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| |'''Attributes''' || '''Derived Stats''' || '''Skills''' || '''Gear''' || '''Super Powers''' | | |'''Attributes''' || '''Derived Stats''' || '''Skills''' || '''Gear''' || '''Super Powers''' |
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− | |Agility d8 || Pace: 6" ||Athletics d8||$500||''Leaping'' (Bounce, Frenzy From Above) <br> Jump 32" vertical, 64" horizontal. Can scale heights by bouncing between surfaces. <br> Wild attacks at +4 as long as there is room to maneuver | + | |Agility d8 || Pace: 6" ||Athletics d8||$500||''Leaping'' (Bounce, Frenzy From Above) <br> |
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− | |Smarts d6 ||Parry: 6 ||Common Knowledge d6|| ||''Dodge'' <br> Ranged attacks subtract 3 | + | |Smarts d6 ||Parry: 6 ||Common Knowledge d6||x||''Dodge 3'' <br> Ranged attacks subtract 3 |
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− | |Spirit d10 ||Toughness: 5 ||Fighting d8|| ||''Fearless'' <br> Immune to fear | + | |Spirit d10 ||Toughness: 5 ||Fighting d8||x||''Power 1'' <br> details |
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− | |Strength d6||Bennies: 3 ||Focus d10|| ||''Monkey Tongue'' <br> Speak all languages | + | |Strength d6||Bennies: 3 ||Focus d10||x||''Power 1'' <br> details |
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− | |Vigor d6 || ||Notice d6|| ||''Hypermetabolism'' <br> Focus roll to heal 1 wound every round, 2 on a raise | + | |Vigor d6 || ||Notice d6||x||''Power 1'' <br> details |
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− | |'''Edges''' || '''Hindrances'''||Persuasion d8|| ||''See All Evil/Hear All Evil'' <br> Can read fine print a mile away, -1 to range penalties <br> Ignores Dim and Dark lightning penalties <br> Can hear a whisper a mile away, +2 on hearing-based Notice rolls | + | |'''Edges''' || '''Hindrances'''||Persuasion d8||x |
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− | |AB: Super Powers|| Outsider ||Stealth d8|| ||''Spider-Monkey Senses'' <br> Can sense living things within 1 mile | + | |AB: Super Powers|| Outsider ||Stealth d8||x |
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− | |Charismatic|| Awkward Shape || || || ''Prehensile Tail'' <br> Functions as an extra hand | + | |Charismatic|| Awkward Shape || || |
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| | || Can't Swim|| || | | | || Can't Swim|| || |
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− | {| Class = "wikitable"
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− | !colspan = "5"|'''Elizabeth "Bean" Williams <br>''gadgeteer squirrel'' <br> played by Shadowsaint007
| + | === Character === |
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− | |colspan = "5"|'''Racial Abilities:''' Enhanced Agility, Fleet-Footed, Bite
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− | |'''Attributes''' || '''Derived Stats''' || '''Skills''' || '''Gear''' || '''Super Powers'''
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− | |Agility d6 || Pace: 6" ||Athletics d6||$500||''Dodge'' <br> Ranged attacks subtract 2
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− | |Smarts d10 ||Parry: 4 ||Common Knowledge d4|| ||''Genius'' <br> Reroll on all Smarts-based trait rolls
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− | |Spirit d6 ||Toughness: 4 ||Driving d6|| ||''Leaping'' <br> Jump 4" vertical, 8" horizontal
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− | |Strength d4||Bennies: 3 ||Electronics d6|| ||''Super Skills'' <br> Electronics, Hacking, Research, Science, Thievery +1
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− | |Vigor d6 || ||Hacking d6|| ||''Super Attribute'' <br> Smarts +1
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− | |'''Edges''' || '''Hindrances'''||Notice d8|| ||''Super Science'' <br> Spend a benny for a power stunt based on any power. <br> On a critical failure, gadget explodes for 3d6 damage in MBT.
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− | |AB: Super Powers|| Outsider ||Persuasion d4|| ||''Flash-Bangs'' (Blind) <br> Athletics vs Vigor to blind (-2 to visual rolls, -4 w/raise, Vigor roll at the end of each round to reduce penalty by 2). <br> Device (bandoleer of grenades)
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− | |Mr. Fixit || Awkward Shape ||Piloting d4 || || ''Gunk Bombs'' (Entangle) <br> Athletics vs Athletics to entangle (bind on a raise). Break free at -2, Toughness 12. <br> Device (bandoleer of grenades)
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− | | || Heroic||Repair d8 || || ''Plasma Pistol'' (Ranged Attack) <br> Range 12/24/48, damage 3d6. <br> Uses Shooting skill; cannot do nonlethal attacks. Device (pistol)
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− | | || Loyal ||Research d4 ||
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− | | || Quirk: Easily Distracted ||Science d10 ||
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− | | || ||Shooting d6 ||
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− | | || ||Stealth d4 ||
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− | | || ||Taunt d4 ||
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− | | || ||Thievery d4 ||
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− | |-}
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| |-} | | |-} |
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− | === Character ===
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