Difference between revisions of "Tianxia Blood Silk & Jade:Burnt Paper Zhong"

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(Stunts:)
(Stunts:)
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===Stunts:===
 
===Stunts:===
''One Person, Many Faces:''  Whenever you meet someone new, you can spend a fate point to declare that you’ve met that person before, but under a different name and identity. Create a situation aspect to represent your cover story, and you can use Deceive in place of Rapport whenever interacting with that person. (Fate Core, p.104)
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''One Person, Many Faces''  <br>
 +
Whenever you meet someone new, you can spend a fate point to declare that you’ve met that person before, but under a different name and identity. Create a situation aspect to represent your cover story, and you can use Deceive in place of Rapport whenever interacting with that person. (Fate Core, p.104)
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 +
''Feint'' <br>
 +
When it looks like you're going to go right, you go left. And vice versa. +2 to create advantages with Deceive that relate to confusion and misdirection in physical combat.
 +
 
 +
''Mind Games'' <br>
 +
You can use Deceive in place of Provoke to make mental attacks, as long as you can make up a clever lie as part of the attack. (Fate Core, p.104)
  
 
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Revision as of 02:58, 29 February 2016

Burnt Paper Zhong

Jianghu Rank: 1

Refresh: 2


Picture:

Zhong.jpg


Aspects:

High Concept: Elegant unemployed spy

Trouble: Dangerous knowledge of powerful people

Phase One: Skills for a disreputable profession

Phase Two: Wheels within wheels

Phase Three: Trust no one


Skills:

Great (+4) Deceive

Good (+3) Notice, Fight

Fair (+2) Rapport, Athletics, Chi

Average (+1) Physique, Empathy, Will, Investigate


Stress:

Physical O O O

Mental O O O


Consequences:

Mild [2]: _________________________

Moderate [4]: _____________________

Severe [6]: _______________________


Kung Fu:

Title

Form Aspect: xx Techniques:

AA: XXX


Stunts:

One Person, Many Faces
Whenever you meet someone new, you can spend a fate point to declare that you’ve met that person before, but under a different name and identity. Create a situation aspect to represent your cover story, and you can use Deceive in place of Rapport whenever interacting with that person. (Fate Core, p.104)

Feint
When it looks like you're going to go right, you go left. And vice versa. +2 to create advantages with Deceive that relate to confusion and misdirection in physical combat.

Mind Games
You can use Deceive in place of Provoke to make mental attacks, as long as you can make up a clever lie as part of the attack. (Fate Core, p.104)


Phases:

First Phase: title

xxx

Second Phase: title

xxx

Third Phase: title

xxx


Background:

Appearance: xxx

History: xxx.


[Campaign Main Page]