Difference between revisions of "Terasi Herlindha"
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- Main Page; [[The Valley of Cradles]] | - Main Page; [[The Valley of Cradles]] | ||
+ | |||
+ | Background -- Young daughter of a lesser noble family. Left to seek her fortune as a player, rather than be married off. Some rumour indicates that she was asked to leave, but none involved speak of it. | ||
+ | |||
+ | [edit] | ||
+ | Character Details | ||
+ | |||
+ | * Name: Terasi Herlindha | ||
+ | * Race: Human | ||
+ | * Cults:- | ||
+ | o Rune Level: | ||
+ | o Initiate: Erlin | ||
+ | o Lay Member: | ||
+ | * Social Condition: Poor noble, not well considered. | ||
+ | * Sex: Female | ||
+ | * Previous Experience: Player's Guild | ||
+ | |||
+ | [edit] | ||
+ | Characteristics | ||
+ | |||
+ | Str: 13, Con: 15, Siz: 10, Int: 16, Pow: 17, Dex: 12:, Cha: 18. | ||
+ | |||
+ | * Damage Bonus/Minus: nil | ||
+ | * Hit Point Bonus/minus: ?? | ||
+ | * Experience bonus: ??% | ||
+ | * Encumbrance limit: ?? | ||
+ | |||
+ | [edit] | ||
+ | Skill Groups | ||
+ | |||
+ | * Agility: +15% | ||
+ | o Dance (30%/5%): 70% / 30 | ||
+ | + Style:- Folk / Courtly | ||
+ | o Dodge (15%): 30% | ||
+ | o Climb (25%): 40% | ||
+ | o Jump (25%): 40% | ||
+ | o Tumbling (25%): 50% | ||
+ | |||
+ | |||
+ | * Aim: +15% | ||
+ | o Catch (25%): 40% | ||
+ | o Throw (25%): 50% | ||
+ | o Bow (10%): 70% | ||
+ | |||
+ | |||
+ | * Knowledge: +15% | ||
+ | o Evaluate (10%):- (-20% on Evaluates) | ||
+ | + Treasure: 5% | ||
+ | + Trade Goods: 5% | ||
+ | + Art: 15% | ||
+ | o Read/Write Language (10/0%):- | ||
+ | + Own Language: 55% | ||
+ | o Animal Lore (5%):- | ||
+ | + Find cattle food: 20% | ||
+ | + Hunting: 20% | ||
+ | + Tending/Herding: 20% | ||
+ | + Training: 20% | ||
+ | o Folk Lore (30%) | ||
+ | + Homelands.: 65% | ||
+ | + Human Lore.: 60% | ||
+ | o Mineral Lore (5%):- | ||
+ | + Mining: 20% | ||
+ | + Caving: 20% | ||
+ | + Assess Mineral: 20% | ||
+ | o Plant Lore (5%):- | ||
+ | + Find healing plants: 20% | ||
+ | + Identify plants: 20% | ||
+ | + Farming: 20% | ||
+ | o World lore (5%):- 20% | ||
+ | + Find Water: n% | ||
+ | + Survival: n% | ||
+ | + Weatherlore: n% | ||
+ | o Healing lore: (10%):- | ||
+ | + Identify disease: n% | ||
+ | + Indentify poison: n% | ||
+ | + Doctoring: n% | ||
+ | o Martial arts (0%): n% | ||
+ | o River Lore (20%): n% | ||
+ | o Spirit Lore (5%): n% | ||
+ | o Star lore (Navigation)(10%):- | ||
+ | + Trailblazing: n% | ||
+ | + Seaborne: n% | ||
+ | |||
+ | |||
+ | * Manipulation[Body]: +20% | ||
+ | o Boating (10%): 30% | ||
+ | o Sailing (5%): 25% | ||
+ | o Craft, Physical (30%/10%) Sp:- | ||
+ | + Woodworking: 60% | ||
+ | + Luthier (Craft Lyre): 65% | ||
+ | + Peaceful Cut/butchery: n% | ||
+ | + Shiphandling: n% | ||
+ | o Swimming (15%): 35% | ||
+ | o Teamster/packhandler: n% | ||
