Difference between revisions of "The World of Absalom"

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*[[Issue 4 The Village of the Grippli]]
 
*[[Issue 4 The Village of the Grippli]]
 
*[[Issue 5 The Lair of the Yeti]]
 
*[[Issue 5 The Lair of the Yeti]]
 +
*[[Issue 6 The Entrance to the Frozen Wastes]]
 +
*[[Issue 7 The Artifacts of the Giant Folk]]
 +
*[[Issue 8 The Haunted Hill]]
 +
*[[Issue 9 The Fools Ascent]]
 +
*[[Issue 10 The Dreaming City of Kahudbar]]
  
 
==Maps==
 
==Maps==
 
*[[Western Absalom]]
 
*[[Western Absalom]]
*[[Scarlet Principalities Regional Maps]]
+
*[[Scarlet Principalities Regional Maps]] References to Area 1 on the map of Western Absalom, above.
  
 
==Index of Books==
 
==Index of Books==
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===Dungeons===
 
===Dungeons===
 
*Abandoned Mines: [[Hex 14.22 The Lair of the Troglodytes]]
 
*Abandoned Mines: [[Hex 14.22 The Lair of the Troglodytes]]
 +
*Abandoned cellar: [[PHM 11]]
 
*Arcane Dungeon: [[Hex 07.36 Slow Waters]]
 
*Arcane Dungeon: [[Hex 07.36 Slow Waters]]
 
*Barrow
 
*Barrow
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*Dragon: [[Hex 16.22 Autrak's Range]]
 
*Dragon: [[Hex 16.22 Autrak's Range]]
 
*Druidic Temple: [[Hex 13.22 The Plateau of Sighs]]
 
*Druidic Temple: [[Hex 13.22 The Plateau of Sighs]]
 +
*Faery
 +
**House of the Rising Sun, entrance to: [[PHM 12]]
 
*Frogling Village: [[Hex 07.36 Slow Waters]]
 
*Frogling Village: [[Hex 07.36 Slow Waters]]
 
*Gnoll, Blistered Skin tribe: [[Hex 18.23 The Trails of Cabulech]]
 
*Gnoll, Blistered Skin tribe: [[Hex 18.23 The Trails of Cabulech]]
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*Ruined Temple: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Ruined Temple: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Shadowlands: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Shadowlands: [[Hex 16.43 Caves of the Elder Gargoyles]]
 +
*Skull Cave: [[PHM 14]]
 
*Troglodyte: [[Hex 14.22 The Lair of the Troglodytes]]
 
*Troglodyte: [[Hex 14.22 The Lair of the Troglodytes]]
 
*Wizard's tower: [[Hex 17.23 The Lake of Abominations]]
 
*Wizard's tower: [[Hex 17.23 The Lake of Abominations]]
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*Artifacts (trade good): [[Hex 16.24 Forests of Plenty]]
 
*Artifacts (trade good): [[Hex 16.24 Forests of Plenty]]
 
*Artifacts of the Ancient Ones: [[Hex 15.42 The Keep of the Rawhide Gang]]
 
*Artifacts of the Ancient Ones: [[Hex 15.42 The Keep of the Rawhide Gang]]
 +
*Biter (sword +1): [[Issue 5 The Lair of the Yeti]]
 +
*Bog Iron: [[PHM 13]]
 
*Cauldron of Dhraudoug: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Cauldron of Dhraudoug: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Chaug (concentrated dream-stuff): [[Hex 16.23 The Doom of Cthedrak]]
 
*Chaug (concentrated dream-stuff): [[Hex 16.23 The Doom of Cthedrak]]
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**Faery Dust: [[Hex 17.24 Village of the Owlfolk]]
 
**Faery Dust: [[Hex 17.24 Village of the Owlfolk]]
 
**Mothachadh: [[Hex 17.24 Village of the Owlfolk]]
 
**Mothachadh: [[Hex 17.24 Village of the Owlfolk]]
 +
**Numbwine: [[PHM 10]]
 
**Sempiturnal snuff: [[Hex 17.24 Village of the Owlfolk]]
 
**Sempiturnal snuff: [[Hex 17.24 Village of the Owlfolk]]
 
*Figurine of Wondrous Power, Worm: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Figurine of Wondrous Power, Worm: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Forbidden Folio of Faugnthlide: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Forbidden Folio of Faugnthlide: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Lloer (Moonwine): [[Hex 16.24 Forests of Plenty]]
 
*Lloer (Moonwine): [[Hex 16.24 Forests of Plenty]]
 +
*Moon-ruby: [[PHM 10]]
 +
*Potion:
 +
**Warmth: [[Issue 5 The Lair of the Yeti]]
 
*Praum (gods-sweat): [[Hex 07.36 Slow Waters]]
 
*Praum (gods-sweat): [[Hex 07.36 Slow Waters]]
 
*Ring of Animal Training: [[Hex 31.21 The Gangrenous Orcs]]
 
*Ring of Animal Training: [[Hex 31.21 The Gangrenous Orcs]]
 
*Sea's Fury (sword): [[Hex 15.43 The Crypts of the Aimascurs]]
 
*Sea's Fury (sword): [[Hex 15.43 The Crypts of the Aimascurs]]
 
*Spear of Adbalt Skychaser: [[Issue 1 The Shrine of Daothog]]
 
