Difference between revisions of "The Voyage of the Caveat"

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(Ships Crew)
(Ships Crew)
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==Ships Crew==
 
==Ships Crew==
 
*'''Frederick Kite''' - TBA  
 
*'''Frederick Kite''' - TBA  
*'''The Jenkins Boys'''- A pair of twins fond for drinking and fighting, preferably simultananously. Normally pleasant, they are pair of nasty drunks that unlease their fury at "anything capable of bipedal motion."
+
*'''The Jenkins Boys'''- A pair of twins no one can tell apart. They are fond of drinking and fighting, preferably simultananously. Normally pleasant, they are pair of nasty drunks that unlease their fury at "anything capable of bipedal motion."
 
*'''Tom'''-A octinginarian cabin boy with two wooden legs.  Actally he lost one leg, a foot, and his sense of hearing.
 
*'''Tom'''-A octinginarian cabin boy with two wooden legs.  Actally he lost one leg, a foot, and his sense of hearing.
  

Revision as of 10:27, 17 December 2011

Setting

The game system is "Abney Park's Air Pirates" based off of the Victoriana core rules.

GMed by prankster_dragon

The Crew

The Ships officers include:


Crew includes:

  • 50 Able Bodied seamen
  • 10 Air Marines

The Good Ship Caveat Emptor

Jervis & Bottingly Tigerfish Class (Modified)

  • Handling: 8
  • Movement: 100mph
  • Armour Points: 5
  • Crew: 50/40
  • Resource Space: 50/50
  • Range: 1,500 miles
  • Fixed Cargo Space: 50
  • Cost: He15,830
  • Resources:
    • Grappling Hooks (4)
    • Marine Quarters
    • Sails
    • Sickbay
    • Small Cannon (20)
    • Standard Cabin
    • Weapons Locker
    • Workshop
  • Weapons: Small Cannon (20) (10 per side)
  • Broadside Damage: 100
  • Health: 17 Health Dice


NPC's

High Tortuga

  • Jeremiah Storm is an information broker and "fixer" of some repute; he's very good at finding people who can solve other people's problems. Probably better to be in his good books, all things considered. If he's contacting you, then it's likely he has a job offer to make.
  • Darren Breeze messenger boy for the above.

Ships Crew

  • Frederick Kite - TBA
  • The Jenkins Boys- A pair of twins no one can tell apart. They are fond of drinking and fighting, preferably simultananously. Normally pleasant, they are pair of nasty drunks that unlease their fury at "anything capable of bipedal motion."
  • Tom-A octinginarian cabin boy with two wooden legs. Actally he lost one leg, a foot, and his sense of hearing.

Mercenary Company

Gameplay

We use Invisible castle for die rolls

Xd6.open(6) will reroll any 6 e.g. 9d6.extra(6) → [2,2,4,4,3,4,5,2,[6, 2]] = (34)

If you feel really lucky, Xd6.open(6).open(6).open(6).open(6).open(6) will reroll 6s up to five times (a 1 in 7776 chance)

As for Black Dice, the IC roller lets you make multiple rolls at once.