+ | o Riding (5%): 25% | ||
+ | o Running (25%): 45% | ||
+ | o Drive Cart/wagon (15%): 40% | ||
+ | |||
+ | |||
+ | * Manipulation[Fine]: +15% | ||
+ | o First aid (10%): 25% | ||
+ | o Treat disease/poison (5): 20% | ||
+ | o Sleight of hand (15%):- 40% | ||
+ | + Hide item: n% | ||
+ | + Pick pockets: n% | ||
+ | + Palm object: n% | ||
+ | o Craft, Fine (30%/10)% Sp:- | ||
+ | + Map making: n% | ||
+ | + Netmaking: n% | ||
+ | + Gemsmith/Jewelcraft: n% | ||
+ | + Brewing: n% | ||
+ | + Trapsmith: n% | ||
+ | + Locksmith: n% | ||
+ | o Devices (5):- | ||
+ | + Puzzles: 30% | ||
+ | + Trap set/disarm: n% | ||
+ | o Feign Death (10)% | ||
+ | o Foil Restraints (0): n% | ||
+ | o Play Lyre (Var): 65% | ||
+ | |||
+ | |||
+ | * Perception: +20% | ||
+ | o Listen (25)%: 45% | ||
+ | o Scan (25)%: 45% | ||
+ | o Sense (5%):- | ||
+ | + Ambush: n% | ||
+ | + Chaos: n% | ||
+ | + Assassin: n% | ||
+ | o Spot (5):- | ||
+ | + Hidden items: n% | ||
+ | + Trap: n% | ||
+ | o Taste analysis (5%): n% | ||
+ | o Tracking (10%): n% | ||
+ | |||
+ | |||
+ | * Stealth: -5% | ||
+ | o Camouflage (10%): 5% | ||
+ | o Hide (15%): 10% | ||
+ | o Move quietly (15%): 10% | ||
+ | o Ambush (5)%: n% | ||
+ | o Shadowing (10%): n% | ||
+ | o Swim Quietly (Sp.): n% | ||
+ | |||
+ | |||
+ | * Communication: +25% | ||
+ | o Bargain (10%): 35% | ||
+ | o Orate (10%): 70% | ||
+ | o Sing (5%): 70% | ||
+ | o Speak Lang. (Int x 5 [Home langs, 80% other.): 105% | ||
+ | + Tradetongue 40% | ||
+ | + Other 40% | ||
+ | o Understand beast speech (10%): n% | ||
+ | o Voice Mimicry (5%): n% | ||
+ | |||
+ | |||
+ | * Social: +25% | ||
+ | o Acting (10%): 45% | ||
+ | o Bribery (20%): 45% | ||
+ | o Fast talk (20%): 60% | ||
+ | o Disguise (10%): 35% | ||
+ | o Wise (30%/10%/5%):- | ||
+ | + Streetwise: 35% | ||
+ | + Courtliness: 70% | ||
+ | + Nomad ways: n% | ||
+ | |||
+ | [edit] | ||
+ | Hit Points and Armour | ||
+ | Location Name Armour types H.P. A.P. Enc. Location | ||
+ | Head Armour Type number number number 19-20 | ||
+ | Left Arm Armour Type number number number 16-18 | ||
+ | Right Arm Armour Type number number number 13-15 | ||
+ | Chest Armour Type number number number 12 | ||
+ | Abdomen Armour Type number number number 09-11 | ||
+ | Left Leg Armour Type number number number 05-08 | ||
+ | Right Leg Armour Type number number number 01-04 | ||
+ | |||
+ | * Total Hit Points: nHP | ||
+ | |||
+ | [edit] | ||
+ | Weapons and Shields | ||
+ | |||
+ | * Attack Bonus/Minus: +/-% | ||
+ | * Parry Bonus/Minus: +/-% | ||
+ | * Aim Bonus/Minus: +/-% | ||
+ | * Strike Ranks: Siz:(n)+Dex:(n)=(n) | ||
+ | |||
+ | Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc. | ||
+ | weapon/shield damage sr ap atk% pry% range enc | ||
+ | weapon/shield damage sr ap atk% pry% range enc | ||
+ | weapon/shield damage sr ap atk% pry% range enc | ||
+ | weapon/shield damage sr ap atk% pry% range enc | ||