*Spear of Adbalt Skychaser: [[Issue 1 The Shrine of Daothog]]
 +
*Spectral Frost: *[[Issue 5 The Lair of the Yeti]]
 
*Spellstealer (dagger): [[Hex 15.42 The Keep of the Rawhide Gang]]
 
*Spellstealer (dagger): [[Hex 15.42 The Keep of the Rawhide Gang]]
 
*Velvet Capped Mushrooms: [[Hex 17.24 Village of the Owlfolk]]
 
*Velvet Capped Mushrooms: [[Hex 17.24 Village of the Owlfolk]]
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===Monsters===
 
===Monsters===
 
*Adamarach (crystal spiders): [[Hex 13.22 The Plateau of Sighs]], taken from a Hamsterish Hoard of Monsters
 
*Adamarach (crystal spiders): [[Hex 13.22 The Plateau of Sighs]], taken from a Hamsterish Hoard of Monsters
 +
*Algoid: [[PHM 13]]
 
*Ankheg: [[Hex 13.39 The Domain of Deepwater]]
 
*Ankheg: [[Hex 13.39 The Domain of Deepwater]]
 
*Ant, giant: [[Hex 16.22 Autrak's Range]]
 
*Ant, giant: [[Hex 16.22 Autrak's Range]]
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**Grizzly: [[Hex 15.42 The Keep of the Rawhide Gang]]
 
**Grizzly: [[Hex 15.42 The Keep of the Rawhide Gang]]
 
*Boar: [[Hex 15.21 The Rivers Source]], [[Hex 16.42 Into the Stewpot]], [[Hex 16.24 Forests of Plenty]]
 
*Boar: [[Hex 15.21 The Rivers Source]], [[Hex 16.42 Into the Stewpot]], [[Hex 16.24 Forests of Plenty]]
 +
*Boobrie: [[PHM 13]]
 
*Beetle
 
*Beetle
 
**Oil: [[Hex 24.26 The Temple of Bathrymrala]]
 
**Oil: [[Hex 24.26 The Temple of Bathrymrala]]
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*Cat, giant
 
*Cat, giant
 
**Mountain Lion: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
**Mountain Lion: [[Hex 16.43 Caves of the Elder Gargoyles]]
 +
*Catoblepas: [[PHM 13]]
 
*Centipedes, giant: [[Hex 15.22 The Toppled King]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Centipedes, giant: [[Hex 15.22 The Toppled King]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 14.43 Shrine of the Eaglefolk]]
 
**Enormous: [[Hex 24.26 The Temple of Bathrymrala]]
 
**Enormous: [[Hex 24.26 The Temple of Bathrymrala]]
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*Crocodile, large: [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Crocodile, large: [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Deer: [[Hex 15.22 The Toppled King]], [[Hex 16.24 Forests of Plenty]]
 
*Deer: [[Hex 15.22 The Toppled King]], [[Hex 16.24 Forests of Plenty]]
 +
*Disenchanter: [[PHM 8]]
 +
*Dog, sled: [[Issue 5 The Lair of the Yeti]]
 
*Doppelganger: [[Hex 13.39 The Domain of Deepwater]]
 
*Doppelganger: [[Hex 13.39 The Domain of Deepwater]]
 
*Dragon: [[Hex 16.22 Autrak's Range]]
 
*Dragon: [[Hex 16.22 Autrak's Range]]
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**Hypnale: [[Hex 26.35 Camp of the Horsefolk]], taken from A Hamsterish Hoard of Monsters
 
**Hypnale: [[Hex 26.35 Camp of the Horsefolk]], taken from A Hamsterish Hoard of Monsters
 
**Wood: [[Hex 16.24 Forests of Plenty]]
 
**Wood: [[Hex 16.24 Forests of Plenty]]
 +
**Swamp: [[PHM 13]]
 
*Dryad: [[Hex 14.23 The Basilisk Knights]]
 
*Dryad: [[Hex 14.23 The Basilisk Knights]]
 
*Dungeon Oysters: [[Hex 14.22 The Lair of the Troglodytes]], taken from A Hamsterish Hoard of Monsters
 
*Dungeon Oysters: [[Hex 14.22 The Lair of the Troglodytes]], taken from A Hamsterish Hoard of Monsters
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**Giant poisonous: [[Hex 07.36 Slow Waters]]
 
**Giant poisonous: [[Hex 07.36 Slow Waters]]
 
*Frogling
 
*Frogling
 +
*Garbug: [[PHM 13]]
 
*Gargoyle: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Gargoyle: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Genie, shaitani: [[Hex 13.22 The Plateau of Sighs]], taken from Blood and Treasures 2e, Monsters 2
 
*Genie, shaitani: [[Hex 13.22 The Plateau of Sighs]], taken from Blood and Treasures 2e, Monsters 2
*Giant
+
*Giant  
 
**Hill: [[Hex 15.43 The Crypts of the Aimascurs]]
 
**Hill: [[Hex 15.43 The Crypts of the Aimascurs]]
 +
**The giants of old: PHM #7
 
*Ghost: [[Hex 14.22 The Lair of the Troglodytes]]
 
*Ghost: [[Hex 14.22 The Lair of the Troglodytes]]
 
