Editing Thia Galanodel

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'''
 
'''
  
[[File:Thia.jpg]]
+
Half Elf Sorcerer Level 3
 
 
Half Elf Sorcerer Level 4
 
  
 
'''Alignment''' Chaotic Neutral
 
'''Alignment''' Chaotic Neutral
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'''Proficiencies'''
 
'''Proficiencies'''
 
'''Proficiency Bonus''' +2
 
  
 
''Weapons'' Daggers, Darts, Slings, Quarterstaves, Light Crossbow
 
''Weapons'' Daggers, Darts, Slings, Quarterstaves, Light Crossbow
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''Skills'' Arcana, Athletics, Nature, Persuasion, Stealth, Survival
 
''Skills'' Arcana, Athletics, Nature, Persuasion, Stealth, Survival
  
''Languages''
+
'''Proficiency Bonus''' +2
 +
 
 +
'''Languages'''
 
Gelini (Common);
 
Gelini (Common);
 
Elvish;
 
Elvish;
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     Draconic Resilience (AC 13+Dex Bonus) +1 HP / Level)
 
     Draconic Resilience (AC 13+Dex Bonus) +1 HP / Level)
  
Wanderer (Outlander)
+
Wanderer (Outlander)(Excellent Memory for geography and maps, and always recall the general layout of terrain, settlements and other features around. Can find food and fresh water for self and up to five people each day, based on terrain.
    Excellent Memory for geography and maps, and always recall the general layout of terrain, settlements and other features around.  
 
    Can find food and fresh water for self and up to five people each day, based on terrain.
 
  
Darkvision (Half-Elf)
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Darkvision (Half-Elf)60'
    60'
 
  
Fey Ancestry (Half-Elf)  
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Fey Ancestry (Half-Elf) Advantage on Saves vs. Charm, immune to magical Sleep.
    Advantage on Saves vs. Charm, immune to magical Sleep.
 
  
Font of Magic  
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Font of Magic (Sorcery Points 3; Flexible Casting)
    Sorcery Points 4; Flexible Casting)
 
  
 
Metamagic
 
Metamagic
 
Feat: Elemental Adept (Cold)
 
 
  
 
'''Equipment'''
 
'''Equipment'''
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Explorer's Pack'
 
Explorer's Pack'
 
Two Daggers;
 
Two Daggers;
67 GP; 8 SP
+
10 GP
  
 
'''Trinket:''' A dragon's bony talon hanging from a plain leather necklace.
 
'''Trinket:''' A dragon's bony talon hanging from a plain leather necklace.
 
'''
 
'''
  
----
+
Spells'''
 
 
'''Spells'''
 
  
 
''Cantrips''
 
''Cantrips''
  
 
Blade Ward;
 
Blade Ward;
Light;
 
 
Minor Illusion;
 
Minor Illusion;
 
Ray of Frost;
 
Ray of Frost;
 
Shocking Grasp
 
Shocking Grasp
  
'''Spells Known''' 5
+
'''Spells Known''' 4
  
 
''1st Level'' Spell Slots 4
 
''1st Level'' Spell Slots 4
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Sleep
 
Sleep
  
'''2nd Level''' Spell Slots 3
+
'''2nd Level''' Spell Slots 2
  
 
Phantasmal Force;
 
Phantasmal Force;
Misty Step;
 
 
Shatter
 
Shatter
 
  
 
'''Trait''' Fidgety, always picking things up and playing with them.
 
'''Trait''' Fidgety, always picking things up and playing with them.
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'''Flaws''' Always eats her food raw.
 
'''Flaws''' Always eats her food raw.
 
 
  
 
'''Speed:''' 30'
 
'''Speed:''' 30'
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'''AC:''' 15 (Draconic Resilience + Dex)
 
'''AC:''' 15 (Draconic Resilience + Dex)
  
'''HP:''' 30
+
'''HP:''' 23
 
 
Attack Bonus +3 Melee / +4 Ranged / +5 Spell
 
  
Save DC 13
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Attack Bonus +3 Melee / +4 Ranged / +5 Spell (Save DC 13)
  
 
Quarterstaff (1H) 1d6+1 / (2H) 1d8+1
 
Quarterstaff (1H) 1d6+1 / (2H) 1d8+1
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Shatter 10' Sphere within 60' range. 3d8 Thunder Damage (Con Save). Inorganic creatures are at Disadvantage, items not carried that are in area of effect, take full damage.
 
Shatter 10' Sphere within 60' range. 3d8 Thunder Damage (Con Save). Inorganic creatures are at Disadvantage, items not carried that are in area of effect, take full damage.
  
Inspiration: 0
+
Inspiration: 1
  
 
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[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]]
 
[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]]

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