Difference between revisions of "Syrine"

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(Created page with "Player Character in The Shadow Over Creation |thumb|Syrine == Basic Information == '''Name:''' Syrine. She has no ot...")
 
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<br />'''Health Levels (-0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated)''': None Damaged
 
<br />'''Health Levels (-0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated)''': None Damaged
  
'''Regular XP:''' 6/14
+
'''Regular XP:''' 2/18
 
<br />Reed in the Wind: -8
 
<br />Reed in the Wind: -8
<br />'''Solar XP:''' 1/7
+
<br />Steel Storm Descending: -8 *Might not be purchased yet
 +
<br />'''Solar XP:''' 3/9
 
<br />Strength 2: -4
 
<br />Strength 2: -4
 
<br />Athletics 2: -1
 
<br />Athletics 2: -1
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<br />'''Knives''' (Lethal, Melee, Thrown (Short)) 5 dice (+4  for withering)/10 dice (+5/+4/+3/+0/-2 for withering), 9 damage
 
<br />'''Knives''' (Lethal, Melee, Thrown (Short)) 5 dice (+4  for withering)/10 dice (+5/+4/+3/+0/-2 for withering), 9 damage
 
<br />'''Needles''' (Subtle, Poisonable, Thrown (Short)) 10 dice (+5/+4/+3/+0/-2 for withering), 9 damage
 
<br />'''Needles''' (Subtle, Poisonable, Thrown (Short)) 10 dice (+5/+4/+3/+0/-2 for withering), 9 damage
 +
<br />'''Chain shirt''' (Concealable) 3 soak, 0 hardness, 0 penalty
  
 +
Other Items:
 +
*A pretty silk fan she stole from someone
 +
*Varying clothes that weren't hers
 +
*Disguise kit
 +
*Lockpicks
 +
*Things random passerby had until a few moments ago
 +
 
[[File:Dressy_syrine.png||thumb|Syrine in more fun attire]]
 
[[File:Dressy_syrine.png||thumb|Syrine in more fun attire]]
  
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*'''Evocations'''
 
*'''Evocations'''
 
**>Howling Lotus Strike (Spring Razor 620)
 
**>Howling Lotus Strike (Spring Razor 620)
 
+
<br />Artifact 3: '''Belt of Shadow Walking''' (page 602)
 +
*All stealth rolls at +3
 +
*10m to turn into living shadow for 1 scene
 +
**Pass through tiny cracks
 +
**Diff 2 to notice in direct light, otherwise invisible
 +
**Standard immaterial advantages and disadvantages while in shadow form
 +
**Can transform worn/carried items but not other beings
 +
<br />Familiar 1: '''Piq''' the albino mink
 +
<br />Contacts 3: '''Immaculate Order''' - monks, missionaries, etc
  
 
== Solar Charms (Ability and page) ==
 
== Solar Charms (Ability and page) ==
Note: Charms that have been used to qualify for Integrity Bridge Charms are marked with a #. They cannot be so used again.
 
  
Arete-Shifting Prana (Craft 289)
+
Graceful Crane Stance (Athletics 260)
<br />Craftsman Needs No Tools (Craft 292)
+
<br />Reed in the Wind (Dodge 299)
<br />Mind Cleansing Prana (Integrity 305)*
+
<br />Drifting Lead Elusion (Dodge 300)
<br />Righteous Lion Defense (Integrity 307)**
+
<br />Shadow Over Water (Dodge 300)
<br />Invincible Solar Aegis (Integrity 309)
+
<br />Seasoned Criminal Method (Larceny 315)
<br />#Harmonious Academic Methodology (Lore 330)
+
<br />Flawless Pickpocketing Technique (Larceny 316)
<br />Spirit-Detecting Glance (Occult 354)
+
<br />Flawlessly Impenetrable Disguise (Larceny 317)
<br />#Terrestrial Circle Sorcery (Occult 360)
+
<br />Perfect Mirror (Larceny 319)
<br />Listener-Swaying Argument (Presence 369)
+
<br />Reversal of Fortune (Larceny 320)
 +
<br />Flashing Ruse Prana (Larceny 321)
 
<br />Harmonious Presence Meditation (Presence 369)
 
<br />Harmonious Presence Meditation (Presence 369)
<br />Tiger's Dread Symmetry (Presence 370)
+
<br />Ox-Body Technique (Resistance 375)
 
<br />Motive-Discerning Technique (Socialize 393)
 
<br />Motive-Discerning Technique (Socialize 393)
<br />Food-Gathering Exercise (Survival 409)
+
<br />Perfect Shadow Stillness (Stealth 403)
<br />Hardship-Surviving Mendicant Spirit (Survival 309)
+
<br />Blinding Battle Feint (Stealth 404)
 
+
<br />Precision of the Striking Raptor (Thrown 415)
 +
<br />Steel Storm Descending (Thrown 415) *Might not be purchased yet
  