*Gnoll: [[Hex 18.23 The Trails of Cabulech]]
 
*Gnoll: [[Hex 18.23 The Trails of Cabulech]]
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**Earth: [[Hex 26.35 Camp of the Horsefolk]], taken from a Hamsterish Hoard of Monsters
 
**Earth: [[Hex 26.35 Camp of the Horsefolk]], taken from a Hamsterish Hoard of Monsters
 
*Kobold: [[Hex 16.42 Into the Stewpot]]
 
*Kobold: [[Hex 16.42 Into the Stewpot]]
 +
*Leng, Denizen of: [[PHM 10]]
 
*Livestone: [[Hex 15.22 The Toppled King]], taken from Tome of Horrors Complete
 
*Livestone: [[Hex 15.22 The Toppled King]], taken from Tome of Horrors Complete
 
*Lizard
 
*Lizard
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**Red: [[Hex 24.26 The Temple of Bathrymrala]]
 
**Red: [[Hex 24.26 The Temple of Bathrymrala]]
 
**Yellow: [[Hex 24.26 The Temple of Bathrymrala]]
 
**Yellow: [[Hex 24.26 The Temple of Bathrymrala]]
 +
*Mudling: [[PHM 13]]
 
*Mummy: [[Hex 15.43 The Crypts of the Aimascurs]]
 
*Mummy: [[Hex 15.43 The Crypts of the Aimascurs]]
 
*Mummy, bog: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Mummy, bog: [[Hex 24.26 The Temple of Bathrymrala]]
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*Rhagodessa: [[Hex 18.23 The Trails of Cabulech]]
 
*Rhagodessa: [[Hex 18.23 The Trails of Cabulech]]
 
*Robber Flies: [[Hex 15.22 The Toppled King]]
 
*Robber Flies: [[Hex 15.22 The Toppled King]]
 +
*Roc, giant: PHM 7
 
*Rock Worm: [[Hex 13.22 The Plateau of Sighs]], taken from Blood and Treasures 2e Monsters 2
 
*Rock Worm: [[Hex 13.22 The Plateau of Sighs]], taken from Blood and Treasures 2e Monsters 2
 
*Scorpions, giant: [[Hex 13.39 The Domain of Deepwater]], [[Hex 15.23 The Statue Garden]]
 
*Scorpions, giant: [[Hex 13.39 The Domain of Deepwater]], [[Hex 15.23 The Statue Garden]]
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**Black widow: [[Hex 17.24 Village of the Owlfolk]]
 
**Black widow: [[Hex 17.24 Village of the Owlfolk]]
 
**Crab: [[Hex 14.22 The Lair of the Troglodytes]]
 
**Crab: [[Hex 14.22 The Lair of the Troglodytes]]
 +
**Leng: [[PHM 9]]
 
**Tarantula, giant: [[Hex 15.21 The Rivers Source]] Note that these are different from the Tarantella spiders in OSE Basic
 
**Tarantula, giant: [[Hex 15.21 The Rivers Source]] Note that these are different from the Tarantella spiders in OSE Basic
 
*Sprite: [[Hex 16.24 Forests of Plenty]]
 
*Sprite: [[Hex 16.24 Forests of Plenty]]
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*Turtle, giant
 
*Turtle, giant
 
**Snapping: [[Hex 13.39 The Domain of Deepwater]], [[Hex 07.36 Slow Waters]]
 
**Snapping: [[Hex 13.39 The Domain of Deepwater]], [[Hex 07.36 Slow Waters]]
 +
*Undead
 +
**[[PHM 11]]
 
*Undine: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Undine: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Unicorns: [[Hex 16.21 Forest's Blessing]]
 
*Unicorns: [[Hex 16.21 Forest's Blessing]]
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*Wasp, giant: [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Wasp, giant: [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Wight: [[Hex 17.24 Village of the Owlfolk]]
 
*Wight: [[Hex 17.24 Village of the Owlfolk]]
 +
**Wight, winter: [[Issue 5 The Lair of the Yeti]]
 
*Wolf: [[Hex 16.24 Forests of Plenty]]
 
*Wolf: [[Hex 16.24 Forests of Plenty]]
 
*Wolf, dire: [[Hex 16.22 Autrak's Range]]
 
*Wolf, dire: [[Hex 16.22 Autrak's Range]]
 +
*Wolf, winter: PHM 7
 
*Wraith, earth: [[Hex 13.22 The Plateau of Sighs]], taken from Blood and Treasures 2e, Monsters 2
 
*Wraith, earth: [[Hex 13.22 The Plateau of Sighs]], taken from Blood and Treasures 2e, Monsters 2
 
*Wyvern: [[Hex 14.21 Gateway to the Pallid Fields]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Wyvern: [[Hex 14.21 Gateway to the Pallid Fields]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 16.43 Caves of the Elder Gargoyles]]
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===New Classes===
 
===New Classes===
 +
*Binder: [[PHM #8]]
 
*Brigand: [[Hex 15.42 The Keep of the Rawhide Gang]]
 
*Brigand: [[Hex 15.42 The Keep of the Rawhide Gang]]
 
*''Caballi'': [[Hex 26.35 Camp of the Horsefolk]]
 
*''Caballi'': [[Hex 26.35 Camp of the Horsefolk]]
 
