Difference between revisions of "The iGeneration:Frameskip"

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=When Our Team First Came Together=
 
=When Our Team First Came Together=
  
We saved ''Carol Nicolas'', one of AEGIS' directors from a sticky situation involving a falling helicopter, a mysterious malfunction, and the ever-present threat of gravity. But as luck would have it, we were right on scene!
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'''We Paid a High Cost for Victory, What Was It?'''
  
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Somebody died. Another hero, a good guy, he might even have been the leader of our little group if things had gone different. We've got his mask hung up, in the base, as a reminder.
  
 
=Relationships=
 
=Relationships=

Revision as of 18:34, 12 July 2017

Return to the Halcyon Sheroes main page?

Belts

Hero Name: Frameskip

Real Name: Lorena Hernandez

Belts.jpg

Abilities: superhuman strength and speed, memory manipulation, psychic constructs

Moment of Truth

You embrace your home and call them for aid. They will answer your call—in force!—arriving exactly when you need them to turn the tide. They fight and serve you for the rest of the battle. Of course, when all is said and done...they’d probably like to take you home with them. You did, after all, just prove yourself worthy.

Labels Rating
Danger +1
Freak +2
Saviour +1
Superior -1
Mundane 0

Conditions

[ ] Afraid (-2 to Directly Engage a Threat)

[ ] Angry (-2 to Comfort or Support or Pierce the Mask)

[ ] Guilty (-2 to Provoke Someone or Assess the Situation)

[ ] Hopeless (-2 to Unleash Your Powers)

[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)


Team Moves

When you share a triumphant celebration with someone, take Influence over them if you show them meaningful affection, physical or emotional. They decide if it’s meaningful.

When you share a vulnerability or weakness with someone, they tell you what you should do to fit in more. Take +1 forward to do it, and mark potential if you do.

Nemesis

Steerpike: He's the one who started all of this. She has to stop him, to stop all of it... that's what the Doc would want. Too bad she has no idea who he really is or what he' doing in this time... or how to stop the Future from happening.

At the end of every session, answer the question: Did you make progress on defeating your nemesis? If the answer is yes, mark potential. If the answer is no, mark your doom track.

Doom

My Doom comes when I over-exert myself or when I talk about it openly. The more I damage the timeline and the more I overtax the quantum superstring loop in my brain, the more likely I am to just... come apart at the chronological seams... and then no one will be able to stop what's coming.

Doomsigns

Portal: Mark your Doom track to appear in a scene with anyone you want

Sanctuary

The Bubble: A homebase outside of time.

Advantages: a teleportal, a powerful computer, healing equipment

Drawbacks: tied intricately to my Doom, draws dangerous attention

Backstory

Where do you come from? I am of the Flotilla, a race of intelligent starships who wander the vast astronomical sea of the galaxy. The physical component of my being is a small human-fist-sized crystal, but in interstellar space it is enveloped in a vast beautiful enclosure of fields and hard-light constructs. Out in the "open waters" of galactic space, my true form is almost an eighth of an AU in length counting from the outermost extent of my field enclosure. Within the solar system, my size is much reduced due in part to the sun's gravity well as well as the nature of space within the heliosphere.

Why did you come to Earth? I crashed!

My companionkin and I were playing when a strangelet spray knocked me out of the pod's slipstream halo and I crashed in the ocean. Disabled by the crash, I entered a hibernation mode which spanned several hundred of earth's solar revolutions. SOme time during Earth's 19th century, I began picking up artificial electromagnetic signals, coherent radiation conveying all sorts of meaning. It roused me, and, upon awakening, I spent some time absorbing the electromagnetic signals of this world, learning the language and customs of the intelligent beings who called it home.

Why do you want to stay here (for now at least)? I miss my family, I do. And I miss wandering the stars. But this place, these mayfly beings with their fascinating culture and their dreams of being so much more....

They're adorable.

Why do your people want you to come home? After I awoke, the first thing I tried to do was catch up to the pod. Even my fascination with Earth was not enough to keep me from finding my family.

But, as young as I am, I am unable to make the conversion to interstellar space unassisted. Outside of a pod's slipstream enclosure, a juvenile cannot maintain the necessary gradient to travel between stars.

I was trapped.

Just outside of my reach, there is a songbeacon left there by the Flotilla. They say they are sorry they could not find me before they set back off into space. They say that they love me, and that the hole in the pod will never be filled.

Every second, of every day, I can hear that song.

Why do you care about the team? ???????????

When Our Team First Came Together

We Paid a High Cost for Victory, What Was It?

Somebody died. Another hero, a good guy, he might even have been the leader of our little group if things had gone different. We've got his mask hung up, in the base, as a reminder.

Relationships

  • Panacea knew me from my civilian life first!
  • I refused to tell Stray my secret identity. Like, I get you're enthusiastic about all this, but I'm big on the privacy. Sorry!


Influence

I look up to my teammates; they seem to have this superhero thing figured out.

Who has Influence over me...

  • Panacea
  • She-Roach


Potential

Every time you roll a Miss on a move, mark Potential.

[] [] [] [] []

Advancement

When you fill your potential track, you advance. Choose from the list below.

  • [] Take another move from your playbook.
  • [] Take another move from your playbook.
  • [] Take a move from another playbook.
  • [] Take a move from another playbook.
  • [] Someone permanently loses Influence over you; add +1 to a Label.
  • [] Change your Mask's Label; add +1 to your Mask's new Label.
  • [] Unlock your Moment of Truth.
  • [] Take Drives from the Beacon's playbook.

When you’ve taken five advances from the top list, you can take advances from the list below.

  • [] Unlock your Moment of Truth after it’s been used once.
  • [] Change playbooks.
  • [] Take an adult move.
  • [] Take an adult move.
  • [] Lock a Label, and add +1 to a Label of your choice.
  • [] Retire from the life or become a paragon of the city.