Difference between revisions of "Themes"

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the sort whispered into the ears of a Roman citizen as he approached the Imperial throne of Caesar. "Remember you are mortal. Remember you are mortal."
 
the sort whispered into the ears of a Roman citizen as he approached the Imperial throne of Caesar. "Remember you are mortal. Remember you are mortal."
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[[The AMERICAN GODS]]

Latest revision as of 15:15, 24 July 2005

The following are the themes surrounding the American Gods, some are better intended for the flow of this campaign others are to remind us what to avoid...

  • "When you have the power to change the world, what will you do with it?"

If our powers run too much of a risk of changing the world unintentionally, the question becomes

  • "Will you risk using your power in order to change the world?"
  • "Will you risk letting your power change the world?"

It's a subtle distinction, but I think an important one. In the former case, we take an action and then deal with the results of that action, both intended and not. In the latter, we take an action and then deal with the results of our powers. Obviously the powers are a key part of the equation no matter what, but I think it's vital to keep our focus on the "human side" of the coin and not the "weird freaky powers" side; the reasons the game has worked so damn well so far is because we've all been coming at it from the human side.

the sort whispered into the ears of a Roman citizen as he approached the Imperial throne of Caesar. "Remember you are mortal. Remember you are mortal."



The AMERICAN GODS