*''Caballi'' Destrier: [[Hex 26.35 Camp of the Horsefolk]]
 
*''Caballi'' Destrier: [[Hex 26.35 Camp of the Horsefolk]]
 +
*Chelydra (turtle-folk): [[PHM 15]]
 +
*Chelydra waterwright (turtle-folk): [[PHM 15]]
 +
*Elf: [[PHM 12]]
 +
*Elven Spellsinger: [[PHM 12]]
 
*Frogling Warrior: [[Hex 07.36 Slow Waters]]
 
*Frogling Warrior: [[Hex 07.36 Slow Waters]]
 
*Frogling Shaman: [[Hex 07.36 Slow Waters]]
 
*Frogling Shaman: [[Hex 07.36 Slow Waters]]
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*Goblin Mage: [[Hex 18.24 The Deadwoods]]
 
*Goblin Mage: [[Hex 18.24 The Deadwoods]]
 
*Goblin Shaman: [[Hex 18.24 The Deadwoods]]
 
*Goblin Shaman: [[Hex 18.24 The Deadwoods]]
 +
*Grippli: [[PHM #4]]
 +
*Grippli Treespeaker: [[PHM #4]]
 
*Grove Guardian: [[Hex 14.23 The Basilisk Knights]]
 
*Grove Guardian: [[Hex 14.23 The Basilisk Knights]]
 
*Knight: [[Hex 14.23 The Basilisk Knights]]
 
*Knight: [[Hex 14.23 The Basilisk Knights]]
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*Lophaeti (eaglefolk): [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Lophaeti (eaglefolk): [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Lophaeti Qartal: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Lophaeti Qartal: [[Hex 14.43 Shrine of the Eaglefolk]]
 +
*Monk: [[Hex 15.41 Valley of the Rock Baboons]]
 
*Morlock: [[Hex 15.21 The Rivers Source]]
 
*Morlock: [[Hex 15.21 The Rivers Source]]
 
*Morlock Shaman: [[Hex 15.21 The Rivers Source]]
 
*Morlock Shaman: [[Hex 15.21 The Rivers Source]]
 
*Morlock Sorcerer: [[Hex 15.21 The Rivers Source]]
 
*Morlock Sorcerer: [[Hex 15.21 The Rivers Source]]
 
*Orc Reaver: [[Hex 16.23 The Doom of Cthedrak]]
 
*Orc Reaver: [[Hex 16.23 The Doom of Cthedrak]]
 +
*Necromancer: [[PHM 14]]
 
*Orc Shaman: [[Hex 31.21 The Gangrenous Orcs]]
 
*Orc Shaman: [[Hex 31.21 The Gangrenous Orcs]]
 
*Orc Warlock: [[Hex 16.23 The Doom of Cthedrak]]
 
*Orc Warlock: [[Hex 16.23 The Doom of Cthedrak]]
 +
*Psittacan (parrot-folk): [[PHM 18]]
 +
*Psittacan susurrent (parrot-folk): [[PHM 18]]
 
*Strigi (owlfolk): [[Hex 17.24 Village of the Owlfolk]]
 
*Strigi (owlfolk): [[Hex 17.24 Village of the Owlfolk]]
 
*Strigi seer (owlfolk): [[Hex 17.24 Village of the Owlfolk]]
 
*Strigi seer (owlfolk): [[Hex 17.24 Village of the Owlfolk]]
 
*Troglodyte. [[Hex 14.22 The Lair of the Troglodytes]]
 
*Troglodyte. [[Hex 14.22 The Lair of the Troglodytes]]
 
*Troglodyte Shaman: [[Hex 14.22 The Lair of the Troglodytes]]
 
*Troglodyte Shaman: [[Hex 14.22 The Lair of the Troglodytes]]
 +
*Votnan: [[PHM #5]]
  
 
===Rules===
 
===Rules===
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*Combat Manuevers: [[Hex 17.22 Valley of the Sunken Sun]]
 
*Combat Manuevers: [[Hex 17.22 Valley of the Sunken Sun]]
 
*Cost of Living: [[Hex 16.24 Forests of Plenty]]
 
*Cost of Living: [[Hex 16.24 Forests of Plenty]]
 +
*Dreamlands: [[PHM 9]]
 
*Creating Constructs: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Creating Constructs: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Dragons in Absalom: [[Hex 15.22 The Toppled King]]
 
*Dragons in Absalom: [[Hex 15.22 The Toppled King]]
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*Druids in Absalom: [[Hex 14.23 The Basilisk Knights]]
 
*Druids in Absalom: [[Hex 14.23 The Basilisk Knights]]
 
*Elemental templates: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Elemental templates: [[Hex 14.43 Shrine of the Eaglefolk]]
 +
*Faery Courts: [[PHM 12]]
 
*Fighting Styles: [[Hex 14.23 The Basilisk Knights]]
 
*Fighting Styles: [[Hex 14.23 The Basilisk Knights]]
 
*Gargoyles in Absalom: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Gargoyles in Absalom: [[Hex 16.43 Caves of the Elder Gargoyles]]
 
*Ghoul Fever: [[Hex 31.21 The Gangrenous Orcs]]
 
*Ghoul Fever: [[Hex 31.21 The Gangrenous Orcs]]
 +
*Giant Runic Magic: PHM 7
 
*Giant Snails in Absalom: [[Hex 18.23 The Trails of Cabulech]]
 
