Difference between revisions of "Trasidy"

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(The Sigil of Trasidy)
(The Sigil of Trasidy)
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*Where the Primal Squiggle is inscribed is a closely guarded secret.   
 
*Where the Primal Squiggle is inscribed is a closely guarded secret.   
*''''10 pip-Basic Imprint.  20 pip advanced Imprint'''''
+
*'''''10 pip-Basic Imprint.  20 pip advanced Imprint'''''
 
*There are a number of assailable sigil across the realm.
 
*There are a number of assailable sigil across the realm.
 
*The sigil has a transport function like patterns but its range is only the Plain of Trasidy.
 
*The sigil has a transport function like patterns but its range is only the Plain of Trasidy.

Revision as of 17:14, 19 January 2019

This Squiggle is a Maze of the first water. Its population is a puzzle.


Trasidy11.jpg

Its origin is lost to time and only a clever searcher could find who created the original Squiggle. It is located multiversally nearer the Tosa/York systems. There are many rumors about this realm but a few are clear after a little investigation.

Arrival

Trasidypath.jpg

Entrance into Trasidy can be achieved in a number of ways. Pattern Transfer, Logrus Tendrils, Trump, and several other magical pathways. There is a tiny path of Jeweled Road to Trasidy that has recently begun to be used as commerce has developed. The Jeweled Path is 10' wide and crosses a tall pass into the realm.

However all forms of entry deliver the traveler to a magnificent Temple called the Hagia Rosada. In the Grand Rotunda, beneath the great copper topped green dome, await the Priest of Rosada who speak with new arrivals. The sense is that new arrivals occur frequently. They greet arrivals in Peace, offer them food and drink, and show them to a giant cavernous room with many doorways to sectors of the city.

Upon entry at the Hagia Rosada one can see one is in a city of millions of buildings. There does not seem to be an end of them. There are also no highways though there are some roads that are little more then alleys. It is a insane collections buildings of every architecture. Millions of Plazas, stoas, strip malls. The Hagia Rosada has commanding views of the place and seems to sit upon one of the highest points.

Technology and Cosmology

The general technological level is early electronic age with some exception.

  • Gunpowders, in many forms, do not work here. Neither do lasers or focused energy weapons.
  • Electrical light works, at approximately 1900 level of incandescent light. There is no widespread energy grid. many energy sources have been imported from outside of the realm. Common light sources include a specially treated lichen that emits light and heat just below the level of a candle. Candles are ubiquitous. Oil Lights are Ubiquitous. Cottage industries exist for the production of Lichen, Candle and Oil lights.
  • Most magical systems work here though practitioners comment on the sticky nature of working magic here. As if there is a delay in magic's functions.
    • Trumps from outside bring one to Hagia Rosada. Once inside, Trumps function extremely well, quickly.
  • There is a Night/Day cycle but no ambient light source: No sun. It simply gets lighter and darker.
  • Weather is regional and tends to travel around the flat plain.
  • There are many waterways among and beneath the buildings. The water is drinkable and has a vast plethora of fish, crustacean, and other water based-lifeforms. Fishing is common.
  • Earthquakes occur frequently.
  • Priests of Trasidy seem to be able to access powers through a connection to the Inscribed Squiggle of Trasidy. They create Trumps that facilitate the travel of residents.
  • Metals
    • There are sources for mot metals but they are not large. This is a metal poor world. Its not as scarce as worlds like Dreana but sources of metals need to be mined in the middle of inhabited areas so the process is difficult, usually requiring a lot of coordination between factors and consuls.
    • Recent Offworld trade has included bulk metals.

