Editing Stonehell Campaign

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 8: Line 8:
 
=== Adventurers ===
 
=== Adventurers ===
  
*[[Cahir the Implacable]], Fighter 6. AC 6, HP 37/42. Magic Sword 6+, 1d6+4. Shortbow 8+, 1d6+3. +0 initiative, +1 surprise.
+
*[[Cahir the Implacable]], Fighter 6. AC 6, HP 28/34. Magic Sword 6+, 1d6+3. Shortbow 8+, 1d6+2. +0 initiative, +1 surprise.
 
**[[Keira the Witch]], Mage 4. AC -1, HP 14/14. Silver Dagger 9+, 1d4. -1 initiative.
 
**[[Keira the Witch]], Mage 4. AC -1, HP 14/14. Silver Dagger 9+, 1d4. -1 initiative.
***[[Ana the Obscure]], Mage 1. AC 0, HP 4/4. Silver Dagger 10+, 1d4. +0 initiative.
+
***[[Ana the Obscure]], Mage 1. AC 0, HP 2/4. Silver Dagger 10+, 1d4. +0 initiative.
**[[Alastar Nine-Fingers]], Thief 5. AC 3, HP 21/21. Battle Axe (+1) 7+, 1d6+1. Composite Bow 7+, 1d6 damage. +2 Init/surprise
+
**[[Alastar Nine-Fingers]], Thief 4. AC 3, HP 14/14. Battle Axe (+1) 8+, 1d6+1. Composite Bow 9+, 1d6 damage. +2 Init/surprise
 
***[[Kimto the Clever]], Venturer 1. AC 3, HP 4/4. Fine Sword 10+, 1d6-1. Composite Bow 9+, 1d6 damage. +1 init.
 
***[[Kimto the Clever]], Venturer 1. AC 3, HP 4/4. Fine Sword 10+, 1d6-1. Composite Bow 9+, 1d6 damage. +1 init.
**[[Morgan of the Willows]], Bladedancer 5. AC 5, HP 17/20. Two Swords, One Fine-Quality 6+, 1d6. +2 Initiative.
+
**[[Morgan of the Willows]], Bladedancer 4. AC 5, HP 16/19. Two Swords, One Fine-Quality 7+, 1d6. +2 Initiative.
***[[Ferven the Fervent]], Cleric 2. AC 7, HP 7/7. Fine Mace 10+, 1d6+1. +0 Initiative.
+
***[[Ferven the Fervent]], Cleric 1. AC 7, HP 6/6. Mace 10+, 1d6. +0 Initiative.
**[[Cenroc the Beefeater]], Fighter 4. AC 7, HP 21/21. Fine Spear 7+, 1d6+3. Crossbow 8+, 1d6+1. +1 Init/Surprise
+
**[[Cenroc the Beefeater]], Fighter 3. AC 7, HP 11/18. Fine Spear 8+, 1d6+3. Crossbow 9+, 1d6+1. +0 Initiative.
***[[Hereza Moonfollower]], Bard 2. AC 4, HP 8/8. Fine Sword 10+, 1d6-1. Composite Bow 8+, 1d6. +2 Initiative.
+
***[[Hereza Moonfollower]], Bard 2. AC 4, HP 8/8. Sword 11+, 1d6-1. Composite Bow 8+, 1d6. +2 Initiative.
**[[Sani the Shining]], Fighter 4. AC 5, 21/21. Fine Spear, 7+, 1d6+2. Crossbow 9+, 1d6+2. +0 Initiative, +1 surprise
+
**[[Sani the Shining]], Fighter 2. AC 5, 8/19. Fine Spear, 8+, 1d6+1. Crossbow 10+, 1d6+1. -1 Initiative.
**[[Carmes the Green]], Explorer 2. AC 5, 16/16. Fine Battle Axe, 8+, 1d6+4. Double-Fine Compound Bow 7+, 1d6+3. +1 init/surprise
+
**[[Carmes the Green]], Explorer 1. AC 5, 7/7. Fine Battle Axe, 9+, 1d6+3. Compound Bow 9+, 1d6+1. +1 init/surprise
  
 
=== Soldiers ===
 
=== Soldiers ===
Line 40: Line 40:
 
=== Mounts ===
 
=== Mounts ===
 
NOTE: The warhorses of those characters capable of using a lance contain a single lance in a scabbard next to the saddle.  
 