*Giant Snails in Absalom: [[Hex 18.23 The Trails of Cabulech]]
 +
*Knacks, new
 +
**Giant-kin: PHM 7
 
*Ley Lines: [[Hex 13.22 The Plateau of Sighs]]
 
*Ley Lines: [[Hex 13.22 The Plateau of Sighs]]
 
*Magic:
 
*Magic:
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*Poisons: [[Hex 17.23 The Lake of Abominations]]
 
*Poisons: [[Hex 17.23 The Lake of Abominations]]
 
*Skills: [[Hex 17.23 The Lake of Abominations]]
 
*Skills: [[Hex 17.23 The Lake of Abominations]]
 +
**Dreaming: [[PHM 9]]
 +
**Runecasting: PHM 7
 
*Specialist Magic: [[Issue 1 The Shrine of Daothog]]
 
*Specialist Magic: [[Issue 1 The Shrine of Daothog]]
 
*Summoning Circles: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Summoning Circles: [[Hex 24.26 The Temple of Bathrymrala]]
 +
*Swamp Hazards and Diseases: [[PHM 13]]
 +
*Templates: PHM #6
 +
**Vessels: PHM #6
 
*Unicorns in Absalom: [[Hex 15.21 The Rivers Source]]
 
*Unicorns in Absalom: [[Hex 15.21 The Rivers Source]]
 
*Universal Grammary: [[Issue 1 The Shrine of Daothog]]
 
*Universal Grammary: [[Issue 1 The Shrine of Daothog]]
 
*Value of Spellbooks: [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Value of Spellbooks: [[Hex 14.21 Gateway to the Pallid Fields]]
 +
*Vulnerability: [[Issue 5 The Lair of the Yeti]]
 +
*Wounds: [[PHM 11]]
  
 
===Gods, Deities, and other Puissant Beings===
 
===Gods, Deities, and other Puissant Beings===
 +
*Ahdue, vestige: [[PHM 8]]
 
*Bathrymrala: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Bathrymrala: [[Hex 24.26 The Temple of Bathrymrala]]
 +
*Cuhcuh, vestige: [[PHM 8]]
 
*Blien'Quol, the formless wind: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Blien'Quol, the formless wind: [[Hex 14.43 Shrine of the Eaglefolk]]
*Daothog: [[Issue 1 The Shrine of Daothog]]
+
*Daothog: [[Issue 1 The Shrine of Daothog]], [[PHM 8]]
 
*Faugnthlide: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Faugnthlide: [[Hex 24.26 The Temple of Bathrymrala]]
 +
*Ferum Sa, vestige: [[PHM 8]]
 
*Hexbebe: [[Hex 15.43 The Crypts of the Aimascurs]] Followed in Jacaar, worship now likely extinct.
 
*Hexbebe: [[Hex 15.43 The Crypts of the Aimascurs]] Followed in Jacaar, worship now likely extinct.
 +
*Isumga, vestige: [[PHM 8]]
 +
*Jaekissre, vestige: [[PHM 8]] (print only)
 
*Lhutep, the Burrower Beneath: [[Hex 31.21 The Gangrenous Orcs]]
 
*Lhutep, the Burrower Beneath: [[Hex 31.21 The Gangrenous Orcs]]
 
*Logua, She who Howls in the Night: [[Hex 18.24 The Deadwoods]]
 
*Logua, She who Howls in the Night: [[Hex 18.24 The Deadwoods]]
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*Malorkahudfen, god of Chaos: [[Hex 15.23 The Statue Garden]]
 
*Malorkahudfen, god of Chaos: [[Hex 15.23 The Statue Garden]]
 
*Mirayah, goddess of Law: [[Hex 15.23 The Statue Garden]]  
 
*Mirayah, goddess of Law: [[Hex 15.23 The Statue Garden]]  
 +
*Orehedon, vestige: [[PHM 8]]
 +
*Sambeth the Thrice-slain, vestige: [[PHM 8]]
 
*Shagothtlagln, the Devourer: [[Hex 31.21 The Gangrenous Orcs]]  
 
*Shagothtlagln, the Devourer: [[Hex 31.21 The Gangrenous Orcs]]  
 
*Shudiasa: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Shudiasa: [[Hex 24.26 The Temple of Bathrymrala]]
 
*Shogglatch of the Sixteenth Arms: [[Hex 16.23 The Doom of Cthedrak]]
 
*Shogglatch of the Sixteenth Arms: [[Hex 16.23 The Doom of Cthedrak]]
 
*Thothbri, the eternal unlife:[[Hex 15.43 The Crypts of the Aimascurs]]
 
*Thothbri, the eternal unlife:[[Hex 15.43 The Crypts of the Aimascurs]]
 +
*Tlili the Unquenchable Thirst, vestige: [[PHM 8]]
 
*Tsathoggua: [[Hex 07.36 Slow Waters]]
 
*Tsathoggua: [[Hex 07.36 Slow Waters]]
 
*Yugshutlgn, the Darkstalker: [[Hex 18.24 The Deadwoods]]  
 
*Yugshutlgn, the Darkstalker: [[Hex 18.24 The Deadwoods]]  
  
