Editing The Wilderlands of Absalom

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[[Lost in the Dark]]
 
[[Lost in the Dark]]
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*[[Zaharak The Unburned]], L4 Ruinguard, HP 14/14, AC 8, Init +1, Surprise +1, x2 damage on natural 20, Immune to fear. Warhorse and wardogs.
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**[[Anchorite Sylanna]], L3 Priestess, HP 11/11, AC 0, Init +0
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**[[WoA_Shibu | Shibu the Inu]] (Goblin), L3 Goblin. 14/14, AC 2. ???. Init -1, Surprise 0.
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*[[Salazar_Hamish | Margrave Salazar Hamish of the March of Manifest]], L8 Thief, HP 22/22, AC 7, Two Shortswords 0+ for 1d6+3, Init +1
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**[[Lady_Paige | Lady Paige]], L5 Mage, HP 14/14, AC 0
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**[[Basa | Basa]], L5 Cleric, HP 22/22, AC 10, Init +1
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*[[WoA_Qutai | Qutai]], L6 Horse Shaman, HP 26/30 AC 5. Spear 9+ for 1d6-1. Init +2.
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**([[WoA_KhokhYilan | Khokh Yilan]]) Old Blue Dragon (not a henchman, but here for easy reference)
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**[[WoA_Jochi | Jochi]], L5 Explorer, HP 19/19 AC 6. Sword [+1] 6+ for 1d6+1. Bow [MW] 4+ for 1d6+3 (may fire into melee at -2). Init +1.
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**[[WoA_Volo | Volo]], L4 Caballi Warrior, HP 23/23 AC 6. Greataxe 5+ for 1d10+6. Shortbow 6+ for 1d6+4. Init +2.
  
 
==Marches, Watches, Proficiencies, and Encumbrance Ape==
 
==Marches, Watches, Proficiencies, and Encumbrance Ape==

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