+ | weapon/shield damage sr ap atk% pry% range enc | ||
+ | RH Dagger 1d4+2 sr 12 atk% pry% melee 0 | ||
+ | Fist 1d3 sr arm atk% pry% melee 0 | ||
+ | Kick 1d6 sr leg atk% pry% melee 0 | ||
+ | Head Butt 1d4 sr head atk% pry% melee 0 | ||
+ | Grapple Special sr special atk% pry% melee 0 | ||
+ | [edit] | ||
+ | Magic | ||
+ | |||
+ | * Power:- | ||
+ | o Current Characteristic POW: | ||
+ | o Current Available POW: | ||
+ | o Current Stored POW: | ||
+ | |||
+ | |||
+ | Spirits: | ||
+ | |||
+ | * Spirit One | ||
+ | o INT: | ||
+ | o POW: | ||
+ | o Where Bound: | ||
+ | |||
+ | * Spirit Two | ||
+ | o INT: | ||
+ | o POW: | ||
+ | o Where Bound: | ||
+ | |||
+ | * Spirit Three | ||
+ | o INT: | ||
+ | o POW: | ||
+ | o Where Bound: | ||
+ | |||
+ | |||
+ | * Battle Magic: | ||
+ | o List your Battle Magic Spells here. | ||
+ | |||
+ | * Rune Magic: | ||
+ | o List your Rune Magic Spells here. | ||
+ | |||
+ | [edit] | ||
+ | Mounts | ||
+ | |||
+ | Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number. | ||
+ | |||
+ | * Damage Bonus/Minus: +/- Damage Dice | ||
+ | * Hit Point Bonus/minus: +/-HPs | ||
+ | * Move Rate: | ||
+ | |||
+ | Location Name Armour types H.P. A.P. Enc. Location | ||
+ | Head Armour Type number number number 17-20 | ||
+ | Left Foreleg Armour Type number number number 14-16 | ||
+ | Right foreleg Armour Type number number number 11-13 | ||
+ | Forequarters Armour Type number number number 08-10 | ||
+ | Hindquarters Armour Type number number number 05-07 | ||
+ | Left Hindleg Armour Type number number number 03-04 | ||
+ | Right Hindleg Armour Type number number number 01-02 | ||
+ | |||
+ | * Total Hit Points: nHP | ||
+ | |||
+ | * Attack Bonus/Minus: +/-% | ||
+ | * Parry Bonus/Minus: +/-% | ||
+ | * Aim Bonus/Minus: +/-% | ||
+ | |||
+ | Attack Damage S.R. Attack % | ||
+ | Bite damage sr atk% | ||
+ | Kick damage sr atk% | ||
+ | Rear and plunge damage sr atk% | ||
+ | [edit] | ||
+ | Equipment | ||
+ | |||
+ | * Weapons: | ||
+ | o List your weapons and shields here | ||
+ | * Armour: | ||
+ | o List you armour and clothing here | ||
+ | * Other: | ||
+ | o List everything else here. |
Revision as of 15:59, 29 January 2009
- Main Page; The Valley of Cradles
Background -- Young daughter of a lesser noble family. Left to seek her fortune as a player, rather than be married off. Some rumour indicates that she was asked to leave, but none involved speak of it.
[edit] Character Details
* Name: Terasi Herlindha * Race: Human * Cults:- o Rune Level: o Initiate: Erlin o Lay Member: * Social Condition: Poor noble, not well considered. * Sex: Female * Previous Experience: Player's Guild
[edit] Characteristics
Str: 13, Con: 15, Siz: 10, Int: 16, Pow: 17, Dex: 12:, Cha: 18.
* Damage Bonus/Minus: nil * Hit Point Bonus/minus: ?? * Experience bonus: ??% * Encumbrance limit: ??