 
===Spells===
 
===Spells===
 +
*Air bubble: (arcane, druidic, 1, enchantment: [[PHM 13]]
 
*Allure (arcane, 1): [[Hex 14.23 The Basilisk Knights]]
 
*Allure (arcane, 1): [[Hex 14.23 The Basilisk Knights]]
 +
*Animate Mud: (arcane, druidic, 2, enchantment) [[PHM 13]]
 
*Augury (divine, 2): [[Hex 17.24 Village of the Owlfolk]]
 
*Augury (divine, 2): [[Hex 17.24 Village of the Owlfolk]]
 
*Avatar of the Frog God (divine, 5): [[Hex 07.36 Slow Waters]]
 
*Avatar of the Frog God (divine, 5): [[Hex 07.36 Slow Waters]]
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*Burning hands (arcane, 1): [[Hex 16.23 The Doom of Cthedrak]]
 
*Burning hands (arcane, 1): [[Hex 16.23 The Doom of Cthedrak]]
 
*Call Wolf (divine, 2): [[Hex 18.24 The Deadwoods]]
 
*Call Wolf (divine, 2): [[Hex 18.24 The Deadwoods]]
 +
*Chameleon (druid 1, arcane 2, illusion): [[PHM 13]]
 
*Charm person or mammal (divine, 2): [[Hex 18.24 The Deadwoods]]
 
*Charm person or mammal (divine, 2): [[Hex 18.24 The Deadwoods]]
 
*Circle of Confinement (arcane/divine, 1): [[Hex 24.26 The Temple of Bathrymrala]]
 
*Circle of Confinement (arcane/divine, 1): [[Hex 24.26 The Temple of Bathrymrala]]
 +
*Cone of Cold (Arcane, evocation, 5th): [[Issue 5 The Lair of the Yeti]]
 
*Control Weather (divine, 7, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Control Weather (divine, 7, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Cure Blindness (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]
 
*Cure Blindness (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]
Line 402: Line 470:
 
*False Trap (arcane, 2): [[Hex 14.23 The Basilisk Knights]]
 
*False Trap (arcane, 2): [[Hex 14.23 The Basilisk Knights]]
 
*Featherfall (arcane, 1): [[Hex 17.24 Village of the Owlfolk]]
 
*Featherfall (arcane, 1): [[Hex 17.24 Village of the Owlfolk]]
 +
*Frost Armor (arcane, abjuration, 1st): [[Issue 5 The Lair of the Yeti]]
 +
*Grasping Mire (arcane 2, enchantment): [[PHM 13]]
 +
*Grease (arcane 1, conjuration): [[PHM 13]]
 
*Gust of Wind (arcane, 3): [[Hex 14.23 The Basilisk Knights]]
 
*Gust of Wind (arcane, 3): [[Hex 14.23 The Basilisk Knights]]
 
*Heal (divine, 6, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Heal (divine, 6, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 +
*Ice Knife (arcane, conjuration, 2nd): [[Issue 5 The Lair of the Yeti]]
 
*Ice storm (arcane, 4): [[Hex 16.23 The Doom of Cthedrak]]
 
*Ice storm (arcane, 4): [[Hex 16.23 The Doom of Cthedrak]]
 
*Holy Chant (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]  
 
*Holy Chant (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]  
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*Magic Aura (arcane, 4): [[Hex 16.23 The Doom of Cthedrak]]
 
*Magic Aura (arcane, 4): [[Hex 16.23 The Doom of Cthedrak]]
 
*Mending (arcane, divine, 1): [[Hex 14.23 The Basilisk Knights]]
 
*Mending (arcane, divine, 1): [[Hex 14.23 The Basilisk Knights]]
 +
*Miasmal mist (arcane 3, conjuration): [[PHM 13]]
 
*Open Faery Road (arcane, 7, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Open Faery Road (arcane, 7, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Prayer (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]  
 
*Prayer (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]  
 
*Preserve (divine/druid, 1): [[Hex 17.24 Village of the Owlfolk]]
 
*Preserve (divine/druid, 1): [[Hex 17.24 Village of the Owlfolk]]
 
*Pyrotechnics (arcane, druidic, 3): [[Hex 14.23 The Basilisk Knights]]
 
*Pyrotechnics (arcane, druidic, 3): [[Hex 14.23 The Basilisk Knights]]
 +
*Ray of Frost (arcane, evocation, 1): [[PHM 5]]
 
*Resist Acid (divine, 2): [[Hex 31.21 The Gangrenous Orcs]]  
 
*Resist Acid (divine, 2): [[Hex 31.21 The Gangrenous Orcs]]  
 +
*Resist Disease (cleric 2, druid 2, enchantment): [[PHM 13]]
 
*Resurrection (clerical, 7, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Resurrection (clerical, 7, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Sanctuary (divine, 1): [[Hex 18.24 The Deadwoods]]
 
*Sanctuary (divine, 1): [[Hex 18.24 The Deadwoods]]
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*Summon Ooze (arcane, 3): [[Hex 14.22 The Lair of the Troglodytes]]
 
*Summon Ooze (arcane, 3): [[Hex 14.22 The Lair of the Troglodytes]]
 
*Summon Servitor of Tsathoggua (divine, 4): [[Hex 07.36 Slow Waters]]
 
