Editing Supers of Leyline Island
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===[[Supers_of_Leyline_Island:LASER| L.A.S.E.R]]=== | ===[[Supers_of_Leyline_Island:LASER| L.A.S.E.R]]=== | ||
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[https://forum.rpg.net/index.php?threads/development-recruitment-fate-core-hack-untitled-rescue-team-supers.899850/ Development thread] | [https://forum.rpg.net/index.php?threads/development-recruitment-fate-core-hack-untitled-rescue-team-supers.899850/ Development thread] | ||
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[[Supers_of_Leyline_Island:Tenent_of_Rook_Castle_Apartments|Tenent of Rook Castle Apartments]] | [[Supers_of_Leyline_Island:Tenent_of_Rook_Castle_Apartments|Tenent of Rook Castle Apartments]] | ||
− | + | [[Supers_of_Leyline_Island:New_guradians| New Guardians]] | |
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==Places of note== | ==Places of note== | ||
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Superskills gives a "basic" level of use even without rolls, in a you don't roll Athletics to walk or Rapport to just talk to your neighbour sense. So superskill example include just levitating/hovering for flight, producing small amounts of flame for Azure Flame Aura. | Superskills gives a "basic" level of use even without rolls, in a you don't roll Athletics to walk or Rapport to just talk to your neighbour sense. So superskill example include just levitating/hovering for flight, producing small amounts of flame for Azure Flame Aura. | ||
− | === | + | ===Skill list and skill pyramid=== |
The skill cap of the pyramid is raised to superb to cover for extra skills . | The skill cap of the pyramid is raised to superb to cover for extra skills . | ||
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*Occult:- Knowledge of the mystical and magical | *Occult:- Knowledge of the mystical and magical | ||
*Exotica:- knowledge if the weird, wonderful and hard to categorise. (generic powers and psionics fit here) | *Exotica:- knowledge if the weird, wonderful and hard to categorise. (generic powers and psionics fit here) | ||
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===Refresh and Stunts=== | ===Refresh and Stunts=== | ||
− | The number of free stunts is | + | The number of free stunts is 4 and refresh is 3. |
=== Weapons and Armour Rating === | === Weapons and Armour Rating === | ||
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Movement items and forms use the creative movement rules, so summoning wings or wearing a jetpack will use half you shapeshifting or gadgeteering skill for movement. With a stunt allowing full value | Movement items and forms use the creative movement rules, so summoning wings or wearing a jetpack will use half you shapeshifting or gadgeteering skill for movement. With a stunt allowing full value | ||
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===Minions and Summons=== | ===Minions and Summons=== |