Editing Strangers in a Strange Land OSE:Gazetteer

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 7: Line 7:
 
** Hermit dwelling near 3 pillar-like rocks along the forest edge, a week or so west then north of (41.30)?
 
** Hermit dwelling near 3 pillar-like rocks along the forest edge, a week or so west then north of (41.30)?
 
** Owl-folk village on edge of haunted wood, gift of prophecy, east of (41.39)
 
** Owl-folk village on edge of haunted wood, gift of prophecy, east of (41.39)
* from Meri in Levidford (39.32)
 
** Chellrol town (42.24) - buys horses, sells ore, tools, timber
 
* from wolves (36.28)
 
** wolves, dire wolves to north
 
** goblins riding giant climbing lizards to north, eat wolves
 
  
 
== Near Layge ==
 
== Near Layge ==
Line 20: Line 15:
 
Detail maps:
 
Detail maps:
 
* along the Navi
 
* along the Navi
** 42.40, 42.41, 42.42, 43.42, 43.43: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24062335
+
** 41.39, 42.40, 42.41, 42.42, 43.42, 43.43: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24062335
** 40.38, 41.38, 41.39: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24066054
+
 
** 39.35, 40.36, 40.37: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24085029
 
** 38.33, 38.34, 39.34: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24093863
 
** 38.32: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24105418
 
** 36.28, 37.28, 37.29, 37.30, 37.31: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24122534
 
** 36.25, 36.26, 36.27: https://forum.rpg.net/index.php?threads/ic-strangers-in-a-strange-land.887002/post-24131102
 
  
 
=== Adasteste Island ===
 
=== Adasteste Island ===
Line 34: Line 24:
 
* fort on the western shore (Steste?)
 
* fort on the western shore (Steste?)
  
* 3Y3M current focus of multiple adventuring parties from Shala?
+
* 3Y3M1D current focus of multiple adventuring parties from Shala?
  
 
=== Basilisk Hills ===
 
=== Basilisk Hills ===
  
=== Chellrol Town (42.24) ===
 
 
* produces: ore, tools, timber
 
  
 
=== Dayaz Bay ===
 
=== Dayaz Bay ===
 
=== Layge (43.43) ===
 
 
* confluence of Mavi and Sari rivers
 
* population 7500; stone walls; ruined docks
 
* party assets: warehouse, Madam Silk, mercenary watch
 
* produces: pottery, fish, wheat, livestock
 
 
=== Lumbercamp (36.25) ===
 
 
* half-built palisade at (04.07)
 
* signs of logging within the previous two decades
 
** searched 3Y3M8D-12D
 
** slew giant spiders on 3Y3M9D; no sign of lair (03.04)
 
  
 
=== Navi River ===
 
=== Navi River ===
Line 62: Line 35:
 
* navigable up into the forest (35.20)
 
* navigable up into the forest (35.20)
 
* meets the Sari at Layge (43.43).
 
* meets the Sari at Layge (43.43).
* Split Hoof caballi camp - east bank (41.39 06.05)
+
* Split Hoof caballi camp (41.39 06.05)
* abandoned village - west bank (41.39 05.05); was thriving 30 years ago? mostly ruined
+
** village on west bank -30 years ago since abandoned?
* ankheg lair - east bank (40.38 07.04)
 
** 3Y3M3D one wounded ankheg left in deep tunnels
 
* unknown structure - east bank (39.35 ??)
 
** 3Y3M3D spotted near nightfall; disappeared 3Y3M4D, leaving only foundations without tracks
 
** no 'Detect Magic' yet cast
 
* lizardman tribe - somewhere east of 38.33 05.05
 
** scouted us without attacking the night of 3Y3M4D-5D?
 
** had good trading relations with Levidford
 
* Levidford - east bank (38.32 04.06)
 
** village recently burned out by bandits
 
** 3Y3M5D scouted, rescued Meri
 
  
* 3Y3M2D-3Y3M8D traveled east bank from Layge to Lumbercamp
+
* 3Y3M2D-... traveled east bank from Layge
  
 
=== Qirmizi River ===
 
=== Qirmizi River ===
Line 111: Line 73:
  
 
* Layge (43.43)
 
* Layge (43.43)
* Shala (west)
+
** confluence of Mavi and Sari rivers
 +
** population 7500; stone walls; ruined docks
 +
** party assets: warehouse, Madam Silk, mercenary watch
 +
** produces: pottery, fish, wheat, livestock
 +
* Shala
 
** active port
 
** active port
* Dry Gulch (east)
+
* Dry Gulch
 
* "a few others further to the north and west"
 
* "a few others further to the north and west"
  
Line 121: Line 87:
 
** "the beggars, the bawdy houses, the thieves and assassins"
 
** "the beggars, the bawdy houses, the thieves and assassins"
 
** "their councilor is, by tradition, always masked"
 
** "their councilor is, by tradition, always masked"
 +
  
 
== Off-Map ==
 
== Off-Map ==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)