*Summon Servitor of Tsathoggua (divine, 4): [[Hex 07.36 Slow Waters]]
 +
*Tenebral Veil (arcane, illusion, 1): [[Issue 5 The Lair of the Yeti]]
 
*Tiny hut (arcane, 3): [[Hex 16.23 The Doom of Cthedrak]]
 
*Tiny hut (arcane, 3): [[Hex 16.23 The Doom of Cthedrak]]
 
*Trap the Sould (arcane, 8, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Trap the Sould (arcane, 8, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
Line 432: Line 508:
 
*Umbral Shield (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]  
 
*Umbral Shield (divine, 3): [[Hex 31.21 The Gangrenous Orcs]]  
 
*Unseen Servant (arcane, 1): [[Hex 14.23 The Basilisk Knights]]
 
*Unseen Servant (arcane, 1): [[Hex 14.23 The Basilisk Knights]]
 +
*Web bolt (arcane 1, conjuration): [[PHM 13]]
 
*Wish (arcane, 9, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Wish (arcane, 9, ritual): [[Hex 14.21 Gateway to the Pallid Fields]]
 
*Wither (divine, 1): [[Hex 18.24 The Deadwoods]]
 
*Wither (divine, 1): [[Hex 18.24 The Deadwoods]]
Line 439: Line 516:
 
This section divides the hexes into their predominate terrain types. If two or more types of terrain can be found in equal amounts in a hex, or if a hex has a terrain feature (such as a river or lake) that hex will appear in both categories.
 
This section divides the hexes into their predominate terrain types. If two or more types of terrain can be found in equal amounts in a hex, or if a hex has a terrain feature (such as a river or lake) that hex will appear in both categories.
  
 +
*Arctic: PHM 5-7.
 
*Butte/Plateau: [[Hex 13.22 The Plateau of Sighs]]
 
*Butte/Plateau: [[Hex 13.22 The Plateau of Sighs]]
 
*Desert, coastal: [[Issue 1 The Shrine of Daothog]], [[Issue 2 The Entrance to the Valley of Kings pt 1]], [[Issue 3 The Entrance to the Valley of Kings pt 2]]
 
*Desert, coastal: [[Issue 1 The Shrine of Daothog]], [[Issue 2 The Entrance to the Valley of Kings pt 1]], [[Issue 3 The Entrance to the Valley of Kings pt 2]]
Line 445: Line 523:
 
*Grasslands: [[Hex 26.35 Camp of the Horsefolk]], [[Hex 13.39 The Domain of Deepwater]]
 
*Grasslands: [[Hex 26.35 Camp of the Horsefolk]], [[Hex 13.39 The Domain of Deepwater]]
 
*Hills, forested: [[Hex 15.22 The Toppled King]], [[Hex 15.21 The Rivers Source]]
 
*Hills, forested: [[Hex 15.22 The Toppled King]], [[Hex 15.21 The Rivers Source]]
*Hills, grassy: [[Hex 14.22 The Lair of the Troglodytes]], [[Hex 13.22 The Plateau of Sighs]], [[Hex 14.23 The Basilisk Knights]], [[Hex 15.22 The Toppled King]], [[Hex 14.21 Gateway to the Pallid Fields]], [[Hex 31.21 The Gangrenous Orcs]]
+
*Hills, grassy: [[Hex 14.22 The Lair of the Troglodytes]], [[Hex 13.22 The Plateau of Sighs]], [[Hex 14.23 The Basilisk Knights]], [[Hex 15.22 The Toppled King]], [[Hex 14.21 Gateway to the Pallid Fields]], [[Hex 31.21 The Gangrenous Orcs]], [[PHM 8]], [[PHM 10]]
 
*Hills, barren: [[Hex 31.21 The Gangrenous Orcs]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 15.42 The Keep of the Rawhide Gang]], [[Hex 16.42 Into the Stewpot]], [[Hex 16.43 Caves of the Elder Gargoyles]], [[Slow Waters]]
 
*Hills, barren: [[Hex 31.21 The Gangrenous Orcs]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 15.42 The Keep of the Rawhide Gang]], [[Hex 16.42 Into the Stewpot]], [[Hex 16.43 Caves of the Elder Gargoyles]], [[Slow Waters]]
 
*Lake: [[Hex 17.23 The Lake of Abominations]], [[Hex 17.22 Valley of the Sunken Sun]], [[Hex 14.21 Gateway to the Pallid Fields]], [[Hex 14.43 Shrine of the Eaglefolk]], [[Hex 15.43 The Crypts of the Aimascurs]], [[Hex 16.23 The Doom of Cthedrak]]
 
*Lake: [[Hex 17.23 The Lake of Abominations]], [[Hex 17.22 Valley of the Sunken Sun]], [[Hex 14.21 Gateway to the Pallid Fields]], [[Hex 14.43 Shrine of the Eaglefolk]], [[Hex 15.43 The Crypts of the Aimascurs]], [[Hex 16.23 The Doom of Cthedrak]]
Line 452: Line 530:
 
*Mountain, forested: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Mountain, forested: [[Hex 14.43 Shrine of the Eaglefolk]]
 
*Ocean: [[Issue 1 The Shrine of Daothog]], [[Issue 2 The Entrance to the Valley of Kings pt 1]], [[Issue 3 The Entrance to the Valley of Kings pt 2]]
 