Plant Life

  • Plants grow well in Trasidy. Everything from box gardens, courtyard and sports fields, to fruit trees, wrinkled pines, fir, cedars, flowering vines, ivy, and shade trees crammed in the center courtyards of buildings.
  • Beyond the previously listed foods, nearly anything can grow here. Trees grow to maturity in months rather then years. Fruit trees are everywhere and grow like weeds. Fields are cleared to grow grains and other crops.
  • Roof Gardens provide vast and plentiful supplies of a wide variety of vegetables from all over shadow.
  • There are many trees across the realm, many imported by immigrants.
  • Trasidy Lichen grows plentifully and glows at night, is edible, makes a fine tea, works as a great thickener for stews and medicinal preparations. It is easy to domesticate and compact sculptures coated with the lichen provide plentiful dim ambient light.
  • There are hundreds of types of mushrooms that seem ubiquitous. They clog niches, grow like rings on grassy areas, under ruins, nearly everywhere. They are edible, taste varies, are usable for all types of food preparations.
  • Rock ivy: An Ivy that grows wildly over ruins, as if its part of the process of breaking them down. A common activity is the removal of rock Ivy or the training of rock ivy to keep its roots from tearing apart masonry.
    • They are a common ingredient in the diets of inhabitants. It grows fast. They are a wide leaf, that can be prepared for consumption in several ways. Boiled, they can be eaten as spinach. Most recipes that use spinach can use Rock Ivy.
    • Used fresh they an be treated as grape leaves. They make a sturdy wrap for nearly any food.
    • dried they can be smoked like pipe tobacco, rolled as cigars, cut like tobacco. The taste is hearty and sweet.
    • Pickled, they make a ready vessel for how ever they are pickled.
    • The vine, cleared of leaves, can be twined to make twine and rope. There is a local method for treating partly dried Rock Ivy vine that causes it to break down into fine thread that is easy to spin, weave, and create cloth. The cloth is easy to cut & sew, making a rugged, and easy to clean fabric. The thread may be dyed until it is washed in a broth of local lichens that sets the color permanently.
    • Rock Ivy flowers are a common ingredient in teas and medicines. It acts as a painkiller.
    • Rock Ivy is easy to domesticate.
  • The Brutus Tree is a common wood plant. It is a native plant. TI grows from seed to full grow in two years, but small branches and leaves can be harvested as early as 6 moths without damaging the main trunk's growth.
    • It grows bush like to 30' tall and 30'in diameter. The interior trunk grows to 8' in diameter with numerous straight branches growing to 2' in diameter. Thin, long branches grow from the branches that are easy to strip of the Brutus Leaves. The thin branches are pulled to make rope.
    • Brutus leaves are a large source of plant waxes.
    • The main trunk and main branches can be harvested and used as a solid clean grain soft wood similar to pine.
    • Brutus Tree produce a pine-cone like seed pod with many uses. Brut Seeds are a common food. Can be made into flour for all uses.
  • Trasidy Wax
    • Wax is a huge industry on Trasidy. It ranges from small scale cottage industries to Structure groups, to Regional industry. Candles are the most common light source.
    • Honey is the most common sweetener in Trasidy and its production is widespread.
    • Mead is a common drink. A honey drink is served at nearly every meal ubiquitously.
    • Sealing and polish waxes are ubiquitous in this tone and wood world.
  • Ground Tubers-Gurs
    • Ground Tubers are a vining plant that tucks against the ground and wall edges, and grow into the earth near foundations. The sizes, colors and type vary. Generally fingerling types. They are a weed type of plant, possibly part of the process of rending buildings to gravel. The Gurs are a common food source. They can be used in all forms of potato methods.
    • Gursat is a potent grain alcohol made from Gurs. It is a less flavorful vodka with considerable potency approaching 151 proof.
  • Ground Bulbs
    • In a manner similar to Rock Ivy and Ground Tubers, Bround bulbs are a climbing vine that follows along the edges of buildings, cracks, and crevasses. Theey have a strong vine, able to hold great weight.
    • They have a wide variety of fruits
      • Large squash forms similiar in texture and size to pumpkins and other squash. While colors vary, the preparations are similar to most squash fruits.
      • Variously sized hard shelled gourds filled with water. Removed and cured the shells make hard vessels for many different uses. Practitioners of a specialized form of gardening grow the water gourd, placing them within stone or wood molds, allowing them to grow to suit the desired shapes. When ripe, the molds are removed, the gourds cured and used as needed. Bowls, mugs, water storage, etc.
    • Urala cigars and smoking herb has been a small industry for centuries. Its only after Patternfall that the refinement of Urala rose to create the highly potent form traditionally produced on Dreana. Trasidy and Dreana produce compare favorably. The range of Urala products have long been a part of Trasidy but only recently has it become well-known across the realm, rather then in small enclaves of enthusiasts. Its cultural tradition is similar to absinthe.
    • Frequent Urala use colors the lips, tongue, and inner mouth and nasal passages.

Residents-Sentient

The natives of this realm are vast. A casual population guess puts the populations of this city at billions. Clearly many Non-Borns were here at the creation of the Squiggle but many others have come here since. The arrival process at the Hagia Rosada implies that arrivals, as individuals, small groups, and large diasporas are easily absorbed into the population.

  • Racially there are large swaths of different races and cultures but they seem to get along well on a racial basis. Individuals, even groups, gangs, and other associations may have violent conflict but it is not a function of race.'
  • While there seem to be no overall government there are Consuls who settle conflicts and complaints and their ruling is law. A Chamber of Review of 12 Consuls, including the a Chief Consul,can over-rule a judgment. The Chamber of Review also interact with the Priests of Rosada to confirm the rank of Consul.
  • In a city of buildings each structure, regardless of size, is called a Standing Structure. Each Standing Structure has a Factor, a representative for whatever needs the residents have. After a Factor is elected by a Standing structure's residents they can attempt to convince the inhabitants of surrounding Standing Structures to elect them as well. Powerful Factors might oversee 100 or more Standing Structures.
  • There are domed structures called Transport Domes. They include up to 20 portals allowing travel to other Domes nearby. Movement to regions across the realm is expressed in how many Domes must be passed through. While surface roads exist, they are often narrow and twisting, and maze-like.They are managed by the Priests of Trasidy.
  • Trump Cards based on the sigil of Trasidy, are commonly available and allow transport between regions.
  • Nearly any religion in shadow can be found here and often that is a criteria for the Priests of Hagia Rosada to send one to a particular area.
  • Sports seem to be a driving passion in this world. While combat sports exist, like boxing, Knife, Jousting, and even an elaborate Gladiatorial League exist, most of the driving sports are less bloody. Baseball, football, hockey, basketball, and many other games of a dizzy variety are actively followed. Acrobatics and gymnastics are common activities.
  • Thriving businesses exist to provide residents with everything available Plazas are almost always supplied with food merchants, cloth merchants, and everything else needed. Cottage industries is the nature oft things in this world.
  • While gold, silver, copper, electrum, platinum, gemcoins, gems, and other shadow currency is commonly used, barter is by far the most common form of exchange. A general 10 copper to 1 silver/10 silver to 1 gold/10 gold to 1 platinum/ exchange rate exists. Electrum coins are generally considered 1/3 to 1/2 of a gold coin. Mitril are generally rated as worth 1000 gold. Gemcoins, a common chaos sway currency are readily accepted and have a complicated exchange system based on the central coin and the surrounding metals.

