Talk:Trinity:Cleric
Revision as of 15:25, 18 October 2007 by GnomeWorks (talk | contribs)
Clerics in Trinity are currently up for review.
I am currently contemplating removing the cleric entirely, and replacing it with a variant of the Truenamer class from Tome of Magic.
The following is a very rough draft of what the class would look like.
The Priest HD: d6 Utterances Known Max Utterance Level Level BAB Fort Ref Will Special So / To / Ma Sou / Too / Map 1 +0 +0 +0 +2 Domains 3 / -- / -- 1st / --- / --- 2 +1 +0 +0 +3 4 / -- / -- 1st / --- / --- 3 +1 +1 +1 +3 5 / -- / -- 2nd / --- / --- 4 +2 +1 +1 +4 6 / 2 / -- 2nd / 1st / --- 5 +2 +1 +1 +4 7 / 2 / -- 2nd / 1st / --- 6 +3 +2 +2 +5 8 / 3 / -- 3rd / 1st / --- 7 +3 +2 +2 +5 9 / 3 / -- 3rd / 2nd / --- 8 +4 +2 +2 +6 10 / 4 / 1 3rd / 2nd / 1st 9 +4 +3 +3 +6 11 / 4 / 1 3rd / 2nd / 1st 10 +5 +3 +3 +7 12 / 5 / 1 4th / 2nd / 1st 11 +5 +3 +3 +7 13 / 5 / 2 4th / 3rd / 1st 12 +6/+1 +4 +4 +8 14 / 6 / 2 4th / 3rd / 2nd 13 +6/+1 +4 +4 +8 15 / 6 / 2 4th / 3rd / 2nd 14 +7/+2 +4 +4 +9 16 / 7 / 3 5th / 3rd / 2nd 15 +7/+2 +5 +5 +9 17 / 7 / 3 5th / 4th / 2nd 16 +8/+3 +5 +5 +10 18 / 8 / 3 5th / 4th / 3rd 17 +8/+3 +5 +5 +10 19 / 8 / 4 5th / 4th / 3rd 18 +9/+4 +6 +6 +11 20 / 9 / 4 6th / 4th / 3rd 19 +9/+4 +6 +6 +11 21 / 9 / 4 6th / 5th / 3rd 20 +10/+5 +6 +6 +12 22 / 10 / 5 6th / 5th / 4th
An example of what a domain would look like, under this system...
Healing Domain Granted Power: You speak healing utterances at +1 petitioner level. Healing Domain Utterances Soul 1. Cure Light Wounds: Cures 1d8 damage +1/level (max +5). 2. Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10). 3. Cure Serious Wounds: Cures 3d8 damage +1/level (max +15). 4. Cure Critical Wounds: Cures 4d8 damage +1/level (max +20). 5. Heal: Cures 10 points/level of damage, all diseases and mental conditions. 6. Regenerate: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). Tool 1. --- 2. --- 3. --- 4. --- 5. --- Map 1. Healing Circle, Light: Heals all creatures within the area of 1d8 damage +1/level (max +5). 2. Healing Circle, Moderate 3. Healing Circle, Serious 4. Healing Circle, Critical