*Ocean: [[Issue 1 The Shrine of Daothog]], [[Issue 2 The Entrance to the Valley of Kings pt 1]], [[Issue 3 The Entrance to the Valley of Kings pt 2]]
 +
*Other: [[PHM 9]] (The Plateau of Leng)
 
*Rainforest, temperate: [[Issue 4 The Village of the Grippli]]
 
*Rainforest, temperate: [[Issue 4 The Village of the Grippli]]
 
*River: [[Hex 07.36 Slow Waters]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 24.26 The Temple of Bathrymrala]], [[Hex 15.21 The Rivers Source]], [[Hex 14.43 Shrine of the Eaglefolk]], [[Hex 17.22 Valley of the Sunken Sun]], [[Hex 16.23 The Doom of Cthedrak]]
 
*River: [[Hex 07.36 Slow Waters]], [[Hex 13.39 The Domain of Deepwater]], [[Hex 24.26 The Temple of Bathrymrala]], [[Hex 15.21 The Rivers Source]], [[Hex 14.43 Shrine of the Eaglefolk]], [[Hex 17.22 Valley of the Sunken Sun]], [[Hex 16.23 The Doom of Cthedrak]]
*Swamp: [[Hex 24.26 The Temple of Bathrymrala]]
+
*Swamp: [[Hex 24.26 The Temple of Bathrymrala]], [[PHM 13]]
  
  
Line 463: Line 542:
 
*Chaelhal: [[Hex 16.42 Into the Stewpot]] Not actually covered yet, but mentioned in a map found in the lair of the devil swine.
 
*Chaelhal: [[Hex 16.42 Into the Stewpot]] Not actually covered yet, but mentioned in a map found in the lair of the devil swine.
 
*Deepwater:[[Hex 13.39 The Domain of Deepwater]]
 
*Deepwater:[[Hex 13.39 The Domain of Deepwater]]
 +
*Kahudbar: [[PHM 10]]
 
*Liwil: [[Hex 14.23 The Basilisk Knights]]
 
*Liwil: [[Hex 14.23 The Basilisk Knights]]
 
*Highglade: [[Hex 17.24 Village of the Owlfolk]]
 
*Highglade: [[Hex 17.24 Village of the Owlfolk]]
 +
*Ogrim: [[PHM 6]]
 +
*Smuggler's Cove: [[PHM 15]]

Latest revision as of 15:29, 23 April 2024

The World of Absalom[edit]

This wiki page is written to track and organize the various products published by Third Kingdom Games. Outside of the supplemental books, they publish two series dedicated to hexcrawling, creatively titled "Populated Hexes" and "Populated Hexes Monthly". All products are written using the Old School Essentials ruleset but can be easily adapted to any OSR-style game. This page will maintain a directory of monsters, terrain, rules, spells, etc. for easy reference.

  • Populated Hexes. Each issue looks at a single -- or occasionally, two -- hexes in great detail, breaking it down into constiuent subhexes with lairs, features, and encounters as well as optional rules. Each PH contains around, on average, 25 pages of content. Each hex in this series is part of a "cluster" of seven hexes; a central hex, and the six surounding hexes. The goal is to, as a cluster is complete, to compile the hexes into a single book, as was done with the Basilisk Hills cluster (see Basilisk Hills Compiled, Supplemental, and Ultimate). All of the current hexes in this series are set in the Scarlet Principality region. The goal is to release roughly six hexes per year. As of now the following clusters have been started:
  • Populated Hexes Monthly. Each issue, released monthly, these are set elsewhere in the world of Absalom. Each issue contains ten pages of new material, again looking at a single hex. There are currently no plans to produce these in clusters, although there is the potential to release a "compiled" book of a year's worth of hexes. Each hex is examined in less detail than the more exhaustive hexes, with room for Referee customization. The goal is to provide a quick mini-dungeon or encounter that can be drawn from as needed, rather than a more involved location.

Populated Hexes[edit]

For the most part, each hex in this series consists of a single 6-mile hex. There are some exceptions: Hexes 15.22, 15.21, and 16.24 each have a single bonus hex, while Hex 13.39 has seven hexes.

Basilisk Hills[edit]

This cluster has been completed.

Camp of the Horsefolk[edit]

Deepwater[edit]

Keep of the Rawhide Gang[edit]

Lake of Abominations[edit]

This cluster has been completed but not compiled.

Slow Waters[edit]

Temple of Bathrymrala[edit]

Populated Hexes Monthly[edit]

Maps[edit]

Index of Books[edit]

Dungeons[edit]

Organizations[edit]

Items[edit]

Monsters[edit]

New Classes[edit]

Rules[edit]

Gods, Deities, and other Puissant Beings[edit]

Spells[edit]

Terrain[edit]

This section divides the hexes into their predominate terrain types. If two or more types of terrain can be found in equal amounts in a hex, or if a hex has a terrain feature (such as a river or lake) that hex will appear in both categories.


Urban Settlements[edit]

The hexes listed below all contain an urban settlement capable to providing goods and services to adventurers, even if on a limited basis. Certain communities, such as the Lair of the Gangrenous Orcs, or the Keep of the Rawhide Gang, are excluded as they are not true urban centers.