Difference between revisions of "TE RelicsRedux/Cast/EileenPatrick"

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'''Eibhlin ni Padraig (Eileen Patrick)'''
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[[File:Eileen Patrick.jpg|left|250 px]]
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= Eibhlin ni Padraig (Eileen Patrick) =
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Eibhlin was a busker in the UK – a wanderer, she spent a lot of time in London. She spent most of her time performing songs, stories and plays. She spent a lot of time with the medieval faires and learned a small amount of fencing and swordplay, but she was generally there just as a performer.
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When the invasion came, and the Cosm of Aysle washed over her, she somehow resisted, and she soon found that her stories of the heroic actions of those opposing the invasion had more impact than anyone could have imagined.
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The Delphi Council got her out of there just ahead of an assassination squad, and she’s been working with them ever since, using her words and songs to aid those more martially inclined.
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'''Cosm:''' Core Earth ('''Magic:''' 9, '''Social:''' 23, '''Spirit:''' 10, '''Tech:''' 23)
 
'''Cosm:''' Core Earth ('''Magic:''' 9, '''Social:''' 23, '''Spirit:''' 10, '''Tech:''' 23)

Revision as of 10:05, 22 May 2021

Eileen Patrick.jpg

Eibhlin ni Padraig (Eileen Patrick)

Eibhlin was a busker in the UK – a wanderer, she spent a lot of time in London. She spent most of her time performing songs, stories and plays. She spent a lot of time with the medieval faires and learned a small amount of fencing and swordplay, but she was generally there just as a performer.

When the invasion came, and the Cosm of Aysle washed over her, she somehow resisted, and she soon found that her stories of the heroic actions of those opposing the invasion had more impact than anyone could have imagined.

The Delphi Council got her out of there just ahead of an assassination squad, and she’s been working with them ever since, using her words and songs to aid those more martially inclined.


Cosm: Core Earth (Magic: 9, Social: 23, Spirit: 10, Tech: 23)

Clearance: Alpha (20 XP)

Attributes: Charisma 11, Dexterity 7, Mind 6, Spirit 10, Strength 6

Skills: Dodge 9, faith 12, intimidation 11, language (irish) 8, melee weapons 9, persuasion 16, reality 12, stealth 8, taunt 13, unarmed combat 9, willpower 11

Interactions: Intimidation 11, maneuver 7, taunt 13, trick 6

Dodge Defense: 9; Melee: 9; Unarmed: 9

Move: 7 (21); Tough: 7 (1); Shock: 10; Wounds: 3

Weapons: Longsword (Strength +3/9)

Armor & Shields: Leather Armor (Tough +1)

Gear: Hemp Rope, 10 meters, Musical Instrument

Perks: Helper (Persuasion test to remove ally's Stymied/Vulnerable), Storyteller (Gain seperate pool of Possibilities in zone affected by Glory card), Strong-Willed (Can always use Spirit for Defeat tests)

Possibilities: 3

Wealth: $550

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