Difference between revisions of "Unclaimed or Unidentified"

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*Magic Items
 
*Magic Items
 
**The gem embedded in the statue's chest is rather rare, and known among magicians as yedrium. It can be used to hold a charge of magical energy for an extended period of time before discharging it in a controlled manner; the gem glows slightly when containing the energy, dimming and crumbling to dust when discharged
 
**The gem embedded in the statue's chest is rather rare, and known among magicians as yedrium. It can be used to hold a charge of magical energy for an extended period of time before discharging it in a controlled manner; the gem glows slightly when containing the energy, dimming and crumbling to dust when discharged
**Hand Axe +2 (a one handed battle axe with a preternaturally sharp edge)
 
**Shield +1 (a beaten bronze shield with an ouroboros set into the perimeter in jade)
 
 
**Two-handed sword +1
 
**Two-handed sword +1
 
*Non-magic items
 
*Non-magic items

Revision as of 13:35, 27 April 2016

The Wilderlands of Absalom

Unclaimed

  • Potions
    • Potion of Healing (500 gp)
    • Potion of Diminution (1500 gp)
    • Potion of Polymorph
    • Potion of Animal Control
  • Scrolls and spellbooks
    • Brass scrollcase from secret room in Keep, containing a scroll with the following spells: Lightning Bolt and Hold Monster.
    • A brass scrollcase containing a single rolled scroll of soft vellum. It is a scroll of arcane magics, written in an archaic dialect of Common. It contains the following spells: Sleep, Read Languages, Dispel Magic and Giant Strength.
    • A curious cylinder of wood, perhaps six inches in diameter and a foot and-a half long. One quarter of the height has writing carved into it; those capable of understanding Faerie note that it is in that tongue, and those of a magical nature further note that the writings are magical. The cylinder weighs one stone. It is a spellbook containing Sleep, Cause Fear, and Detect Faerie Lands.
    • owlbear spellbook with Jump, Shield and Wall of Smoke. The pages are swollen with moisture and some of the ink is smeared. There exists a possibility that using the book to study might result in magical mishap, if care is not taken to transcribe the spell properly.
    • an apprentice‘s spellbook that contains Detect Magic, Floating Disc, Ventriloquism, Locate Object, and Mirror Image.
    • The scroll contains the spell Levitate. IC 1220.
    • The writing upon the slate is a magical formulae for a spell that seems to be able to turn -- at least temporarily -- a certain number of steel or iron weapons into silver. Steel to Silver spell
    • A thick tome bound in two sheets of thin, hard greenish crystal that seems to radiate cold. The chill emanating from the book is cold enough to burn flesh.
  • Magic Items
    • The gem embedded in the statue's chest is rather rare, and known among magicians as yedrium. It can be used to hold a charge of magical energy for an extended period of time before discharging it in a controlled manner; the gem glows slightly when containing the energy, dimming and crumbling to dust when discharged
    • Two-handed sword +1
  • Non-magic items
    • A thorough search reveals four books: Three of them are non-magical works: Dreams of Frost and Rime by Drujaal ip Mayt, Tempered in the Forge of Krang by Mastersmith Tungas, and The Mist Creeps by Pontificate Ett. It is estimated that the three non-magical tomes could fetch perhaps one hundred gold alcedes each to someone interested in researching obscure topics, or could be added to a mage's library. IC 1220
    • Four doses of Firesand (a handful of fine black powder, possessing a pungent odor).
    • Masterwork sword


Unidentified