Residents-Animals

  • Animal life is abundant. While the primary diet of the residents of Trasidy is heavy with fruits,vegetables and grains, about 20% of their diet is meat. Mostly fish, but some avian and white meat animals. A small portion of the diet is red meat animals.
    • A bird disturbingly similar to Dreanan & Calrobon Dive Turkeys are plentiful, and as an avian pest are often hunted. Many people carry a thin net of stong cord, on their belts, ready for use against Dive Turkeys.
    • Lizards and snakes are common and are a often in resident's diets.
    • There is a wild boar common to Trasidy. it has imported and went native.
    • While there are few large bodies of water on Trasidy there are many narrow deep rivers and creeks. These are filled with a wide variety of fish. Most are small in the trout-salmon range. There is a breed of flying fish that is a subject of much poetry and mirth as they often jump out of streams onto dry land. Sardines and herring like fish are common. There are a vast number of small fish that are often eaten but are also prized as pets. Fish ponds are common. Many people domesticate fish in their structures.
    • Turtles are common but are most often treated as pets, both water and land species. Large tortoises are often treated as structure pets.
    • Dogs and Cats are plentiful Both are eaten in some areas but for the most part are kept as pets.
    • There are insects of types ubiquitous in Shadow. Many methods of keeping insects away are used. Many insects are used dietarily and various insect flours are common.

Natives and Immigrants

If there is a native race it has long since blended in with the immigrant population. There are no publicly known Non-Borns.

Over the course of time many people have come here through diverse methods. The arrive at Hagia Rosada, usually, with nothing but what they are carrying. Occasionally animals arrive this way as well. One day a population of Eskimos, then a caravan of Calro Velri hunters, then next a trio of circus performers, the next a flock of doves. Then nothing for a year. Then 10,000 refugees green skinned Parnu from an unknown war. While its been assumed the arrivals were refugees from disasters this is not the case as many arrival claim to have been stolen from their worlds.

There is some function of the world that causes arrivals to quickly acclimate the common language, Trasid-Thari, quickly. Trasid-Thari is a dialectic version of Thari, including elements of many languages arrivals have brought.

The social environment varies from plaza to plaza.

The Sigil of Trasidy

  • Where the Primal Squiggle is inscribed is a closely guarded secret.
  • 10 pip-Basic Imprint. 20 pip advanced Imprint
  • There are a number of assailable sigil across the realm.
  • The sigil has a transport function like patterns but its range is only the Plain of Trasidy.
  • One odd function of a sigil is that it will only allow itself to be walked by a new person if someone with the imprint already has finished walking it and waits at the end for the new person. Once the new person is on the path the experienced walker may transport.
  • Hagia Rosada has a visible squiggle in a part of their complex.
  • Walking the Sigil is easy. It has little resistance, and seems to welcome the new person
  • High Order Sorcery is available on a Trasidy Frame, as is empowering contact and transport trumps. However, the Trasidy spell frame only works in realm. Contact trumps reach outside the realm but transport trumps do not.
  • There may be many shadows within this realm but if there are they are small pocketed ones and not separate worlds

The Trasidy Deck

The Trasidy Deck is a Deck of Transport Trumps that move one around the great City. The four Great Borders are depicted, as well as many important locations, such as the Hagia Rosada.

1 Hagia Rosada Trasidy1door1.jpg] 2 Trasidy1door1.jpg 3-Red Wall3-Red Wall.jpg
4 Trasidy1door1.jpg 5 Trasidy1door1.jpg 6 Trasidy1door1.jpg
7 Trasidy1door1.jpg] 8-Blue Wall 8-blue wall.jpg 9-Yellow Wall 9-Yellow Wall.jpg
10 Trasidy1door1.jpg 11-Green Wall 11-Green Wall.jpg 12 Trasidy1door1.jpg

Map of Trasidy and its Curious Cosmology

Map Of Trasidy.gif