[edit] Skill Groups
* Agility: +15% o Dance (30%/5%): 70% / 30 + Style:- Folk / Courtly o Dodge (15%): 30% o Climb (25%): 40% o Jump (25%): 40% o Tumbling (25%): 50%
* Aim: +15% o Catch (25%): 40% o Throw (25%): 50% o Bow (10%): 70%
* Knowledge: +15% o Evaluate (10%):- (-20% on Evaluates) + Treasure: 5% + Trade Goods: 5% + Art: 15% o Read/Write Language (10/0%):- + Own Language: 55% o Animal Lore (5%):- + Find cattle food: 20% + Hunting: 20% + Tending/Herding: 20% + Training: 20% o Folk Lore (30%) + Homelands.: 65% + Human Lore.: 60% o Mineral Lore (5%):- + Mining: 20% + Caving: 20% + Assess Mineral: 20% o Plant Lore (5%):- + Find healing plants: 20% + Identify plants: 20% + Farming: 20% o World lore (5%):- 20% + Find Water: n% + Survival: n% + Weatherlore: n% o Healing lore: (10%):- + Identify disease: n% + Indentify poison: n% + Doctoring: n% o Martial arts (0%): n% o River Lore (20%): n% o Spirit Lore (5%): n% o Star lore (Navigation)(10%):- + Trailblazing: n% + Seaborne: n%
* Manipulation[Body]: +20% o Boating (10%): 30% o Sailing (5%): 25% o Craft, Physical (30%/10%) Sp:- + Woodworking: 60% + Luthier (Craft Lyre): 65% + Peaceful Cut/butchery: n% + Shiphandling: n% o Swimming (15%): 35% o Teamster/packhandler: n% o Riding (5%): 25% o Running (25%): 45% o Drive Cart/wagon (15%): 40%
* Manipulation[Fine]: +15% o First aid (10%): 25% o Treat disease/poison (5): 20% o Sleight of hand (15%):- 40% + Hide item: n% + Pick pockets: n% + Palm object: n% o Craft, Fine (30%/10)% Sp:- + Map making: n% + Netmaking: n% + Gemsmith/Jewelcraft: n% + Brewing: n% + Trapsmith: n% + Locksmith: n% o Devices (5):- + Puzzles: 30% + Trap set/disarm: n% o Feign Death (10)% o Foil Restraints (0): n% o Play Lyre (Var): 65%
* Perception: +20% o Listen (25)%: 45% o Scan (25)%: 45% o Sense (5%):- + Ambush: n% + Chaos: n% + Assassin: n% o Spot (5):- + Hidden items: n% + Trap: n% o Taste analysis (5%): n% o Tracking (10%): n%
* Stealth: -5% o Camouflage (10%): 5% o Hide (15%): 10% o Move quietly (15%): 10% o Ambush (5)%: n% o Shadowing (10%): n% o Swim Quietly (Sp.): n%
* Communication: +25% o Bargain (10%): 35% o Orate (10%): 70% o Sing (5%): 70% o Speak Lang. (Int x 5 [Home langs, 80% other.): 105% + Tradetongue 40% + Other 40% o Understand beast speech (10%): n% o Voice Mimicry (5%): n%
* Social: +25% o Acting (10%): 45% o Bribery (20%): 45% o Fast talk (20%): 60% o Disguise (10%): 35% o Wise (30%/10%/5%):- + Streetwise: 35% + Courtliness: 70% + Nomad ways: n%
[edit] Hit Points and Armour Location Name Armour types H.P. A.P. Enc. Location Head Armour Type number number number 19-20 Left Arm Armour Type number number number 16-18 Right Arm Armour Type number number number 13-15 Chest Armour Type number number number 12 Abdomen Armour Type number number number 09-11 Left Leg Armour Type number number number 05-08 Right Leg Armour Type number number number 01-04
* Total Hit Points: nHP
[edit] Weapons and Shields
* Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-% * Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc. weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc RH Dagger 1d4+2 sr 12 atk% pry% melee 0 Fist 1d3 sr arm atk% pry% melee 0 Kick 1d6 sr leg atk% pry% melee 0 Head Butt 1d4 sr head atk% pry% melee 0 Grapple Special sr special atk% pry% melee 0 [edit] Magic
* Power:- o Current Characteristic POW: o Current Available POW: o Current Stored POW:
Spirits:
* Spirit One o INT: o POW: o Where Bound:
* Spirit Two o INT: o POW: o Where Bound:
* Spirit Three o INT: o POW: o Where Bound:
* Battle Magic: o List your Battle Magic Spells here.
* Rune Magic: o List your Rune Magic Spells here.
[edit] Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
* Damage Bonus/Minus: +/- Damage Dice * Hit Point Bonus/minus: +/-HPs * Move Rate:
Location Name Armour types H.P. A.P. Enc. Location Head Armour Type number number number 17-20 Left Foreleg Armour Type number number number 14-16 Right foreleg Armour Type number number number 11-13 Forequarters Armour Type number number number 08-10 Hindquarters Armour Type number number number 05-07 Left Hindleg Armour Type number number number 03-04 Right Hindleg Armour Type number number number 01-02
* Total Hit Points: nHP
* Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack % Bite damage sr atk% Kick damage sr atk% Rear and plunge damage sr atk% [edit] Equipment
* Weapons: o List your weapons and shields here * Armour: o List you armour and clothing here * Other: o List everything else here.