Treachery:Log

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NPCs

Anchors

Brenna Kerrigan is the elder sister of Leah Kerrigan. She has spent most of her life paralysed after contracting polio as a child. She was recently taken into hospital care after her parents died and her sister vanished; she is currently under observation following her miraculous recovery. She is a Love anchor.

Powers

Redex is the Power of Explosions. This man used to be a bomb jockey for the Outlaws motorcycle gang, rivals to the Hell's Angels. He went out with a bang, but his maniacal obsession with bombs enabled him to survive past death - these days he goes around as a skeletal biker, slowly collecting all the pieces of his corpse. He'll be a while. Every once in a while he mutters about duplicating the Big Bang, but nobody takes him seriously.

Ian Kostock is the Power of Chaos. A former professor of quantum physics and chaos theory turned Noble, Kostock is obsessed with mastering the physics and mathematical equations behind all forms of chaos, destruction, and disorder. He has no plan to destroy himself once he's attained this knowledge in order to save humanity or the universe from chaos - he just wants to have it. He has no idea what he'll do if he ever obtains this information, either.

Imperators

Ram-Khvastra is an Angel of Judgement, and one of the Earth's four inquisitors. When manifested it appears to be a shining being of multi-faceted crystal, in which viewers see only their own countless reflections, as they appear in the eyes of all those they have ever met.

Properties
Disrespectful
Demanding
Cold
Granted Handicap
Principled
Standard Harvest
Dim Warding
Soul-Twisted

Everyone Else

Locations

Chancels

The Ziggurat is Ram-Khvastra's Chancel. At its center is an impossibly tall tower composed of hot, bubbling glass of many colors; at different times, different portions of the tower are transparent, translucent or completely opaque. A bright, constant light shines from within the tower through the transparent and translucent sections. The people of the Chancel once lived at the base of the ziggurat, but have continued to build outward as well as over the ruins of the past. This has been going on for some time now - centuries, millenia, nobody in the Chancel is quite sure thanks to the mindblowingly complex manner of time- and date-keeping used in the Chancel. The result is that there are portions of the Chancel in which you can descend into ancient ruins and, perhaps, never return. This is a regular occurrence. At the edges of the currently-inhabited city is a vast, seemingly endless tundra. Any observer would notice that the tundra was once a jungle, but it has since been frozen, petrified and turned into a mixture of crumbling stone and ice in the shape of forests, vines, bushes and jungle animals. These are used for building materials by the ever-expanding peoples of the Chancel. The paths into the Chancel from the Earth are located in Hong Kong.

Properties
Realm's Heart Erus
Two Banes
Deviant Technology
2pt Mana Mine
Common Earthly Magic Users
Normal Magic, Alchemy, High Summoning
Defender's Blessing - 1pt Auctoritas
Important

Everywhere Else

The Plain of the First Shout is a wide open expanse that is mostly wide-open stony desert, split by mesquite and scrub brush. It is barren, apart from the few plants, for miles upon miles - what's more, most of it is flat, apart from a ring of hills and a few low stony mountains out at the very edges of the Chancel, looking out on nothing but a vast open desert with what looks like a small city at its core. It is said that this plain was created in the first three seconds of time, wherein a fertile field sprang from nothing in a second as Cneph's first breath blew over the land, existed for one glorious second as the first landscape in all Creation, and was then blasted into its current state by the unrefined power of Cneph's first word in the third second. The result lingers on today - it's said that the first people in the Chancel were some hapless pilgrims who wandered too deeply into the desert in search of the Holy Land. The city in the center is, these days, a set of concentric rings radiating from a central point - some claim the city center is built on a blast crater caused by the impact of the Creator's first word on anything in Creation. The oldest ring is in the middle - crude structures of mud brick and cut stone, slowly fanning outwards to feature Babylonian and Assyrian buildings, eventually terminating with buildings that would fit right in in modern day southern California or Nevada.

Locus Sophia

Rolling green hills with patches of tall trees and ravines full of briars make up the bulk of this place, an idyll of relative calmness. Rabbits and deer live among the trees while the occasional buffalo or auroch herd rumbles across the plains, tracked by long-legged wolves or the occasional displaced mountain lion. However, due to the slightly unusual nature of one of the inhabitants of the place, the fauna is never completely what it seems - one out of so many rabbits turns out to be a jackelope, there are reports of a miniature Nessie inhabiting one of the Chancel's many lakes, while the swampy region far to the north is the lair of at least one Mokèlé-mbèmbé. Urban centers dot the landscape - most of them are small, high-tech towns with solar panels, wind power and a wide assortment of other environmentally friendly features. The ones that house Noble residences reflect the natures of their powerful citizens, at least somewhat. The larger buildings in the towns tend to be universities with research centers, turning out well-educated individuals to maintain Chancel facilities and attempt to understand the higher and slightly more cryptic laws of physics at work in the pocket dimension.