 
== Intimacies ==
 
== Intimacies ==
  
Defining Principle: I defend the defenseless (''I bring light where there is darkness'')*
+
D{| class="wikitable"
<br />Defining Principle: I try to improve people's quality of life (''warmth where there is cold'')*
+
! Intimacy
<br />Defining Principle: I punish those who use their strength to oppress others (''and fire where there is evil'')*
+
! Intensity
<br />Defining Principle: The Broken-Winged Crane must be purged from the world.
+
! Details
<br />Major Principle: No one who shares my ideal of protecting the innocent is truly an enemy
+
|-
<br />Major Tie: Demons (Hatred)
+
| Demon-Worshippers
<br />Major Principle: I am self-sufficient
+
| Defining Negative Tie
<br />Major Tie: [Sorcerous Patron] (respect)
+
| She has a very proximare grudge
<br />Major Tie: The Unconquered Sun (respect)
+
|-
<br />Minor Principle: I like to make useful things
+
| Break  Cruel Chains
<br />Minor Tie: Morning Way (professional respect)
+
| Defining Principle
<br />Minor Tie: Ranjan (mild disapproval)
+
| Being a slave to awful masters colors her opinions of the institution. While she's not going out of her way to free every slave, one that requests her aid is likely to get it
<br />Minor Tie: Saki (amusement)
+
|-
<br />Minor Tie: 108 (fellowship)
+
| The powerful should be wary - of me
<br />Minor Tie: 108's warband (desire to keep alive)
+
| Major Principle
 +
| She doesn't have a problem with authority per se, just authority figures doing things she doesn't like, and she's likely to take an opportunity to 'keep them honest'
 +
|-
 +
| Immaculate Order
 +
| Major Tie
 +
| They destroyed the cult she used to be a slave of, after all
 +
|-
 +
| Anathema are awful demon-things
 +
| Minor Negative principle
 +
| More than a bit congitively dissonant - she needs to deal with this
 +
|-
 +
| Demons
 +
| Minor Negative Tie
 +
| She has a bit of a grudge, but it wasn't demons that held her in thrall
 +
|-
 +
| The Guild
 +
| Minor Negative Tie
 +
| They trained and sold her, but a lot of her early life was kind of a blur so she's not sure
 +
|-
 +
| Order is good
 +
| Minor Principle
 +
| Obviously, she's a lawbreaker of many kinds, but she appreciates that society needs to function and there are lines not to cross
 +
|-
 +
| What I want, I take
 +
| Minor Principle
 +
| Now that she has power, she has the power to take the things she wants, even if they're not really hers
 +
|-
 +
| Wheat
 +
| Minor Tie
 +
| She appreciates being able to eat and stuff on their journey
 +
|-
 +
| Circlemates
 +
| Minor Ties
 +
| TBD
 +
|}
  
*These three Principles together comprise Aria's personal interpretation of the Righteous Devil Style's philosophy. The italics are the poetical versions of them she might give if asked to elucidate. The plaintext is the actual Principle mechanically, because vague poetical Intimacies are actually not a good idea with this system.
+
== Backstory ==
 
 
== Equipment ==
 
  
Aria has a firewand with an affixed bayonet, some amount of firedust, '''Phoenix Rising''', plus a bunch of odds and ends.
+
Syrine was a slave in the Blessed Isle, whose mistress was involved with a Yozi cult.  She Exalted by secretly spreading enough whispers around that the Immaculate Order took notice of the cult, but not her, and she slipped away with the cult's most sacred artifact
 
 
== Backstory ==
 

Revision as of 23:46, 20 April 2016

Player Character in The Shadow Over Creation

Syrine

Basic Information

Name: Syrine. She has no other.
Concept: Wandering Ex-Slave with a Grudge
Caste: Night
Anima: A maiden bursting forth from chains
Limit Trigger: Being bound, captured, confined, or enslaved


Supernal: Larceny
Caste Abilities: Athletics, Dodge, Larceny, Socialize, Stealth
Favored Abilities: Awareness, Integrity, Performance, Presence, Thrown

Tracking Stuff

Willpower: 5/5
Personal Motes: 13/13
Peripheral Motes: 23/23 (10 attuned)
Health Levels (-0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated): None Damaged

Regular XP: 2/18
Reed in the Wind: -8
Steel Storm Descending: -8 *Might not be purchased yet
Solar XP: 3/9
Strength 2: -4
Athletics 2: -1
Awareness 2: -1

Important Stats

Join Battle: 5 Dice (13 with Blinding Battle Feint)
Guile: 6 Resolve: 4
Evasion: 5 Parry: 3
Soak: 6 Hardness: 0


Unarmed (Bashing, Brawl, Grappling, Natural) 5 dice (+4 for withering), 9 damage
Leaf of Szoreny (Lethal, Thrown (Long), Cutting, Special) 10 dice (+5/+4/+3/+0/-2 for withering), 14 damage, 4 Overwhelming
Knives (Lethal, Melee, Thrown (Short)) 5 dice (+4 for withering)/10 dice (+5/+4/+3/+0/-2 for withering), 9 damage
Needles (Subtle, Poisonable, Thrown (Short)) 10 dice (+5/+4/+3/+0/-2 for withering), 9 damage
Chain shirt (Concealable) 3 soak, 0 hardness, 0 penalty

