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=='''The Haggard Witch'''==
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'''The Haggard Witch'''
 
(Real name currently unknown)
 
(Real name currently unknown)
  
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'''Career/Specializations:''' Explorer / Scout; Force Sensitive Emergent
 
'''Career/Specializations:''' Explorer / Scout; Force Sensitive Emergent
  
=='''Characteristics'''==
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'''Characteristics'''
 
 
 
2 Brawn 3 Agility 3 Intellect 2 Cunning 2 Willpower 2 Presence
 
2 Brawn 3 Agility 3 Intellect 2 Cunning 2 Willpower 2 Presence
  
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Wound 14
 
Wound 14
  
Strain 14 / 4
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Strain 14
 
 
Force Rating: 2
 
 
 
=='''Duty / Obligations'''==
 
  
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'''Duty / Obligations'''
 
Debt -- Jarro Handa
 
Debt -- Jarro Handa
  
 
The Price of a Name - Agnetha, Heiress to the Iron Crown of Dachat
 
The Price of a Name - Agnetha, Heiress to the Iron Crown of Dachat
  
=='''Career Skills'''==
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'''Skills'''
 
 
 
Astrogation YGG
 
Astrogation YGG
 
Athletics GG
 
  
 
Cool YG
 
Cool YG
  
Discipline YG
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Melee YG
 
 
Lore YGG
 
 
 
Medicine GGG
 
  
 
Outer Rim YGG
 
Outer Rim YGG
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Perception YGB
 
Perception YGB
  
Piloting - Planetary YYG
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Piloting - Planetary YGG
  
Piloting - Space GGG
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Resilience YG
  
 
Survival YG
 
Survival YG
  
Xenology GGG
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'''Talents'''
 
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Rapid Recovery - When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
=='''Other Skills'''==
 
 
 
Brawl GG
 
 
 
Charm GG
 
 
 
Coercion GG
 
 
 
Computers GG
 
 
 
Coordination GGG
 
 
 
Core Worlds GGG
 
 
 
Deception GG
 
 
 
Education GGG
 
 
 
Gunnery GGG
 
 
 
Leadership GG
 
 
 
Mechanics GGG
 
 
 
Melee YG
 
 
 
Negotiation GG
 
 
 
Ranged - Heavy GGG
 
 
 
Ranged - Light YGG
 
 
 
Resilience YG
 
 
 
Skullduggery GG
 
 
 
Stealth GGG
 
 
 
Streetwise GG
 
 
 
Underworld GGG
 
 
 
Vigilance GGB
 
 
 
Warfare GGG
 
 
 
=='''Talents'''==
 
 
 
Rapid Recovery II - When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
 
  
 
Grit - Gain +1 strain threshold
 
Grit - Gain +1 strain threshold
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Grit II - Gain +1 Strain Threshold
 
Grit II - Gain +1 Strain Threshold
  
Forager - Remove up to SS from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
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'''Equipment'''
 
 
Quick Strike - Add B per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
 
 
 
Natural Hunter - Once per session, may re-roll any 1 Perception or Vigilance check.
 
 
 
Uncanny Reactions - +1B to Vigilance checks
 
 
 
Sense Danger - Once per session, remove 2S from a skill roll.
 
 
 
Touch of Fate - Once per game session, add 2B to a skill roll.
 
 
 
Stalker - +1B to all Coordination and Stealth checks
 
 
 
Force Rating - +1 Force Rating
 
 
 
Balance - When the character heals strain at the end of the encounter, she may add 1F per Force Rating. She recovers additional strain equal to F generated.
 
 
 
=='''Force Powers'''==
 
 
 
'''Move:''' The Force user can move small objects via the power of the Force. The user may spend 1F(L/D) to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
 
 
 
'''Range''' Spend 1F (L/D) to increase Move range. (Current Rank 1, Maximum Range Medium, Cost 1 FP)
 
 
 
=='''Equipment'''==
 
 
 
 
Blaster
 
Blaster
  
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50 Cr
 
50 Cr
 
Contact (Nar Shaddaa) Jarro
 

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