Difference between revisions of "Thrice"

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• You get +1 to your history with them, and they get +1 to their history with you.  
 
• You get +1 to your history with them, and they get +1 to their history with you.  
 
• You recover 1 spent devotion, but they get -1 to their history with you.  
 
• You recover 1 spent devotion, but they get -1 to their history with you.  
• You recover 1 spent devotion, and you must answer any one question they ask
+
• You recover 1 spent devotion, and you must answer any one question they ask.
 +
 
 +
==History==
 +
 
 +
•Which one of you do I see as doomed to self-
 +
destruction? - '''Lothaire'''
 +
 
 +
• Which one of you put a hand in when it
 +
mattered, and helped me save a life? - '''Nasus'''
 +
 
 +
• Which one of you has been beside me all
 +
along, and has seen everything I’ve seen? - '''Lhorn'''
  
 
==Carry Forward==
 
==Carry Forward==

Revision as of 16:45, 31 March 2018

Thrice, The Bonepicker

Thrice.jpg


Look

Woman, light skin, sturdy grey robes, strong face, bright eyes, rangy body.


Stats

Cool 1

Hard 0

Hot 1

Sharp 2

Weird 1


Moves

Canny: When you grasp outward into the world’s psychic maelstrom, roll +Sharp instead of +Weird.

Still-room: You get a still-room, a ceremonial space (cf) of healing. Bring your patients into it and you can contemplate, understand, and transform them like a mystic can contemplate and transform reality.


Sex Move:

If you and another character have sex, they choose 1: • You get +1 to your history with them, and they get +1 to their history with you. • You recover 1 spent devotion, but they get -1 to their history with you. • You recover 1 spent devotion, and you must answer any one question they ask.

History

•Which one of you do I see as doomed to self- destruction? - Lothaire

• Which one of you put a hand in when it mattered, and helped me save a life? - Nasus

• Which one of you has been beside me all along, and has seen everything I’ve seen? - Lhorn

Carry Forward

0

Conditions

Devotion

○ ○ ○ ○ ○

Backstory

Notes

Strings

Equipment

The trappings of devotion, without an acolyte. A small practical weapon. Coin or goods worth 2 keep. Clothing - flowing robes, sturdy boots, hooded cowl, adornments made from found items. Small practical weapon - Dagger (deadly: infighting)

XP

○ ○ ○ ○ ○

For pasting: ● ○

Harm

Advancement

Get +1sharp (max sharp+3) Get +1cool (max cool+2) Get +1hard (max hard+2) Get +1hard (max hard+2) Get +1weird (max weird+2) Get a new bonepicker move Get a new bonepicker move Get an acolyte (detail with the MC) Get a move from another playbook Get a move from another playbook


Get +1 to any stat (max stat+3) Retire your character to safety Create a second character to play Change your character to a new playbook Choose 3 basic moves and advance them Advance the other 4 basic moves