Talk:MTH:Merits

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Revision as of 12:02, 20 May 2014 by 98.219.211.75 (talk) (movement by merit or style)
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Origin and Calling section has been moved to a new page. Look for the normal link on the Character page.


Equipment has been moved to it's own section. Look for the link on the Merits page.


Equipment was deleted entirely, as all equipment listed there already existed in published material. We DO need a section for equipment though, for Superhero-type equipment that doesn't yet have rules, and to better-categorize some merits. -BunniRabbi


Hyper-Punch was added back because there need to be rules for creating forced movement with blows backed by super strength. It's unique, but very commonplace in the superhero genre.


Hyper-Punch was removed again due to it duplicating two other separate merits. These merits where then consolidated into the Wrecker Fighting Style with similar merits. -BunniRabbi

Also, it was brought to my attention today that forced movement rules are implied as an option under Stylish Execution. If so, we should probably make that more explicit in the section detailing Stylish Execution. I have mixed feelings as to weather forced movement should be something you get through optional mechanics, like merit, or narrative default mechanic, like Stylish Execution. Thoughts?