Editing Supers of Leyline Island

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A character may use an aspect to define a close relationship with someone who aids them on their superheroism or other aspect of life to such a degree they are nearly always available, Such characters are built as npc with a highest skill level of the maximum a summonable character can have, (this game Great). These could be a helpful robot, a loyal steed, a dry witted Butler or martial artist driver. A template for a standard sidekick is [[Supers_of_Leyline_Island:SidekickTemplate|Linked Here]].
 
A character may use an aspect to define a close relationship with someone who aids them on their superheroism or other aspect of life to such a degree they are nearly always available, Such characters are built as npc with a highest skill level of the maximum a summonable character can have, (this game Great). These could be a helpful robot, a loyal steed, a dry witted Butler or martial artist driver. A template for a standard sidekick is [[Supers_of_Leyline_Island:SidekickTemplate|Linked Here]].
 
===Movement in conflicts===
 
You can move a number of unobstructed zones equal to you movement related skill in question for free on your turn and to move more is an action. To pass an obstruction takes an action with or without roll but can continue using unused movement.
 
  
 
==Misc setting notes==
 
==Misc setting notes==

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