Difference between revisions of "TBV:Hord12"

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(HP & HD)
(Weapons & Armour)
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:<b>Equipment: </b> Ring mail, Broadsword, great bow, 20 arrows
 
:<b>Equipment: </b> Ring mail, Broadsword, great bow, 20 arrows
 
:<b></b>
 
:<b></b>
:<b>Broadsword.</b>+8 to hit, reach 5 ft, one target. <i>Hit: </i>13 (1d8+9) slashing. (Includes Fell-handed and Duelling)
+
:<b>Broadsword.</b>+9 to hit, reach 5 ft, one target. <i>Hit: </i>13 (1d8+9) slashing. (Includes Fell-handed and Duelling)
:<b>Dalish Longbow. </b>+9 to hit, 150/600. <i>Hit: </i> 10 (1d8+6) piercing, roll damage twice and take better result.
+
:<b>Dalish Longbow. </b>+10 to hit, 150/600. <i>Hit: </i> 10 (1d8+6) piercing, roll damage twice and take better result.
  
 
===Special Abilities===
 
===Special Abilities===

Revision as of 15:11, 21 February 2017

Hord

General Info

Culture: Barding
Class: Warrior
Level: 8
Proficiency Bonus: +3
Standard of Living: Prosperous

Attributes

Strength: 14 (+2)
Dexterity: 20 (+5)
Constitution: 18 (+4)
Intelligence: 10 (+0)
Wisdom: 12 (+1)
Charisma: 8 (-1)

Saving Throws

Strength:
Constitution:

Skills

Animal Handling:
Insight:
Perception:

HP & HD

Hit Points: 12 (1st level) + 48 (2nd-7th level) + 9 (8th level) + 27 (9-11) + 10 (12th level) = 107
Hit Dice: d10
Armour Class: 17 (21 when wielding broadsword)

Weapons & Armour

Proficiencies: All armour, shields, simple weapons, martial weapons
Equipment: Ring mail, Broadsword, great bow, 20 arrows
Broadsword.+9 to hit, reach 5 ft, one target. Hit: 13 (1d8+9) slashing. (Includes Fell-handed and Duelling)
Dalish Longbow. +10 to hit, 150/600. Hit: 10 (1d8+6) piercing, roll damage twice and take better result.

Special Abilities

Duelling. When fighting with only the broadsword, add +2 to damage.
Second Wind (Recharge on short or long rest).Use bonus action to gain 1d10+8 hit points.
Action Surge (Recharge on short or long rest). Take one additional action in a turn, or spend Inspiration to give same to an ally.
Knight of King Bard (Charge: Dale). Gain 9 temporary hit points when defending Dale.
Mark of Honour: Reward (Barding). Dalish Longbow.
Extra Attack. You make three attacks when you select the Attack action.
Mark of Honour: Knight's Strike. Spend Inspiration to add 3d6 damage to an attack.
Expertise: Perception.
Fell-handed: +2 to melee damage.
Birthright: Automatic first Death saving throw and +1 to Dexterity saving throws.
Fierce Shot: Roll ranged weapon damage twice and take the better result.
Mark of Honour: Inspiration. Gain Inspiration from your Charge.
Defender of the Fallen: If an ally is at 1/5 HP, you may Dash toward them as a bonus action.

Virtues & Rewards

Virtues:

Swordmaster (When fighting with a broadsword or long sword, add PB to AC, cannot wield a shield)

Rewards:

Dalish Longbow (Greatbow, +1 to attack and damage, +1d8 on critical)