NOTE: The warhorses of those characters capable of using a lance contain a single lance in a scabbard next to the saddle.  
*Jaegermeister, Cahir's Fine Heavy Warhorse: 27/27hp
+
*Jaegermeister, Cahir's Fine Heavy Warhorse: 21/27hp
 
*Whiskey, Hereza's Medium Warhorse: 14 hp
 
*Whiskey, Hereza's Medium Warhorse: 14 hp
 
*Gin, Keira's Light Warhorse: 10 hp
 
*Gin, Keira's Light Warhorse: 10 hp
*Tonic, Morgan's Medium Warhorse: 10/10 hp.  
+
*Tonic, Morgan's Medium Warhorse: 7/10 hp.  
 
*Vodka, Alastar's Light Warhorse: 15 hp.  
 
*Vodka, Alastar's Light Warhorse: 15 hp.  
*Tequila, Cenroc's Medium Warhorse. 9/9
+
*Tequila, Cenroc's Medium Warhorse. 4/9
*Mead, Sani's Medium warhorse. 12/12
+
*Mead, Sani's Medium warhorse. 8/12
 
*Brandy, Ana's Light warhorse. 15/15
 
*Brandy, Ana's Light warhorse. 15/15
 
*Porter, Ferven's Medium warhorse. 14/14
 
*Porter, Ferven's Medium warhorse. 14/14
Line 56: Line 56:
 
*Three Medium Horses
 
*Three Medium Horses
 
*One Mule
 
*One Mule
 
== Horse Draft Pool ==
 
*12 Rounceys (training to become warhorses)
 
*3 Foals
 
*5 light riding horses
 
*3 potential warhorses (in training)
 
 
== Hound Draft Pool ===
 
*6 puppies suitable for training as guard dogs
 
 
  
 
=== Boot Hill ===
 
=== Boot Hill ===
Line 76: Line 66:
  
 
=== Gatehouse Supplies ===
 
=== Gatehouse Supplies ===
*War Chest: 6380gp, 8x 1000gp gems, 25gp agate.   
+
*War Chest: 3910gp, 25gp agate.   
 
*A fuckton of crossbow bolts
 
*A fuckton of crossbow bolts
 
*5x Crowbars
 
*5x Crowbars
Line 94: Line 84:
  
 
=== Current Identification Queue ===
 
=== Current Identification Queue ===
*2 potions in a green glass bottle, and a wand. Post 826.
+
*Trog Sword
*Special Sword
+
**Tab Remaining: 2600gp
**Tab Remaining: 2400gp
 
 
 
=== Henchmen Stuff ===
 
*Note that every one of the henchmen has their own high-quality chest for their room/under their bed/whatever.
 
*Ana & Keira also have a small secret door/closet area.
 
  
 
== Monthly Expenses ==
 
== Monthly Expenses ==
Line 140: Line 125:
 
*Keira
 
*Keira
 
**Gear: 2st+4
 
**Gear: 2st+4
**Treasure: a comb of ivory, worth 50 gold, a half-filled bottle of perfume, likely worth around 25 gold, and a gold ring set with rubies, worth approximately 900 gold
+
**Treasure:  
 
**Total:  
 
**Total:  
  
Line 169: Line 154:
  
 
*Ferven
 
*Ferven
**Gear: 8+1
+
**Gear:  
 
**Treasure:  
 
**Treasure:  
 
**Total:
 
**Total:
Line 253: Line 238:
 
*[[Stonehell Hex Map]]
 
*[[Stonehell Hex Map]]
 
*[[Bandit Lair]]
 
*[[Bandit Lair]]
===Stonehell Interior===
 
*[[1C]]
 
  
 
== Notes ==
 
== Notes ==
Line 266: Line 249:
 
*The primary character gains an additional General Proficiency at every two levels.
 
*The primary character gains an additional General Proficiency at every two levels.
 
**Retainers gain an additional General Proficiency at every four levels.
 
**Retainers gain an additional General Proficiency at every four levels.
*Languages:
 
**Common. Note that in this instance Common specifically refers to the human language spoken within the bounds of the Sereliam League -- specifically, what used to be the Sterling Potentate's realm.
 
**Lassara. The Human language spoken across the Redpeaks, in Myrsal and elsewhere.
 
**Faery (elves, pixies, dryads, etc.)
 
**Undertongue (dwarves, gnomes, kobolds)
 
**Bestial (ogre, orc, gnoll)
 
**Goblin (goblin, hobgoblin, bugbear0
 
**Grog (common language of most primitive races)
 
**Swampspeak (frogling, lizardman, troglodyte, etc.)
 
**Giant.
 
**Draconic
 
  
 
== Important Links ==
 
== Important Links ==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)