TANoTerrans:Characters:Races

From RPGnet
Revision as of 01:19, 10 November 2016 by LightspeedLife (talk | contribs) (added main page link)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Return to Home


Back, way back, before the beginning of The War, when an evolving humankind was expanding into the stars, the Raive created modified human clades as specialized pioneers. There are two main clades (and several sub-clades) in existence today; Sulmans and Celestes, designed for planet and space work, respectively. Within these broader categories are a number of sub-categories, but the main breakdown goes as follows:

Sulman
Sulmans are generally larger and stronger than Celestes, with thicker, denser hair. They are natural orienteers, cartographers, and seekers. They all have enhanced sensory organs that enable them to find resources in unfamiliar places.
  • Blood and respiratory filters neutralize most toxins and disease
  • Tough, thick skin resists scratch damage.
  • Enhanced healing and injury response
  • Faster reaction time and perception
  • More efficient storage of water and nutrients enables them to last for long periods without food or water
Arktos
Cold-weather sub-clade also sometimes called Bearmen for their great size and hairy bodies. They can live comfortably in arctic and sub-arctic climates, requiring extra warmth only at ~-200&degC. however, temperatures above 8&degC feel uncomfortably warm.
Torridos
Hot-weather desert sub-clade, have unusually long faces and nostrils to reclaim as much water as possible from exhalation, fat which collects on the back to provide the least insulation as possible in the desert heat, fat which is mostly water.
Celeste
Celestes, on the other hand, are small, thin, flexible, and mostly hairless. (Sounds like a dream, right?) They shed very little of what little hair they have, possess skin musculature to force the flow of fluids in the body to correct proportions. Thus, they don't suffer from space or motion sickness. They have strong, but light bones with a biologically-thickened lattice structure, and a tough skull and brain. They make well-adapted Z-G Warriors. Also, all Celestes have prehensile feet. They have a good eye for detail, are thorough, logical, and good at math.
Celestes' Raive-adapted germlines tend to split them into castes by role. The Ambaiss form the legal and judicial caste, Gaardain and Vacovius form a service class of military and commercial focus, respectively, while Celeste Antisol are often mistrusted and shunned.
Celeste Vacovius
Variation which can survive conscious in vacuum for longer thanks to hormone responses in the blood, although it is still extremely painful. They have more dexterous feet designed for tool use, and multispectral vision to see damages to equipment.
Celeste Gaardain
Hardier Celeste variant; Redundant organs provide backup in case of organ failure due to radiation sickness or other hazards. As well, improved healing capabilities remove cancerous cells naturally.
Celeste Antisol
Raive-adapted celeste bred from Gaardain stock. Albino and completely hairless, the intention was to create a stronger, better soldier that would psychologically demoralize the Terran Celestes during the war.
Celeste Ambaiss
Diplomatic and scientific germline. Ambaiss have smooth, noble features and tend to be intelligent and witty.
Uplifts
Uplifts were created before the war for their technical advantages over Terrans in certain specialized fields. Now they find what work they can get, like everyone else.
Chimp
Octopus
Raccoon
Nephilim