
12 | Trandoshan | Daring max +2, Menace max +4 +1 to Stamina Dice |
Aarshk, Berask, Chiish, Fusset, Krussk, Lrrask, Orksk, Ssuurg, Tusserk, Vratsk |
13 | Twi’lek | Presence max +4, Spirit max +2 Skill Choice: Deception or Influence |
Bib Surool, Deel Komad, Firith Me, Giga Fortuna, Koyi Doneeta, Lyn Doonda, Oola Nooma, Tott Hambi |
14 | Wookiee | Menace max +4, Acuity max +2 Skill Choice: Athletics or Survival |
Cherawr, Cheworrk, Gorwooken, Groznik, Lowbacca, Ralrra, Rarrerik, Rorworr, Salporin, Shrerook |
15 | Zabrak | Skill Choice: Alertness or Navigation | Aagh Odok, Eeth Koth, Kooth Aan, Maash Boon, Olas Haas, Reenda Muth, Samsi Fik |
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