Difference between revisions of "Ugla"

From RPGnet
Jump to: navigation, search
(Created page with "Basilisk_Hill_Breakdown == Rank == *Race Class Level *XP: XX/YY *Alignment (, stick to neutral or lawful please.) *List whether the character is a full PC or henchman, if...")
 
(Rank)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Basilisk_Hill_Breakdown]]
+
==Ugla==
 
 
 
== Rank ==
 
== Rank ==
*Race Class Level
+
*Race/Class: Goblin Mage
*XP: XX/YY
+
*Level: 4
*Alignment (, stick to neutral or lawful please.)
+
*XP: 15,971/17,440 +10%
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
+
*Alignment: Lawful
*List any titles or holdings
+
*Henchman serving Sir Keyan Telva
 +
*Blix's sister
  
 
== Attributes ==
 
== Attributes ==
*STR
+
*STR 9 (Open Doors 2:6)
*INT
+
*INT 11
*WIS
+
*WIS 10
*DEX
+
*DEX 14 (+1 AC) (+1 missile to hit) (+1 initiative)
*CON
+
*CON 13 (+1 HP)
*CHA
+
*CHA 14 (+1 NPC reactions)
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
+
** Bestial
**
+
** Broken Common
**
+
 
 
*General Skills
 
*General Skills
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
+
**Alchemy (Int) [Unskilled 21+ or natural 20]
**
+
 
**
 
 
*Class Abilities
 
*Class Abilities
**
+
**Infravision 90'
**
+
**Miner (Have a 3:8 chance to spot new or unusual construction including stone traps or secrets)
**
+
 
 
*Knacks
 
*Knacks
**
+
**Familiar - Crow
**
+
 
**
 
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC 11 (Dex)
*HP (just list the max here, list current HP on the front page.)
+
*HP 11
*Movement Rate
+
*Movement Rate 120'(40')
*Initiative Modifier
+
*Initiative Modifier +1
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
*Attacks
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
**Spear 1d6 [To hit +1 Dex (thrown)]
**Secondary Melee Attack:
+
**Silver Dagger 1d4 [To hit: +6 (+4 level, +2 Str)] [Damage: 1d4 (+2 Str)]
**Primary Ranged Attack:
+
**Short bow 1d6 [To hit: +4 (+4 level)] [Damage: 1d6]
 +
 
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**Petrification & Paralysis 13
**Poison & Death
+
**Poison & Death 13
**Blast & Breath
+
**Blast & Breath 16
**Staves & Wands
+
**Staves & Wands 14
**Spells
+
**Spells 15
  
 
== Spells ==
 
== Spells ==
*First Level: Spells Per Day
+
7 (class level + spell level + Cha)
**A first level spell in your repertoire
+
*First Level: Spells Per Day: 4
**Another first-level spell in your repertoire
+
**Charm Person
**Etc
+
**Detect Magic
*Second Level: Spells Per Day
+
**Magic Missile
**One
+
**Sleep
**Two
+
*Second Level: Spells Per Day: 2
**You-know-what-to-do
+
**Invisibility
 +
**Knock
 +
*Need to find 1 additional spell
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
Location: [b] = Backpack [s] = Self
**Then list
+
*Backpack [s]
**Those things
+
*Bedroll [b]
**Individually
+
*Bells, miniature (3)[b]
 +
*Belt pouch [s]
 +
*Caltrops (20) [b]
 +
*Garlic [b]
 +
*Lantern [b]
 +
*Magnifying Glass [b]
 +
*Marbles (20) [b]
 +
*Oil, flask (6) [b]
 +
*Ration, iron (7) [b]
 +
*Rope, 50' [s]
 +
*Scroll Case [b]
 +
*Tinderbox [b]
 +
*Twine, 100' ball [b]
 +
*Vial, Glass (2) [b]
 +
*Waterskin [s]
 +
*Whistle [b]
 +
*Wolfsbane (1) [b]
 +
*Pony
 +
 
 +
Armor, Weapons: [Encumbrance]
 +
*Armor
 +
**None
 +
*Weapons
 +
**Spear [30]
 +
**Silver dagger [10]
 +
**Short bow [30]
 +
**Quiver of 20 arrows - 15 normal/5 silver tipped

Latest revision as of 15:44, 4 June 2023

Ugla[edit]

Rank[edit]

  • Race/Class: Goblin Mage
  • Level: 4
  • XP: 15,971/17,440 +10%
  • Alignment: Lawful
  • Henchman serving Sir Keyan Telva
  • Blix's sister

Attributes[edit]

  • STR 9 (Open Doors 2:6)
  • INT 11
  • WIS 10
  • DEX 14 (+1 AC) (+1 missile to hit) (+1 initiative)
  • CON 13 (+1 HP)
  • CHA 14 (+1 NPC reactions)

Skills[edit]

  • Languages
    • Bestial
    • Broken Common
  • General Skills
    • Alchemy (Int) [Unskilled 21+ or natural 20]
  • Class Abilities
    • Infravision 90'
    • Miner (Have a 3:8 chance to spot new or unusual construction including stone traps or secrets)
  • Knacks
    • Familiar - Crow


Combat[edit]

  • AC 11 (Dex)
  • HP 11
  • Movement Rate 120'(40')
  • Initiative Modifier +1
  • Attacks
    • Spear 1d6 [To hit +1 Dex (thrown)]
    • Silver Dagger 1d4 [To hit: +6 (+4 level, +2 Str)] [Damage: 1d4 (+2 Str)]
    • Short bow 1d6 [To hit: +4 (+4 level)] [Damage: 1d6]
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 13
    • Blast & Breath 16
    • Staves & Wands 14
    • Spells 15

Spells[edit]

7 (class level + spell level + Cha)

  • First Level: Spells Per Day: 4
    • Charm Person
    • Detect Magic
    • Magic Missile
    • Sleep
  • Second Level: Spells Per Day: 2
    • Invisibility
    • Knock
  • Need to find 1 additional spell

Equipment[edit]

Location: [b] = Backpack [s] = Self

  • Backpack [s]
  • Bedroll [b]
  • Bells, miniature (3)[b]
  • Belt pouch [s]
  • Caltrops (20) [b]
  • Garlic [b]
  • Lantern [b]
  • Magnifying Glass [b]
  • Marbles (20) [b]
  • Oil, flask (6) [b]
  • Ration, iron (7) [b]
  • Rope, 50' [s]
  • Scroll Case [b]
  • Tinderbox [b]
  • Twine, 100' ball [b]
  • Vial, Glass (2) [b]
  • Waterskin [s]
  • Whistle [b]
  • Wolfsbane (1) [b]
  • Pony

Armor, Weapons: [Encumbrance]

  • Armor
    • None
  • Weapons
    • Spear [30]
    • Silver dagger [10]
    • Short bow [30]
    • Quiver of 20 arrows - 15 normal/5 silver tipped