Other Items:

  • A pretty silk fan she stole from someone
  • Varying clothes that weren't hers
  • Disguise kit
  • Lockpicks
  • Things random passerby had until a few moments ago
Syrine in more fun attire

Attributes

Strength 2 Dexterity 5 Stamina 3
Charisma 2 Manipulation 5 Appearance 4
Intelligence 1 Perception 3 Wits 4

Abilities [Specialties]

Athletics 2
Awareness 2
Dodge 5
Integrity 3
Larceny 5 [Disguise]
Linguistice 1
Performance 3 [Dance]
Presence 5
Resistance 1
Socialize 5 [Guile]
Stealth 5 [Crowds]
Thrown 5

Merits


Languages 3: Riverspeak(n), Low Realm, Old Realm, Skytongue.
Artifact 3: A Leaf of Szoreny (3-dot Starmetal, Chalcanth, and Vitriol Skycutter)

  • This hard-to-observe skycutter is a jagged, mirror-shined blade with handles of eerily clear leather, that drips a venom which seems to gather and stifle color. Barely perceptible on the flat of the blades, except in guttering twilight, the harsh light of Ligier, or certain alchemical preparations, sutras are engraved from the Broken-Winged Crane. Until recently, it was a sacred (and useless) relic to a hidden cult of Ca'ar-Iqqesh, The Harvest of Twisted Seed, a second-circle soul of Szoreny. A slave to one of the Patrician mistresses of the cult (technically slave to a Dragon-blooded Dynast and rented, this being the Realm) used guild and well-placed whispers to ensure that Immaculate attention fell on the cult, and absconded with the Leaf.
  • Uses Spring Razor's evocations and stats other than being a Skycutter instead of a Daiklave. A Solar or Dragon-Blooded who attunes to A Leaf of Szoreny gains Howling Lotus Strike at no cost. The Leaf of Szoreny boasts two hearthstone sockets hidden by illusion among its mirrored facets.
  • Evocations
    • >Howling Lotus Strike (Spring Razor 620)


Artifact 3: Belt of Shadow Walking (page 602)

  • All stealth rolls at +3
  • 10m to turn into living shadow for 1 scene
    • Pass through tiny cracks
    • Diff 2 to notice in direct light, otherwise invisible
    • Standard immaterial advantages and disadvantages while in shadow form
    • Can transform worn/carried items but not other beings


Familiar 1: Piq the albino mink
Contacts 3: Immaculate Order - monks, missionaries, etc

Solar Charms (Ability and page)

Graceful Crane Stance (Athletics 260)
Reed in the Wind (Dodge 299)
Drifting Lead Elusion (Dodge 300)
Shadow Over Water (Dodge 300)
Seasoned Criminal Method (Larceny 315)
Flawless Pickpocketing Technique (Larceny 316)
Flawlessly Impenetrable Disguise (Larceny 317)
Perfect Mirror (Larceny 319)
Reversal of Fortune (Larceny 320)
Flashing Ruse Prana (Larceny 321)
Harmonious Presence Meditation (Presence 369)
Ox-Body Technique (Resistance 375)
Motive-Discerning Technique (Socialize 393)
Perfect Shadow Stillness (Stealth 403)
Blinding Battle Feint (Stealth 404)
Precision of the Striking Raptor (Thrown 415)
Steel Storm Descending (Thrown 415) *Might not be purchased yet

Intimacies

D{| class="wikitable" ! Intimacy ! Intensity ! Details |- | Demon-Worshippers | Defining Negative Tie | She has a very proximare grudge |- | Break Cruel Chains | Defining Principle | Being a slave to awful masters colors her opinions of the institution. While she's not going out of her way to free every slave, one that requests her aid is likely to get it |- | The powerful should be wary - of me | Major Principle | She doesn't have a problem with authority per se, just authority figures doing things she doesn't like, and she's likely to take an opportunity to 'keep them honest' |- | Immaculate Order | Major Tie | They destroyed the cult she used to be a slave of, after all |- | Anathema are awful demon-things | Minor Negative principle | More than a bit congitively dissonant - she needs to deal with this |- | Demons | Minor Negative Tie | She has a bit of a grudge, but it wasn't demons that held her in thrall |- | The Guild | Minor Negative Tie | They trained and sold her, but a lot of her early life was kind of a blur so she's not sure |- | Order is good | Minor Principle | Obviously, she's a lawbreaker of many kinds, but she appreciates that society needs to function and there are lines not to cross |- | What I want, I take | Minor Principle | Now that she has power, she has the power to take the things she wants, even if they're not really hers |- | Wheat | Minor Tie | She appreciates being able to eat and stuff on their journey |- | Circlemates | Minor Ties | TBD |}

Backstory

Syrine was a slave in the Blessed Isle, whose mistress was involved with a Yozi cult. She Exalted by secretly spreading enough whispers around that the Immaculate Order took notice of the cult, but not her, and she slipped away with the cult's most sacred artifact